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📄 primary.c

📁 一个类似windows
💻 C
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/*  			DirectSound * * Copyright 1998 Marcus Meissner * Copyright 1998 Rob Riggs * Copyright 2000-2002 TransGaming Technologies, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include <stdarg.h>#define NONAMELESSSTRUCT#define NONAMELESSUNION#include "windef.h"#include "winbase.h"#include "mmsystem.h"#include "winreg.h"#include "winternl.h"#include "mmddk.h"#include "wine/debug.h"#include "dsound.h"#include "dsdriver.h"#include "dsound_private.h"WINE_DEFAULT_DEBUG_CHANNEL(dsound);void DSOUND_RecalcPrimary(DirectSoundDevice *device){	DWORD nBlockAlign;	TRACE("(%p)\n", device);	nBlockAlign = device->pwfx->nBlockAlign;	if (device->hwbuf) {		DWORD fraglen;		/* let fragment size approximate the timer delay */		fraglen = (device->pwfx->nSamplesPerSec * DS_TIME_DEL / 1000) * nBlockAlign;		/* reduce fragment size until an integer number of them fits in the buffer */		/* (FIXME: this may or may not be a good idea) */		while (device->buflen % fraglen) fraglen -= nBlockAlign;		device->fraglen = fraglen;		TRACE("fraglen=%ld\n", device->fraglen);	}	/* calculate the 10ms write lead */	device->writelead = (device->pwfx->nSamplesPerSec / 100) * nBlockAlign;}static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device){	HRESULT err = DS_OK;	TRACE("(%p)\n", device);	/* are we using waveOut stuff? */	if (!device->driver) {		LPBYTE newbuf;		DWORD buflen;		HRESULT merr = DS_OK;		/* Start in pause mode, to allow buffers to get filled */		waveOutPause(device->hwo);		if (device->state == STATE_PLAYING) device->state = STATE_STARTING;		else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;		/* use fragments of 10ms (1/100s) each (which should get us within		 * the documented write cursor lead of 10-15ms) */		buflen = ((device->pwfx->nSamplesPerSec / 100) * device->pwfx->nBlockAlign) * DS_HEL_FRAGS;		TRACE("desired buflen=%ld, old buffer=%p\n", buflen, device->buffer);		/* reallocate emulated primary buffer */		if (device->buffer)			newbuf = HeapReAlloc(GetProcessHeap(),0,device->buffer,buflen);		else			newbuf = HeapAlloc(GetProcessHeap(),0,buflen);		if (newbuf == NULL) {			ERR("failed to allocate primary buffer\n");			merr = DSERR_OUTOFMEMORY;			/* but the old buffer might still exist and must be re-prepared */		} else {			device->buffer = newbuf;			device->buflen = buflen;		}		if (device->buffer) {			unsigned c;			device->fraglen = device->buflen / DS_HEL_FRAGS;			/* prepare fragment headers */			for (c=0; c<DS_HEL_FRAGS; c++) {				device->pwave[c]->lpData = (char*)device->buffer + c*device->fraglen;				device->pwave[c]->dwBufferLength = device->fraglen;				device->pwave[c]->dwUser = (DWORD)device;				device->pwave[c]->dwFlags = 0;				device->pwave[c]->dwLoops = 0;				err = mmErr(waveOutPrepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR)));				if (err != DS_OK) {					while (c--)						waveOutUnprepareHeader(device->hwo,device->pwave[c],sizeof(WAVEHDR));					break;				}			}			device->pwplay = 0;			device->pwwrite = 0;			device->pwqueue = 0;			device->playpos = 0;			device->mixpos = 0;			FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);			TRACE("fraglen=%ld\n", device->fraglen);			DSOUND_WaveQueue(device, (DWORD)-1);		}		if ((err == DS_OK) && (merr != DS_OK))			err = merr;	} else if (!device->hwbuf) {		err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,						  DSBCAPS_PRIMARYBUFFER,0,						  &(device->buflen),&(device->buffer),						  (LPVOID*)&(device->hwbuf));		if (err != DS_OK) {			WARN("IDsDriver_CreateSoundBuffer failed\n");			return err;		}		if (device->state == STATE_PLAYING) device->state = STATE_STARTING;		else if (device->state == STATE_STOPPING) device->state = STATE_STOPPED;		device->playpos = 0;		device->mixpos = 0;		FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);	}	return err;}static void DSOUND_PrimaryClose(DirectSoundDevice *device){	TRACE("(%p)\n", device);	/* are we using waveOut stuff? */	if (!device->hwbuf) {		unsigned c;		device->pwqueue = (DWORD)-1; /* resetting queues */		waveOutReset(device->hwo);		for (c=0; c<DS_HEL_FRAGS; c++)			waveOutUnprepareHeader(device->hwo, device->pwave[c], sizeof(WAVEHDR));		device->pwqueue = 0;	} else {		if (IDsDriverBuffer_Release(device->hwbuf) == 0)			device->hwbuf = 0;	}}HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device){	HRESULT err = DS_OK;	TRACE("(%p)\n", device);	device->buflen = device->pwfx->nAvgBytesPerSec;	/* FIXME: verify that hardware capabilities (DSCAPS_PRIMARY flags) match */	if (device->driver) {		err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,						  DSBCAPS_PRIMARYBUFFER,0,						  &(device->buflen),&(device->buffer),						  (LPVOID*)&(device->hwbuf));		if (err != DS_OK) {			WARN("IDsDriver_CreateSoundBuffer failed\n");			return err;		}	}	if (!device->hwbuf) {		/* Allocate memory for HEL buffer headers */		unsigned c;		for (c=0; c<DS_HEL_FRAGS; c++) {			device->pwave[c] = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEHDR));			if (!device->pwave[c]) {				/* Argh, out of memory */				while (c--) {					HeapFree(GetProcessHeap(),0,device->pwave[c]);				}				WARN("out of memory\n");				return DSERR_OUTOFMEMORY;			}		}	}	err = DSOUND_PrimaryOpen(device);	if (err != DS_OK) {		WARN("DSOUND_PrimaryOpen failed\n");		return err;	}	/* calculate fragment size and write lead */	DSOUND_RecalcPrimary(device);	device->state = STATE_STOPPED;	return DS_OK;}HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device){	TRACE("(%p)\n", device);	DSOUND_PrimaryClose(device);	if (device->driver) {		if (device->hwbuf) {			if (IDsDriverBuffer_Release(device->hwbuf) == 0)				device->hwbuf = 0;		}	} else {		unsigned c;		for (c=0; c<DS_HEL_FRAGS; c++) {			HeapFree(GetProcessHeap(),0,device->pwave[c]);		}	}        HeapFree(GetProcessHeap(),0,device->pwfx);        device->pwfx=NULL;	return DS_OK;}HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device){	HRESULT err = DS_OK;	TRACE("(%p)\n", device);	if (device->hwbuf) {		err = IDsDriverBuffer_Play(device->hwbuf, 0, 0, DSBPLAY_LOOPING);		if (err != DS_OK)			WARN("IDsDriverBuffer_Play failed\n");	} else {		err = mmErr(waveOutRestart(device->hwo));		if (err != DS_OK)			WARN("waveOutRestart failed\n");	}	return err;}HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device){	HRESULT err = DS_OK;	TRACE("(%p)\n", device);	if (device->hwbuf) {		err = IDsDriverBuffer_Stop(device->hwbuf);		if (err == DSERR_BUFFERLOST) {			DWORD flags = CALLBACK_FUNCTION;			if (ds_hw_accel != DS_HW_ACCEL_EMULATION)				flags |= WAVE_DIRECTSOUND;			/* Wine-only: the driver wants us to reopen the device */			/* FIXME: check for errors */			IDsDriverBuffer_Release(device->hwbuf);			waveOutClose(device->hwo);			device->hwo = 0;			err = mmErr(waveOutOpen(&(device->hwo), device->drvdesc.dnDevNode,						device->pwfx, (DWORD_PTR)DSOUND_callback, (DWORD)device,						flags));			if (err == DS_OK) {				err = IDsDriver_CreateSoundBuffer(device->driver,device->pwfx,								  DSBCAPS_PRIMARYBUFFER,0,								  &(device->buflen),&(device->buffer),								  (LPVOID)&(device->hwbuf));				if (err != DS_OK)					WARN("IDsDriver_CreateSoundBuffer failed\n");			} else {				WARN("waveOutOpen failed\n");			}		} else if (err != DS_OK) {			WARN("IDsDriverBuffer_Stop failed\n");		}	} else {		err = mmErr(waveOutPause(device->hwo));		if (err != DS_OK)			WARN("waveOutPause failed\n");	}	return err;}HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos){	TRACE("(%p,%p,%p)\n", device, playpos, writepos);	if (device->hwbuf) {		HRESULT err=IDsDriverBuffer_GetPosition(device->hwbuf,playpos,writepos);		if (err) {			WARN("IDsDriverBuffer_GetPosition failed\n");			return err;		}	} else {		if (playpos) {			MMTIME mtime;			mtime.wType = TIME_BYTES;			waveOutGetPosition(device->hwo, &mtime, sizeof(mtime));			mtime.u.cb = mtime.u.cb % device->buflen;			*playpos = mtime.u.cb;		}		if (writepos) {			/* the writepos should only be used by apps with WRITEPRIMARY priority,			 * in which case our software mixer is disabled anyway */			*writepos = (device->pwplay + ds_hel_margin) * device->fraglen;			while (*writepos >= device->buflen)				*writepos -= device->buflen;		}	}	TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, device, GetTickCount());	return DS_OK;}/******************************************************************************* *		PrimaryBuffer *//* This sets this format for the <em>Primary Buffer Only</em> *//* See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 */static HRESULT WINAPI PrimaryBufferImpl_SetFormat(	LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex) {	DirectSoundDevice *device = ((PrimaryBufferImpl *)iface)->dsound->device;	HRESULT err = DS_OK;	int i, alloc_size, cp_size;	DWORD nSamplesPerSec;	TRACE("(%p,%p)\n", iface, wfex);	if (device->priolevel == DSSCL_NORMAL) {		WARN("failed priority check!\n");		return DSERR_PRIOLEVELNEEDED;	}	/* Let's be pedantic! */	if (wfex == NULL) {		WARN("invalid parameter: wfex==NULL!\n");		return DSERR_INVALIDPARAM;	}	TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"	      "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",	      wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,	      wfex->nAvgBytesPerSec, wfex->nBlockAlign,	      wfex->wBitsPerSample, wfex->cbSize);	/* **** */	RtlAcquireResourceExclusive(&(device->buffer_list_lock), TRUE);	EnterCriticalSection(&(device->mixlock));	if (wfex->wFormatTag == WAVE_FORMAT_PCM) {            alloc_size = sizeof(WAVEFORMATEX);            cp_size = sizeof(PCMWAVEFORMAT);        } else            alloc_size = cp_size = sizeof(WAVEFORMATEX) + wfex->cbSize;

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