📄 regex.c
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fail_stack.stack = (fail_stack_elt_t *) \
REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \
\
if (fail_stack.stack == NULL) \
return -2; \
\
fail_stack.size = INIT_FAILURE_ALLOC; \
fail_stack.avail = 0; \
} while (0)
# define RESET_FAIL_STACK() REGEX_FREE_STACK (fail_stack.stack)
#else
# define INIT_FAIL_STACK() \
do { \
fail_stack.avail = 0; \
} while (0)
# define RESET_FAIL_STACK()
#endif
/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items.
Return 1 if succeeds, and 0 if either ran out of memory
allocating space for it or it was already too large.
REGEX_REALLOCATE_STACK requires `destination' be declared. */
#define DOUBLE_FAIL_STACK(fail_stack) \
((fail_stack).size > (unsigned) (re_max_failures * MAX_FAILURE_ITEMS) \
? 0 \
: ((fail_stack).stack = (fail_stack_elt_t *) \
REGEX_REALLOCATE_STACK ((fail_stack).stack, \
(fail_stack).size * sizeof (fail_stack_elt_t), \
((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \
\
(fail_stack).stack == NULL \
? 0 \
: ((fail_stack).size <<= 1, \
1)))
/* Push pointer POINTER on FAIL_STACK.
Return 1 if was able to do so and 0 if ran out of memory allocating
space to do so. */
#define PUSH_PATTERN_OP(POINTER, FAIL_STACK) \
((FAIL_STACK_FULL () \
&& !DOUBLE_FAIL_STACK (FAIL_STACK)) \
? 0 \
: ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER, \
1))
/* Push a pointer value onto the failure stack.
Assumes the variable `fail_stack'. Probably should only
be called from within `PUSH_FAILURE_POINT'. */
#define PUSH_FAILURE_POINTER(item) \
fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item)
/* This pushes an integer-valued item onto the failure stack.
Assumes the variable `fail_stack'. Probably should only
be called from within `PUSH_FAILURE_POINT'. */
#define PUSH_FAILURE_INT(item) \
fail_stack.stack[fail_stack.avail++].integer = (item)
/* Push a fail_stack_elt_t value onto the failure stack.
Assumes the variable `fail_stack'. Probably should only
be called from within `PUSH_FAILURE_POINT'. */
#define PUSH_FAILURE_ELT(item) \
fail_stack.stack[fail_stack.avail++] = (item)
/* These three POP... operations complement the three PUSH... operations.
All assume that `fail_stack' is nonempty. */
#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]
/* Used to omit pushing failure point id's when we're not debugging. */
#ifdef DEBUG
# define DEBUG_PUSH PUSH_FAILURE_INT
# define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_INT ()
#else
# define DEBUG_PUSH(item)
# define DEBUG_POP(item_addr)
#endif
/* Push the information about the state we will need
if we ever fail back to it.
Requires variables fail_stack, regstart, regend, reg_info, and
num_regs_pushed be declared. DOUBLE_FAIL_STACK requires `destination'
be declared.
Does `return FAILURE_CODE' if runs out of memory. */
#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \
do { \
char *destination; \
/* Must be int, so when we don't save any registers, the arithmetic \
of 0 + -1 isn't done as unsigned. */ \
/* Can't be int, since there is not a shred of a guarantee that int \
is wide enough to hold a value of something to which pointer can \
be assigned */ \
active_reg_t this_reg; \
\
DEBUG_STATEMENT (failure_id++); \
DEBUG_STATEMENT (nfailure_points_pushed++); \
DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \
DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\
DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\
\
DEBUG_PRINT2 (" slots needed: %ld\n", NUM_FAILURE_ITEMS); \
DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \
\
/* Ensure we have enough space allocated for what we will push. */ \
while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \
{ \
if (!DOUBLE_FAIL_STACK (fail_stack)) \
return failure_code; \
\
DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \
(fail_stack).size); \
DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\
} \
\
/* Push the info, starting with the registers. */ \
DEBUG_PRINT1 ("\n"); \
\
if (1) \
for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \
this_reg++) \
{ \
DEBUG_PRINT2 (" Pushing reg: %lu\n", this_reg); \
DEBUG_STATEMENT (num_regs_pushed++); \
\
DEBUG_PRINT2 (" start: %p\n", regstart[this_reg]); \
PUSH_FAILURE_POINTER (regstart[this_reg]); \
\
DEBUG_PRINT2 (" end: %p\n", regend[this_reg]); \
PUSH_FAILURE_POINTER (regend[this_reg]); \
\
DEBUG_PRINT2 (" info: %p\n ", \
reg_info[this_reg].word.pointer); \
DEBUG_PRINT2 (" match_null=%d", \
REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \
DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \
DEBUG_PRINT2 (" matched_something=%d", \
MATCHED_SOMETHING (reg_info[this_reg])); \
DEBUG_PRINT2 (" ever_matched=%d", \
EVER_MATCHED_SOMETHING (reg_info[this_reg])); \
DEBUG_PRINT1 ("\n"); \
PUSH_FAILURE_ELT (reg_info[this_reg].word); \
} \
\
DEBUG_PRINT2 (" Pushing low active reg: %ld\n", lowest_active_reg);\
PUSH_FAILURE_INT (lowest_active_reg); \
\
DEBUG_PRINT2 (" Pushing high active reg: %ld\n", highest_active_reg);\
PUSH_FAILURE_INT (highest_active_reg); \
\
DEBUG_PRINT2 (" Pushing pattern %p:\n", pattern_place); \
DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \
PUSH_FAILURE_POINTER (pattern_place); \
\
DEBUG_PRINT2 (" Pushing string %p: `", string_place); \
DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \
size2); \
DEBUG_PRINT1 ("'\n"); \
PUSH_FAILURE_POINTER (string_place); \
\
DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \
DEBUG_PUSH (failure_id); \
} while (0)
/* This is the number of items that are pushed and popped on the stack
for each register. */
#define NUM_REG_ITEMS 3
/* Individual items aside from the registers. */
#ifdef DEBUG
# define NUM_NONREG_ITEMS 5 /* Includes failure point id. */
#else
# define NUM_NONREG_ITEMS 4
#endif
/* We push at most this many items on the stack. */
/* We used to use (num_regs - 1), which is the number of registers
this regexp will save; but that was changed to 5
to avoid stack overflow for a regexp with lots of parens. */
#define MAX_FAILURE_ITEMS (5 * NUM_REG_ITEMS + NUM_NONREG_ITEMS)
/* We actually push this many items. */
#define NUM_FAILURE_ITEMS \
(((0 \
? 0 : highest_active_reg - lowest_active_reg + 1) \
* NUM_REG_ITEMS) \
+ NUM_NONREG_ITEMS)
/* How many items can still be added to the stack without overflowing it. */
#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)
/* Pops what PUSH_FAIL_STACK pushes.
We restore into the parameters, all of which should be lvalues:
STR -- the saved data position.
PAT -- the saved pattern position.
LOW_REG, HIGH_REG -- the highest and lowest active registers.
REGSTART, REGEND -- arrays of string positions.
REG_INFO -- array of information about each subexpression.
Also assumes the variables `fail_stack' and (if debugging), `bufp',
`pend', `string1', `size1', `string2', and `size2'. */
#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\
{ \
DEBUG_STATEMENT (unsigned failure_id;) \
active_reg_t this_reg; \
const unsigned char *string_temp; \
\
assert (!FAIL_STACK_EMPTY ()); \
\
/* Remove failure points and point to how many regs pushed. */ \
DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \
DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \
DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \
\
assert (fail_stack.avail >= NUM_NONREG_ITEMS); \
\
DEBUG_POP (&failure_id); \
DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \
\
/* If the saved string location is NULL, it came from an \
on_failure_keep_string_jump opcode, and we want to throw away the \
saved NULL, thus retaining our current position in the string. */ \
string_temp = POP_FAILURE_POINTER (); \
if (string_temp != NULL) \
str = (const char *) string_temp; \
\
DEBUG_PRINT2 (" Popping string %p: `", str); \
DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \
DEBUG_PRINT1 ("'\n"); \
\
pat = (unsigned char *) POP_FAILURE_POINTER (); \
DEBUG_PRINT2 (" Popping pattern %p:\n", pat); \
DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \
\
/* Restore register info. */ \
high_reg = (active_reg_t) POP_FAILURE_INT (); \
DEBUG_PRINT2 (" Popping high active reg: %ld\n", high_reg); \
\
low_reg = (active_reg_t) POP_FAILURE_INT (); \
DEBUG_PRINT2 (" Popping low active reg: %ld\n", low_reg); \
\
if (1) \
for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \
{ \
DEBUG_PRINT2 (" Popping reg: %ld\n", this_reg); \
\
reg_info[this_reg].word = POP_FAILURE_ELT (); \
DEBUG_PRINT2 (" info: %p\n", \
reg_info[this_reg].word.pointer); \
\
regend[this_reg] = (const char *) POP_FAILURE_POINTER (); \
DEBUG_PRINT2 (" end: %p\n", regend[this_reg]); \
\
regstart[this_reg] = (const char *) POP_FAILURE_POINTER (); \
DEBUG_PRINT2 (" start: %p\n", regstart[this_reg]); \
} \
else \
{ \
for (this_reg = highest_active_reg; this_reg > high_reg; this_reg--) \
{ \
reg_info[this_reg].word.integer = 0; \
regend[this_reg] = 0; \
regstart[this_reg] = 0; \
} \
highest_active_reg = high_reg; \
} \
\
set_regs_matched_done = 0; \
DEBUG_STATEMENT (nfailure_points_popped++); \
} /* POP_FAILURE_POINT */
/* Structure for per-register (a.k.a. per-group) information.
Other register information, such as the
starting and ending positions (which are addresses), and the list of
inner groups (which is a bits list) are maintained in separate
variables.
We are making a (strictly speaking) nonportable assumption here: that
the compiler will pack our bit fields into something that fits into
the type of `word', i.e., is something that fits into one item on the
failure stack. */
/* Declarations and macros for re_match_2. */
typedef union
{
fail_stack_elt_t word;
struct
{
/* This field is one if this group can match the empty string,
zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */
#define MATCH_NULL_UNSET_VALUE 3
unsigned match_null_string_p : 2;
unsigned is_active : 1;
unsigned matched_something : 1;
unsigned ever_matched_something : 1;
} bits;
} register_info_type;
#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p)
#define IS_ACTIVE(R) ((R).bits.is_active)
#define MATCHED_SOMETHING(R) ((R).bits.matched_something)
#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something)
/* Call this when have matched a real character; it sets `matched' flags
for the subexpressions which we are currently inside. Also records
that those subexprs have matched. */
#define SET_REGS_MATCHED() \
do \
{ \
if (!set_regs_matched_done) \
{ \
active_reg_t r; \
set_regs_matched_done = 1; \
for (r = lowest_active_reg; r <= highest_active_reg; r++) \
{ \
MATCHED_SOMETHING (reg_info[r]) \
= EVER_MATCHED_SOMETHING (reg_info[r]) \
= 1; \
} \
} \
} \
while (0)
/* Registers are set to a sentinel when they haven't yet matched. */
static char reg_unset_dummy;
#define REG_UNSET_VALUE (®_unset_dummy)
#define REG_UNSET(e) ((e) == REG_UNSET_VALUE)
/* Subroutine declarations and macros for regex_compile. */
static reg_errcode_t regex_compile _RE_ARGS ((const char *pattern, size_t size,
reg_syntax_t syntax,
struct re_pattern_buffer *bufp));
static void store_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc, int arg));
static void store_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
int arg1, int arg2));
static void insert_op1 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
int arg, unsigned char *end));
static void insert_op2 _RE_ARGS ((re_opcode_t op, unsigned char *loc,
int arg1, int arg2, unsigned char *end));
static boolean at_begline_loc_p _RE_ARGS ((const char *pattern, const char *p,
reg_syntax_t syntax));
static boolean at_endline_loc_p _RE_ARGS ((const char *p, const char *pend,
reg_syntax_t syntax));
static reg_errcode_t compile_range _RE_ARGS ((const char **p_ptr,
const char *pend,
RE_TRANSLATE_TYPE translate,
reg_syntax_t syntax,
unsigned char *b));
/* Fetch the next character in the uncompiled pattern---translating it
if necessary. Also cast from a signed character in the constant
string passed to us by the user to an unsigned char that we can use
as an array index (in, e.g., `translate'). */
#ifndef PATFETCH
# define PATFETCH(c) \
do {if (p == pend) return REG_EEND; \
c = (unsigned char) *p++; \
if (translate) c = (unsigned char) translate[c]; \
} while (0)
#endif
/* Fetch the next character in the uncompiled pattern, with no
translation. */
#define PATFETCH_RAW(c) \
do {if (p == pend) return REG_EEND; \
c = (unsigned char) *p++; \
} while (0)
/* Go backwards one character in the pattern. */
#define PATUNFETCH p--
/* If `translate' is non-null, return translate[D], else just D. We
cast the subscript to translate because some data is declared as
`char *', to avoid warnings when a string constant is passed. But
when we use a character as a subscript we must make it unsigned. */
#ifndef TRANSLATE
# define TRANSLATE(d) \
(translate ? (char) translate[(unsigned char) (d)] : (d))
#endif
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