dib32bpp.c
来自「一个类似windows」· C语言 代码 · 共 835 行 · 第 1/2 页
C
835 行
}
}
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN ScaleRectAvg32(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
int NumPixels = DestRect->bottom - DestRect->top;
int IntPart = (((SourceRect->bottom - SourceRect->top) / (DestRect->bottom - DestRect->top)) * SourceSurf->lDelta) / 4;
int FractPart = (SourceRect->bottom - SourceRect->top) % (DestRect->bottom - DestRect->top);
int Mid = (DestRect->bottom - DestRect->top) >> 1;
int E = 0;
int skip;
PIXEL *ScanLine, *ScanLineAhead;
PIXEL *PrevSource = NULL;
PIXEL *PrevSourceAhead = NULL;
PIXEL *Target = (PIXEL *) ((PBYTE)DestSurf->pvScan0 + (DestRect->top * DestSurf->lDelta) + 4 * DestRect->left);
PIXEL *Source = (PIXEL *) ((PBYTE)SourceSurf->pvScan0 + (SourceRect->top * SourceSurf->lDelta) + 4 * SourceRect->left);
PSPAN ClipSpans;
UINT ClipSpansCount;
UINT SpanIndex;
LONG DestY;
if (! ClipobjToSpans(&ClipSpans, &ClipSpansCount, ClipRegion, DestRect))
{
return FALSE;
}
if (0 == ClipSpansCount)
{
/* No clip spans == empty clipping region, everything clipped away */
ASSERT(NULL == ClipSpans);
return TRUE;
}
skip = (DestRect->bottom - DestRect->top < SourceRect->bottom - SourceRect->top) ? 0 : ((DestRect->bottom - DestRect->top) / (2 * (SourceRect->bottom - SourceRect->top)) + 1);
NumPixels -= skip;
ScanLine = (PIXEL*)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
ScanLineAhead = (PIXEL *)ExAllocatePool(PagedPool, (DestRect->right - DestRect->left) * sizeof(PIXEL));
DestY = DestRect->top;
SpanIndex = 0;
while (NumPixels-- > 0) {
if (Source != PrevSource) {
if (Source == PrevSourceAhead) {
/* the next scan line has already been scaled and stored in
* ScanLineAhead; swap the buffers that ScanLine and ScanLineAhead
* point to
*/
PIXEL *tmp = ScanLine;
ScanLine = ScanLineAhead;
ScanLineAhead = tmp;
} else {
ScaleLineAvg32(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
} /* if */
PrevSource = Source;
} /* if */
if (E >= Mid && PrevSourceAhead != (PIXEL *)((BYTE *)Source + SourceSurf->lDelta)) {
int x;
ScaleLineAvg32(ScanLineAhead, (PIXEL *)((BYTE *)Source + SourceSurf->lDelta), SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
for (x = 0; x < DestRect->right - DestRect->left; x++)
ScanLine[x] = average32(ScanLine[x], ScanLineAhead[x]);
PrevSourceAhead = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
if (! FinalCopy32(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
Source += IntPart;
E += FractPart;
if (E >= DestRect->bottom - DestRect->top) {
E -= DestRect->bottom - DestRect->top;
Source = (PIXEL *)((BYTE *)Source + SourceSurf->lDelta);
} /* if */
} /* while */
if (skip > 0 && Source != PrevSource)
ScaleLineAvg32(ScanLine, Source, SourceRect->right - SourceRect->left, DestRect->right - DestRect->left);
while (skip-- > 0) {
if (! FinalCopy32(Target, ScanLine, ClipSpans, ClipSpansCount, &SpanIndex, DestY, DestRect))
{
/* No more spans, everything else is clipped away, we're done */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
DestY++;
Target = (PIXEL *)((BYTE *)Target + DestSurf->lDelta);
} /* while */
ExFreePool(ClipSpans);
ExFreePool(ScanLine);
ExFreePool(ScanLineAhead);
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
LONG SrcSizeY;
LONG SrcSizeX;
LONG DesSizeY;
LONG DesSizeX;
LONG sx;
LONG sy;
LONG DesX;
LONG DesY;
LONG color;
PULONG DestBits;
LONG DifflDelta;
DPRINT("DIB_32BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right,
SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
switch(SourceSurf->iBitmapFormat)
{
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ )
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 0);
}
else
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 1);
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ )
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color;
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color;
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color;
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color;
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_32BPP:
return ScaleRectAvg32(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
ClipRegion, ColorTranslation, Mode);
break;
default:
//DPRINT1("DIB_32BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
return FALSE;
}
return TRUE;
}
BOOLEAN
DIB_32BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, POINTL *SourcePoint,
XLATEOBJ *ColorTranslation, ULONG iTransColor)
{
ULONG X, Y, SourceX, SourceY, Source, wd;
ULONG *DestBits;
SourceY = SourcePoint->y;
DestBits = (ULONG*)((PBYTE)DestSurf->pvScan0 +
(DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
wd = DestSurf->lDelta - ((DestRect->right - DestRect->left) << 2);
for(Y = DestRect->top; Y < DestRect->bottom; Y++)
{
SourceX = SourcePoint->x;
for(X = DestRect->left; X < DestRect->right; X++, DestBits++, SourceX++)
{
Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY);
if(Source != iTransColor)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, Source);
}
}
SourceY++;
DestBits = (ULONG*)((ULONG_PTR)DestBits + wd);
}
return TRUE;
}
typedef union {
ULONG ul;
struct {
UCHAR red;
UCHAR green;
UCHAR blue;
UCHAR alpha;
} col;
} NICEPIXEL32;
static __inline UCHAR
Clamp8(ULONG val)
{
return (val > 255) ? 255 : val;
}
BOOLEAN
DIB_32BPP_AlphaBlend(SURFOBJ* Dest, SURFOBJ* Source, RECTL* DestRect,
RECTL* SourceRect, CLIPOBJ* ClipRegion,
XLATEOBJ* ColorTranslation, BLENDOBJ* BlendObj)
{
INT Rows, Cols, SrcX, SrcY;
register PULONG Dst;
ULONG DstDelta;
BLENDFUNCTION BlendFunc;
register NICEPIXEL32 DstPixel, SrcPixel;
UCHAR Alpha, SrcBpp;
DPRINT("DIB_32BPP_AlphaBlend: srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
ASSERT(DestRect->bottom - DestRect->top == SourceRect->bottom - SourceRect->top &&
DestRect->right - DestRect->left == SourceRect->right - SourceRect->left);
BlendFunc = BlendObj->BlendFunction;
if (BlendFunc.BlendOp != AC_SRC_OVER)
{
DPRINT1("BlendOp != AC_SRC_OVER\n");
return FALSE;
}
if (BlendFunc.BlendFlags != 0)
{
DPRINT1("BlendFlags != 0\n");
return FALSE;
}
if ((BlendFunc.AlphaFormat & ~AC_SRC_ALPHA) != 0)
{
DPRINT1("Unsupported AlphaFormat (0x%x)\n", BlendFunc.AlphaFormat);
return FALSE;
}
if ((BlendFunc.AlphaFormat & AC_SRC_ALPHA) != 0 &&
BitsPerFormat(Source->iBitmapFormat) != 32)
{
DPRINT1("Source bitmap must be 32bpp when AC_SRC_ALPHA is set\n");
return FALSE;
}
Dst = (PULONG)((ULONG_PTR)Dest->pvScan0 + (DestRect->top * Dest->lDelta) +
(DestRect->left << 2));
DstDelta = Dest->lDelta - ((DestRect->right - DestRect->left) << 2);
SrcBpp = BitsPerFormat(Source->iBitmapFormat);
Rows = DestRect->bottom - DestRect->top;
SrcY = SourceRect->top;
while (--Rows >= 0)
{
Cols = DestRect->right - DestRect->left;
SrcX = SourceRect->left;
while (--Cols >= 0)
{
SrcPixel.ul = DIB_GetSource(Source, SrcX++, SrcY, ColorTranslation);
SrcPixel.col.red = SrcPixel.col.red * BlendFunc.SourceConstantAlpha / 255;
SrcPixel.col.green = SrcPixel.col.green * BlendFunc.SourceConstantAlpha / 255;
SrcPixel.col.blue = SrcPixel.col.blue * BlendFunc.SourceConstantAlpha / 255;
SrcPixel.col.alpha = (SrcBpp == 32) ? (SrcPixel.col.alpha * BlendFunc.SourceConstantAlpha / 255) : BlendFunc.SourceConstantAlpha;
Alpha = ((BlendFunc.AlphaFormat & AC_SRC_ALPHA) != 0) ?
SrcPixel.col.alpha : BlendFunc.SourceConstantAlpha;
DstPixel.ul = *Dst;
DstPixel.col.red = Clamp8(DstPixel.col.red * (255 - Alpha) / 255 + SrcPixel.col.red);
DstPixel.col.green = Clamp8(DstPixel.col.green * (255 - Alpha) / 255 + SrcPixel.col.green);
DstPixel.col.blue = Clamp8(DstPixel.col.blue * (255 - Alpha) / 255 + SrcPixel.col.blue);
DstPixel.col.alpha = Clamp8(DstPixel.col.alpha * (255 - Alpha) / 255 + SrcPixel.col.alpha);
*Dst++ = DstPixel.ul;
}
Dst = (PULONG)((ULONG_PTR)Dst + DstDelta);
SrcY++;
}
return TRUE;
}
/* EOF */
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