buffer.c

来自「一个类似windows」· C语言 代码 · 共 1,512 行 · 第 1/3 页

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	}	TRACE("Created buffer at %p\n", dsb);	dsb->ref = 0;	dsb->dsb = 0;	dsb->dsound = ds;	dsb->lpVtbl = &dsbvt;	dsb->iks = NULL;	/* size depends on version */	CopyMemory(&dsb->dsbd, dsbd, dsbd->dwSize);	/* variable sized struct so calculate size based on format */	if (wfex->wFormatTag == WAVE_FORMAT_PCM) {		alloc_size = sizeof(WAVEFORMATEX);		cp_size = sizeof(PCMWAVEFORMAT);	} else 		alloc_size = cp_size = sizeof(WAVEFORMATEX) + wfex->cbSize;	dsb->pwfx = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,alloc_size);	if (dsb->pwfx == NULL) {		WARN("out of memory\n");		HeapFree(GetProcessHeap(),0,dsb);		*pdsb = NULL;		return DSERR_OUTOFMEMORY;	}	CopyMemory(dsb->pwfx, wfex, cp_size);	if (dsbd->dwBufferBytes % dsbd->lpwfxFormat->nBlockAlign)		dsb->buflen = dsbd->dwBufferBytes + 			(dsbd->lpwfxFormat->nBlockAlign - 			(dsbd->dwBufferBytes % dsbd->lpwfxFormat->nBlockAlign));	else		dsb->buflen = dsbd->dwBufferBytes;	dsb->freq = dsbd->lpwfxFormat->nSamplesPerSec;	dsb->notify = NULL;	dsb->notifies = NULL;	dsb->nrofnotifies = 0;	dsb->hwnotify = 0;	/* Check necessary hardware mixing capabilities */	if (wfex->nChannels==2) capf |= DSCAPS_SECONDARYSTEREO;	else capf |= DSCAPS_SECONDARYMONO;	if (wfex->wBitsPerSample==16) capf |= DSCAPS_SECONDARY16BIT;	else capf |= DSCAPS_SECONDARY8BIT;	use_hw = (ds->device->drvcaps.dwFlags & capf) == capf;	TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw, capf, ds->device->drvcaps.dwFlags);	/* FIXME: check hardware sample rate mixing capabilities */	/* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */	/* FIXME: check whether any hardware buffers are left */	/* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */	/* Allocate an empty buffer */	dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));	if (dsb->buffer == NULL) {		WARN("out of memory\n");		HeapFree(GetProcessHeap(),0,dsb->pwfx);		HeapFree(GetProcessHeap(),0,dsb);		*pdsb = NULL;		return DSERR_OUTOFMEMORY;	}	/* Allocate system memory for buffer if applicable */	if ((ds->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) || !use_hw) {		dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);		if (dsb->buffer->memory == NULL) {			WARN("out of memory\n");			HeapFree(GetProcessHeap(),0,dsb->pwfx);			HeapFree(GetProcessHeap(),0,dsb->buffer);			HeapFree(GetProcessHeap(),0,dsb);			*pdsb = NULL;			return DSERR_OUTOFMEMORY;		}		dsb->buffer->ref = 1;		FillMemory(dsb->buffer->memory, dsb->buflen, dsbd->lpwfxFormat->wBitsPerSample == 8 ? 128 : 0);	}	/* Allocate the hardware buffer */	if (use_hw) {		err = IDsDriver_CreateSoundBuffer(ds->device->driver,wfex,dsbd->dwFlags,0,						  &(dsb->buflen),&(dsb->buffer->memory),						  (LPVOID*)&(dsb->hwbuf));                /* fall back to software buffer on failure */		if (err != DS_OK) {			TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");			use_hw = 0;			if (ds->device->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {				dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);				if (dsb->buffer->memory == NULL) {					WARN("out of memory\n");					HeapFree(GetProcessHeap(),0,dsb->buffer);					HeapFree(GetProcessHeap(),0,dsb->pwfx);					HeapFree(GetProcessHeap(),0,dsb);					*pdsb = NULL;					return DSERR_OUTOFMEMORY;				}				dsb->buffer->ref = 1;				FillMemory(dsb->buffer->memory, dsb->buflen, dsbd->lpwfxFormat->wBitsPerSample == 8 ? 128 : 0);			}			err = DS_OK;		}	}	/* calculate fragment size and write lead */	DSOUND_RecalcFormat(dsb);	/* It's not necessary to initialize values to zero since */	/* we allocated this structure with HEAP_ZERO_MEMORY... */	dsb->playpos = 0;	dsb->buf_mixpos = 0;	dsb->state = STATE_STOPPED;	dsb->freqAdjust = (dsb->freq << DSOUND_FREQSHIFT) /		ds->device->pwfx->nSamplesPerSec;	dsb->nAvgBytesPerSec = dsb->freq *		dsbd->lpwfxFormat->nBlockAlign;	if (dsb->dsbd.dwFlags & DSBCAPS_CTRL3D) {		dsb->ds3db_ds3db.dwSize = sizeof(DS3DBUFFER);		dsb->ds3db_ds3db.vPosition.x = 0.0;		dsb->ds3db_ds3db.vPosition.y = 0.0;		dsb->ds3db_ds3db.vPosition.z = 0.0;		dsb->ds3db_ds3db.vVelocity.x = 0.0;		dsb->ds3db_ds3db.vVelocity.y = 0.0;		dsb->ds3db_ds3db.vVelocity.z = 0.0;		dsb->ds3db_ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE;		dsb->ds3db_ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE;		dsb->ds3db_ds3db.vConeOrientation.x = 0.0;		dsb->ds3db_ds3db.vConeOrientation.y = 0.0;		dsb->ds3db_ds3db.vConeOrientation.z = 0.0;		dsb->ds3db_ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME;		dsb->ds3db_ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE;		dsb->ds3db_ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE;		dsb->ds3db_ds3db.dwMode = DS3DMODE_NORMAL;		dsb->ds3db_need_recalc = FALSE;		DSOUND_Calc3DBuffer(dsb);	} else		DSOUND_RecalcVolPan(&(dsb->volpan));	InitializeCriticalSection(&(dsb->lock));        dsb->lock.DebugInfo->Spare[0] = (DWORD_PTR)"DSOUNDBUFFER_lock";	/* register buffer if not primary */	if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) {		err = DSOUND_AddBuffer(ds, dsb);		if (err != DS_OK) {			HeapFree(GetProcessHeap(),0,dsb->buffer->memory);			HeapFree(GetProcessHeap(),0,dsb->buffer);        		dsb->lock.DebugInfo->Spare[0] = 0;			DeleteCriticalSection(&(dsb->lock));			HeapFree(GetProcessHeap(),0,dsb->pwfx);			HeapFree(GetProcessHeap(),0,dsb);			dsb = NULL;		}	}	*pdsb = dsb;	return err;}HRESULT WINAPI IDirectSoundBufferImpl_Destroy(    IDirectSoundBufferImpl *pdsb){    TRACE("(%p)\n",pdsb);    /* This keeps the *_Destroy functions from possibly deleting     * this object until it is ready to be deleted */    IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8)pdsb);    if (pdsb->iks) {        WARN("iks not NULL\n");        IKsBufferPropertySetImpl_Destroy(pdsb->iks);        pdsb->iks = NULL;    }    if (pdsb->ds3db) {        WARN("ds3db not NULL\n");        IDirectSound3DBufferImpl_Destroy(pdsb->ds3db);        pdsb->ds3db = NULL;    }    if (pdsb->notify) {        WARN("notify not NULL\n");        IDirectSoundNotifyImpl_Destroy(pdsb->notify);        pdsb->notify = NULL;    }    if (pdsb->dsb) {        WARN("dsb not NULL\n");        SecondaryBufferImpl_Destroy(pdsb->dsb);        pdsb->dsb = NULL;    }    while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);    return S_OK;}/******************************************************************************* *		SecondaryBuffer */static HRESULT WINAPI SecondaryBufferImpl_QueryInterface(	LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);	return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb,riid,ppobj);}static ULONG WINAPI SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface){    IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;    ULONG ref = InterlockedIncrement(&(This->ref));    TRACE("(%p) ref was %ld\n", This, ref - 1);    return ref;}static ULONG WINAPI SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface){    IDirectSoundBufferImpl *This = (IDirectSoundBufferImpl *)iface;    ULONG ref = InterlockedDecrement(&(This->ref));    TRACE("(%p) ref was %ld\n", This, ref + 1);    if (!ref) {        This->dsb->dsb = NULL;        IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8)This->dsb);        HeapFree(GetProcessHeap(), 0, This);        TRACE("(%p) released\n", This);    }    return ref;}static HRESULT WINAPI SecondaryBufferImpl_GetCaps(	LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;  	TRACE("(%p)->(%p)\n",This,caps);	return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8)This->dsb,caps);}static HRESULT WINAPI SecondaryBufferImpl_GetCurrentPosition(	LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p,%p)\n",This,playpos,writepos);	return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,playpos,writepos);}static HRESULT WINAPI SecondaryBufferImpl_GetFormat(	LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);	return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,lpwf,wfsize,wfwritten);}static HRESULT WINAPI SecondaryBufferImpl_GetVolume(	LPDIRECTSOUNDBUFFER8 iface,LPLONG vol){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p)\n",This,vol);	return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);}static HRESULT WINAPI SecondaryBufferImpl_GetPan(	LPDIRECTSOUNDBUFFER8 iface,LPLONG pan){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p)\n",This,pan);	return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);}static HRESULT WINAPI SecondaryBufferImpl_GetFrequency(	LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p)\n",This,freq);	return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);}static HRESULT WINAPI SecondaryBufferImpl_GetStatus(	LPDIRECTSOUNDBUFFER8 iface,LPDWORD status){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p)\n",This,status);	return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8)This->dsb,status);}static HRESULT WINAPI SecondaryBufferImpl_Initialize(	LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p,%p)\n",This,dsound,dbsd);	return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8)This->dsb,dsound,dbsd);}static HRESULT WINAPI SecondaryBufferImpl_Lock(    LPDIRECTSOUNDBUFFER8 iface,    DWORD writecursor,    DWORD writebytes,    LPVOID lplpaudioptr1,    LPDWORD audiobytes1,    LPVOID lplpaudioptr2,    LPDWORD audiobytes2,    DWORD dwFlags){    SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;    TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",        This,writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);    return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8)This->dsb,        writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);}static HRESULT WINAPI SecondaryBufferImpl_Play(	LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);	return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8)This->dsb,reserved1,reserved2,flags);}static HRESULT WINAPI SecondaryBufferImpl_SetCurrentPosition(	LPDIRECTSOUNDBUFFER8 iface,DWORD newpos){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%ld)\n",This,newpos);	return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,newpos);}static HRESULT WINAPI SecondaryBufferImpl_SetFormat(	LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%p)\n",This,wfex);	return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,wfex);}static HRESULT WINAPI SecondaryBufferImpl_SetVolume(	LPDIRECTSOUNDBUFFER8 iface,LONG vol){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%ld)\n",This,vol);	return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);}static HRESULT WINAPI SecondaryBufferImpl_SetPan(	LPDIRECTSOUNDBUFFER8 iface,LONG pan){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%ld)\n",This,pan);	return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);}static HRESULT WINAPI SecondaryBufferImpl_SetFrequency(	LPDIRECTSOUNDBUFFER8 iface,DWORD freq){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%ld)\n",This,freq);	return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);}static HRESULT WINAPI SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p)\n",This);	return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8)This->dsb);}static HRESULT WINAPI SecondaryBufferImpl_Unlock(    LPDIRECTSOUNDBUFFER8 iface,    LPVOID lpvAudioPtr1,    DWORD dwAudioBytes1,    LPVOID lpvAudioPtr2,    DWORD dwAudioBytes2){    SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;    TRACE("(%p,%p,%ld,%p,%ld)\n",        This, lpvAudioPtr1, dwAudioBytes1, lpvAudioPtr2, dwAudioBytes2);    return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8)This->dsb,        lpvAudioPtr1,dwAudioBytes1,lpvAudioPtr2,dwAudioBytes2);}static HRESULT WINAPI SecondaryBufferImpl_Restore(	LPDIRECTSOUNDBUFFER8 iface){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p)\n",This);	return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8)This->dsb);}static HRESULT WINAPI SecondaryBufferImpl_SetFX(	LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%lu,%p,%p)\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);	return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8)This->dsb,dwEffectsCount,pDSFXDesc,pdwResultCodes);}static HRESULT WINAPI SecondaryBufferImpl_AcquireResources(	LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%08lu,%lu,%p)\n",This,dwFlags,dwEffectsCount,pdwResultCodes);	return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8)This->dsb,dwFlags,dwEffectsCount,pdwResultCodes);}static HRESULT WINAPI SecondaryBufferImpl_GetObjectInPath(	LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject){	SecondaryBufferImpl *This = (SecondaryBufferImpl *)iface;	TRACE("(%p,%s,%lu,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);	return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8)This->dsb,rguidObject,dwIndex,rguidInterface,ppObject);}static const IDirectSoundBuffer8Vtbl sbvt ={	SecondaryBufferImpl_QueryInterface,	SecondaryBufferImpl_AddRef,	SecondaryBufferImpl_Release,	SecondaryBufferImpl_GetCaps,	SecondaryBufferImpl_GetCurrentPosition,	SecondaryBufferImpl_GetFormat,	SecondaryBufferImpl_GetVolume,	SecondaryBufferImpl_GetPan,	SecondaryBufferImpl_GetFrequency,	SecondaryBufferImpl_GetStatus,	SecondaryBufferImpl_Initialize,	SecondaryBufferImpl_Lock,	SecondaryBufferImpl_Play,	SecondaryBufferImpl_SetCurrentPosition,	SecondaryBufferImpl_SetFormat,	SecondaryBufferImpl_SetVolume,	SecondaryBufferImpl_SetPan,	SecondaryBufferImpl_SetFrequency,	SecondaryBufferImpl_Stop,	SecondaryBufferImpl_Unlock,	SecondaryBufferImpl_Restore,	SecondaryBufferImpl_SetFX,	SecondaryBufferImpl_AcquireResources,	SecondaryBufferImpl_GetObjectInPath};HRESULT WINAPI SecondaryBufferImpl_Create(	IDirectSoundBufferImpl *dsb,	SecondaryBufferImpl **psb){	SecondaryBufferImpl *sb;	TRACE("(%p,%p)\n",dsb,psb);	sb = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*sb));	if (sb == 0) {		WARN("out of memory\n");		*psb = NULL;		return DSERR_OUTOFMEMORY;	}	sb->ref = 0;	sb->dsb = dsb;	sb->lpVtbl = &sbvt;	IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)dsb);	*psb = sb;	return S_OK;}HRESULT WINAPI SecondaryBufferImpl_Destroy(    SecondaryBufferImpl *pdsb){    TRACE("(%p)\n",pdsb);    while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);    return S_OK;}

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