📄 fcurve.cpp
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SCurve->m_seedCurve.TranslateBy(delta,curvenum);
}
break;
case e_SplineSplineType:
{
SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *SCurve=(SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.TranslateBy(delta,curvenum);
else
SCurve->m_seedCurve.TranslateBy(delta,curvenum);
}
break;
default:
break;
}
}
void
gosFX::Curve::LocalScale(Stuff::Scalar sfactor,int curvenum)
{
Check_Object(this);
AxisScale(sfactor,Mid(curvenum),curvenum);
}
void
gosFX::Curve::AxisScale(Stuff::Scalar sfactor,Stuff::Scalar axis,int curvenum)
{
Check_Object(this);
switch(m_type)
{
case e_ConstantType:
{
ConstantCurve *SCurve=(ConstantCurve *)this;
SCurve->SetCurve(axis+(SCurve->ComputeValue(0.0f,0.0f)-axis)*sfactor);
}
break;
case e_LinearType:
{
LinearCurve *SCurve=(LinearCurve *)this;
Stuff::Scalar v0,v1;
v0=SCurve->ComputeValue(0.0f,0.0f);
v1=SCurve->ComputeValue(1.0f,0.0f);
v0=axis+(v0-axis)*sfactor;
v1=axis+(v1-axis)*sfactor;
SCurve->SetCurve(v0,v1);
}
break;
case e_SplineType:
{
SplineCurve *SCurve=(SplineCurve *)this;
Stuff::Scalar v0,v1,s0,s1;
v0=SCurve->ComputeValue(0.0f,0.0f);
v1=SCurve->ComputeValue(1.0f,0.0f);
s0=SCurve->ComputeSlope(0.0f);
s1=SCurve->ComputeSlope(1.0f);
v0=axis+(v0-axis)*sfactor;
v1=axis+(v1-axis)*sfactor;
s0*=sfactor;
s1*=sfactor;
SCurve->SetCurve(v0,s0,v1,s1);
}
break;
case e_ComplexType:
{
ComplexCurve *SCurve=(ComplexCurve *)this;
Stuff::Scalar x1,x2,y1,y2;
for(int key=0;key<SCurve->GetKeyCount()-1;key++)
{
x1=(*SCurve)[key].m_time;
x2=(*SCurve)[key+1].m_time;
y1=SCurve->ComputeValue(x1,0.0f);
y2=SCurve->ComputeValue(x2,0.0f);
y1=axis+(y1-axis)*sfactor;
y2=axis+(y2-axis)*sfactor;
(*SCurve)[key].SetLinearKey(x1,y1,y2,x2-x1);
}
x1=(*SCurve)[key].m_time;
y1=SCurve->ComputeValue(x1,0.0f);
y1=axis+(y1-axis)*sfactor;
(*SCurve)[SCurve->GetKeyCount()-1].SetLinearKey(x1,y1,y1,1.0f);
}
break;
case e_ComplexLinearType:
{
SeededCurveOf<ComplexCurve, LinearCurve,Curve::e_ComplexLinearType> *SCurve=(SeededCurveOf<ComplexCurve, LinearCurve,Curve::e_ComplexLinearType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_ComplexComplexType:
{
SeededCurveOf<ComplexCurve, ComplexCurve,e_ComplexComplexType> *SCurve=(SeededCurveOf<ComplexCurve, ComplexCurve,e_ComplexComplexType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_ComplexSplineType:
{
SeededCurveOf<ComplexCurve, SplineCurve,e_ComplexSplineType> *SCurve=(SeededCurveOf<ComplexCurve, SplineCurve,e_ComplexSplineType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_ConstantComplexType:
{
SeededCurveOf<ConstantCurve,ComplexCurve,e_ConstantComplexType> *SCurve=(SeededCurveOf<ConstantCurve,ComplexCurve,e_ConstantComplexType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_ConstantLinearType:
{
SeededCurveOf<ConstantCurve,LinearCurve,e_ConstantLinearType> *SCurve=(SeededCurveOf<ConstantCurve,LinearCurve,e_ConstantLinearType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_ConstantSplineType:
{
SeededCurveOf<ConstantCurve,SplineCurve,e_ConstantSplineType> *SCurve=(SeededCurveOf<ConstantCurve,SplineCurve,e_ConstantSplineType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_SplineLinearType:
{
SeededCurveOf<SplineCurve,LinearCurve,e_SplineLinearType> *SCurve=(SeededCurveOf<SplineCurve,LinearCurve,e_SplineLinearType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
case e_SplineSplineType:
{
SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *SCurve=(SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *)this;
if(curvenum==0)
SCurve->m_ageCurve.AxisScale(sfactor,axis,curvenum);
else
SCurve->m_seedCurve.AxisScale(sfactor,axis,curvenum);
}
break;
default:
break;
}
}
gosFX::Curve *
gosFX::Curve::GetSubCurve(int curvenum)
{
Check_Object(this);
switch(m_type)
{
case e_ConstantType:
case e_LinearType:
case e_SplineType:
case e_ComplexType:
{
if(curvenum==0)
return this;
else
return NULL;
}
break;
case e_ComplexLinearType:
{
SeededCurveOf<ComplexCurve, LinearCurve,Curve::e_ComplexLinearType> *SCurve=(SeededCurveOf<ComplexCurve, LinearCurve,Curve::e_ComplexLinearType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_ComplexComplexType:
{
SeededCurveOf<ComplexCurve, ComplexCurve,e_ComplexComplexType> *SCurve=(SeededCurveOf<ComplexCurve, ComplexCurve,e_ComplexComplexType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_ComplexSplineType:
{
SeededCurveOf<ComplexCurve, SplineCurve,e_ComplexSplineType> *SCurve=(SeededCurveOf<ComplexCurve, SplineCurve,e_ComplexSplineType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_ConstantComplexType:
{
SeededCurveOf<ConstantCurve,ComplexCurve,e_ConstantComplexType> *SCurve=(SeededCurveOf<ConstantCurve,ComplexCurve,e_ConstantComplexType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_ConstantLinearType:
{
SeededCurveOf<ConstantCurve,LinearCurve,e_ConstantLinearType> *SCurve=(SeededCurveOf<ConstantCurve,LinearCurve,e_ConstantLinearType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_ConstantSplineType:
{
SeededCurveOf<ConstantCurve,SplineCurve,e_ConstantSplineType> *SCurve=(SeededCurveOf<ConstantCurve,SplineCurve,e_ConstantSplineType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_SplineLinearType:
{
SeededCurveOf<SplineCurve,LinearCurve,e_SplineLinearType> *SCurve=(SeededCurveOf<SplineCurve,LinearCurve,e_SplineLinearType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
case e_SplineSplineType:
{
SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *SCurve=(SeededCurveOf<SplineCurve,SplineCurve,e_SplineSplineType> *)this;
if(curvenum==0)
return &(SCurve->m_ageCurve);
else
return &(SCurve->m_seedCurve);
}
break;
default:
break;
}
return NULL;
}
//##########################################################################
//######################## ConstantCurve #############################
//##########################################################################
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::ConstantCurve::Save(Stuff::MemoryStream *stream)
{
Check_Object(this);
Check_Object(stream);
*stream << m_value;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::ConstantCurve::Load(
Stuff::MemoryStream *stream,
int gfx_version
)
{
Check_Pointer(this);
Check_Object(stream);
*stream >> m_value;
}
//##########################################################################
//######################### LinearCurve ##############################
//##########################################################################
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::LinearCurve::Save(Stuff::MemoryStream *stream)
{
Check_Object(this);
Check_Object(stream);
ConstantCurve::Save(stream);
*stream << m_slope;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::LinearCurve::Load(
Stuff::MemoryStream *stream,
int gfx_version
)
{
Check_Pointer(this);
Check_Object(stream);
ConstantCurve::Load(stream, gfx_version);
*stream >> m_slope;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// return: true=math good, false=math unstable
bool
gosFX::LinearCurve::SetCurve(Stuff::Scalar v)
{
Check_Object(this);
m_slope = 0.0f;
m_value = v;
return true;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// return: true=math good, false=math unstable
bool
gosFX::LinearCurve::SetCurve(
Stuff::Scalar v0,
Stuff::Scalar v1
)
{
Check_Object(this);
m_slope = v1 - v0;
m_value = v0;
return Stuff::Close_Enough(m_slope + v0, v1);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::LinearCurve::ComputeRange(
Stuff::Scalar *low,
Stuff::Scalar *hi
)
{
Check_Object(this);
Check_Pointer(low);
Check_Pointer(hi);
//
//------------------------------------------------------------------------
// We know that we will have to test the function at the beginning and end
// of the segment, so go ahead and do that now
//------------------------------------------------------------------------
//
*hi = *low = m_value;
Stuff::Scalar t = m_slope+m_value;
if (t>*hi)
*hi = t;
else if (t<*low)
*low = t;
}
//##########################################################################
//########################## SplineCurve ##############################
//##########################################################################
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
gosFX::SplineCurve&
gosFX::SplineCurve::operator=(const SplineCurve& curve)
{
m_a = curve.m_a;
m_b = curve.m_b;
m_slope = curve.m_slope;
m_value = curve.m_value;
return *this;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::SplineCurve::Save(Stuff::MemoryStream *stream)
{
Check_Object(this);
Check_Object(stream);
LinearCurve::Save(stream);
*stream << m_b << m_a;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
gosFX::SplineCurve::Load(
Stuff::MemoryStream *stream,
int gfx_version
)
{
Check_Pointer(this);
Check_Object(stream);
LinearCurve::Load(stream, gfx_version);
*stream >> m_b >> m_a;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// return: true=math good, false=math unstable
bool
gosFX::SplineCurve::SetCurve(Stuff::Scalar v)
{
Check_Object(this);
m_a = m_b = m_slope = 0.0f;
m_value = v;
return true;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// return: true=math good, false=math unstable
bool
gosFX::SplineCurve::SetCurve(
Stuff::Scalar v0,
Stuff::Scalar v1
)
{
Check_Object(this);
m_a = 0.0f;
m_b = 0.0f;
m_slope = v1 - v0;
m_value = v0;
return Stuff::Close_Enough(m_slope + v0, v1);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// return: true=math good, false=math unstable
bool
gosFX::SplineCurve::SetCurve(
Stuff::Scalar v0,
Stuff::Scalar s0,
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