📄 r_pthrs.c
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/*
* Re-entrant functions from the Posix thread library.
* Copyright (c) 1998 New Generation Software (NGS) Oy
*
* Author: Markku Rossi <mtr@ngs.fi>
*/
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA
*/
/*
* $Source: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/kjs/src/r_pthrs.c,v $
* $Id: r_pthrs.c 21681 2006-04-21 15:00:24Z peterw $
*/
#include "jsint.h"
#include "rentrant.h"
/*
* Types and definitions.
*/
/*
* Global functions.
*/
/* Time. */
void
js_localtime (const time_t *clock, struct tm *result)
{
localtime_r (clock, result);
}
void
js_gmtime (const time_t *clock, struct tm *result)
{
gmtime_r (clock, result);
}
void
js_asctime (const struct tm *tm, char *buffer, int buffer_length)
{
asctime_r (tm, buffer
#if ASCTIME_R_WITH_THREE_ARGS
, buffer_length
#endif /* ASCTIME_R_WITH_THREE_ARGS */
);
}
/* Drand48. */
#if DRAND48_R_WITH_DRAND48D
void *
js_drand48_create (JSVirtualMachine *vm)
{
return js_malloc (vm, sizeof (DRAND48D));
}
void
js_drand48_destroy (void *drand48_context)
{
js_free (drand48_context);
}
void
js_srand48 (void *drand48_context, long seed)
{
DRAND48D *ctx = drand48_context;
srand48_r (seed, ctx);
}
void
js_drand48 (void *drand48_context, double *random_return)
{
DRAND48D *ctx = drand48_context;
drand48_r (ctx, random_return);
}
#else /* not DRAND48_R_WITH_DRAND48D */
/* We trust the drand48() to be thread-safe. */
void *
js_drand48_create (JSVirtualMachine *vm)
{
return NULL;
}
void
js_drand48_destroy (void *drand48_context)
{
}
void
js_srand48 (void *drand48_context, long seed)
{
srand48 (seed);
}
void
js_drand48 (void *drand48_context, double *random_return)
{
*random_return = drand48 ();
}
#endif /* not DRAND48_R_WITH_DRAND48D */
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