📄 contactdialog.h
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#if !defined(AFX_CONTACTDIALOG_H__B0FE5196_B885_48D8_B4AE_D9442367E942__INCLUDED_)
#define AFX_CONTACTDIALOG_H__B0FE5196_B885_48D8_B4AE_D9442367E942__INCLUDED_
#include "Contact.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ContactDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CContactDialog dialog
class CContactDialog : public CDialog
{
// Construction
public:
CContactDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CContactDialog)
enum { IDD = IDD_DIALOG_CONTACT };
CString m_name;
CString m_phonenumber;
int m_gender;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CContactDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CContactDialog)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONTACTDIALOG_H__B0FE5196_B885_48D8_B4AE_D9442367E942__INCLUDED_)
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