📄 ftoutln.c
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if ( !library )
return FT_Err_Invalid_Library_Handle;
return FT_Outline_Done_Internal( library->memory, outline );
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( void )
FT_Outline_Get_CBox( const FT_Outline* outline,
FT_BBox *acbox )
{
FT_Pos xMin, yMin, xMax, yMax;
if ( outline && acbox )
{
if ( outline->n_points == 0 )
{
xMin = 0;
yMin = 0;
xMax = 0;
yMax = 0;
}
else
{
FT_Vector* vec = outline->points;
FT_Vector* limit = vec + outline->n_points;
xMin = xMax = vec->x;
yMin = yMax = vec->y;
vec++;
for ( ; vec < limit; vec++ )
{
FT_Pos x, y;
x = vec->x;
if ( x < xMin ) xMin = x;
if ( x > xMax ) xMax = x;
y = vec->y;
if ( y < yMin ) yMin = y;
if ( y > yMax ) yMax = y;
}
}
acbox->xMin = xMin;
acbox->xMax = xMax;
acbox->yMin = yMin;
acbox->yMax = yMax;
}
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( void )
FT_Outline_Translate( const FT_Outline* outline,
FT_Pos xOffset,
FT_Pos yOffset )
{
FT_UShort n;
FT_Vector* vec = outline->points;
if ( !outline )
return;
for ( n = 0; n < outline->n_points; n++ )
{
vec->x += xOffset;
vec->y += yOffset;
vec++;
}
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( void )
FT_Outline_Reverse( FT_Outline* outline )
{
FT_UShort n;
FT_Int first, last;
if ( !outline )
return;
first = 0;
for ( n = 0; n < outline->n_contours; n++ )
{
last = outline->contours[n];
/* reverse point table */
{
FT_Vector* p = outline->points + first;
FT_Vector* q = outline->points + last;
FT_Vector swap;
while ( p < q )
{
swap = *p;
*p = *q;
*q = swap;
p++;
q--;
}
}
/* reverse tags table */
{
char* p = outline->tags + first;
char* q = outline->tags + last;
char swap;
while ( p < q )
{
swap = *p;
*p = *q;
*q = swap;
p++;
q--;
}
}
first = last + 1;
}
outline->flags ^= FT_OUTLINE_REVERSE_FILL;
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( FT_Error )
FT_Outline_Render( FT_Library library,
FT_Outline* outline,
FT_Raster_Params* params )
{
FT_Error error;
FT_Bool update = 0;
FT_Renderer renderer;
FT_ListNode node;
if ( !library )
return FT_Err_Invalid_Library_Handle;
if ( !outline || !params )
return FT_Err_Invalid_Argument;
renderer = library->cur_renderer;
node = library->renderers.head;
params->source = (void*)outline;
error = FT_Err_Cannot_Render_Glyph;
while ( renderer )
{
error = renderer->raster_render( renderer->raster, params );
if ( !error || FT_ERROR_BASE( error ) != FT_Err_Cannot_Render_Glyph )
break;
/* FT_Err_Cannot_Render_Glyph is returned if the render mode */
/* is unsupported by the current renderer for this glyph image */
/* format */
/* now, look for another renderer that supports the same */
/* format */
renderer = FT_Lookup_Renderer( library, FT_GLYPH_FORMAT_OUTLINE,
&node );
update = 1;
}
/* if we changed the current renderer for the glyph image format */
/* we need to select it as the next current one */
if ( !error && update && renderer )
FT_Set_Renderer( library, renderer, 0, 0 );
return error;
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( FT_Error )
FT_Outline_Get_Bitmap( FT_Library library,
FT_Outline* outline,
const FT_Bitmap *abitmap )
{
FT_Raster_Params params;
if ( !abitmap )
return FT_Err_Invalid_Argument;
/* other checks are delayed to FT_Outline_Render() */
params.target = abitmap;
params.flags = 0;
if ( abitmap->pixel_mode == FT_PIXEL_MODE_GRAY ||
abitmap->pixel_mode == FT_PIXEL_MODE_LCD ||
abitmap->pixel_mode == FT_PIXEL_MODE_LCD_V )
params.flags |= FT_RASTER_FLAG_AA;
return FT_Outline_Render( library, outline, ¶ms );
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( void )
FT_Vector_Transform( FT_Vector* vector,
const FT_Matrix* matrix )
{
FT_Pos xz, yz;
if ( !vector || !matrix )
return;
xz = FT_MulFix( vector->x, matrix->xx ) +
FT_MulFix( vector->y, matrix->xy );
yz = FT_MulFix( vector->x, matrix->yx ) +
FT_MulFix( vector->y, matrix->yy );
vector->x = xz;
vector->y = yz;
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( void )
FT_Outline_Transform( const FT_Outline* outline,
const FT_Matrix* matrix )
{
FT_Vector* vec;
FT_Vector* limit;
if ( !outline || !matrix )
return;
vec = outline->points;
limit = vec + outline->n_points;
for ( ; vec < limit; vec++ )
FT_Vector_Transform( vec, matrix );
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( FT_Error )
FT_Outline_Embolden( FT_Outline* outline,
FT_Pos strength )
{
FT_Vector* points;
FT_Vector v_prev, v_first, v_next, v_cur;
FT_Angle rotate, angle_in, angle_out;
FT_Int c, n, first;
if ( !outline )
return FT_Err_Invalid_Argument;
if ( strength == 0 )
return FT_Err_Ok;
if ( FT_Outline_Get_Orientation( outline ) == FT_ORIENTATION_TRUETYPE )
rotate = -FT_ANGLE_PI2;
else
rotate = FT_ANGLE_PI2;
points = outline->points;
first = 0;
for ( c = 0; c < outline->n_contours; c++ )
{
int last = outline->contours[c];
v_first = points[first];
v_prev = points[last];
v_cur = v_first;
for ( n = first; n <= last; n++ )
{
FT_Vector in, out;
FT_Angle angle_diff;
FT_Pos d;
FT_Fixed scale;
if ( n < last )
v_next = points[n + 1];
else
v_next = v_first;
/* compute the in and out vectors */
in.x = v_cur.x - v_prev.x;
in.y = v_cur.y - v_prev.y;
out.x = v_next.x - v_cur.x;
out.y = v_next.y - v_cur.y;
angle_in = FT_Atan2( in.x, in.y );
angle_out = FT_Atan2( out.x, out.y );
angle_diff = FT_Angle_Diff( angle_in, angle_out );
scale = FT_Cos( angle_diff / 2 );
if ( scale < 0x4000L && scale > -0x4000L )
in.x = in.y = 0;
else
{
d = FT_DivFix( strength, scale );
FT_Vector_From_Polar( &in, d, angle_in + angle_diff / 2 - rotate );
}
outline->points[n].x = v_cur.x + strength + in.x;
outline->points[n].y = v_cur.y + strength + in.y;
v_prev = v_cur;
v_cur = v_next;
}
first = last + 1;
}
return FT_Err_Ok;
}
/* documentation is in ftoutln.h */
FT_EXPORT_DEF( FT_Orientation )
FT_Outline_Get_Orientation( FT_Outline* outline )
{
FT_Pos xmin = 32768L;
FT_Vector* xmin_point = NULL;
FT_Vector* xmin_first = NULL;
FT_Vector* xmin_last = NULL;
short* contour;
FT_Vector* first;
FT_Vector* last;
FT_Vector* prev;
FT_Vector* next;
if ( !outline || outline->n_points <= 0 )
return FT_ORIENTATION_TRUETYPE;
first = outline->points;
for ( contour = outline->contours;
contour < outline->contours + outline->n_contours;
contour++, first = last + 1 )
{
FT_Vector* point;
last = outline->points + *contour;
/* skip degenerate contours */
if ( last < first + 2 )
continue;
for ( point = first; point <= last; point++ )
{
if ( point->x < xmin )
{
xmin = point->x;
xmin_point = point;
xmin_first = first;
xmin_last = last;
}
}
}
if ( !xmin_point )
return FT_ORIENTATION_TRUETYPE;
prev = ( xmin_point == xmin_first ) ? xmin_last : xmin_point - 1;
next = ( xmin_point == xmin_last ) ? xmin_first : xmin_point + 1;
if ( FT_Atan2( prev->x - xmin_point->x, prev->y - xmin_point->y ) >
FT_Atan2( next->x - xmin_point->x, next->y - xmin_point->y ) )
return FT_ORIENTATION_POSTSCRIPT;
else
return FT_ORIENTATION_TRUETYPE;
}
/* END */
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