📄 progthreah.h
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#if !defined(AFX_PROGTHREAH_H__0F7590C0_AA63_4363_ACC4_CC2F7DC92B78__INCLUDED_)
#define AFX_PROGTHREAH_H__0F7590C0_AA63_4363_ACC4_CC2F7DC92B78__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ProgThreah.h : header file
//
#define WM_BEGINREAD (WM_USER+200)
#define WM_BEGINWRITE (WM_USER+201)
#define WM_BEGINVERY (WM_USER+202)
/////////////////////////////////////////////////////////////////////////////
// ProgThreah thread
class ProgThreah : public CWinThread
{
DECLARE_DYNCREATE(ProgThreah)
protected:
ProgThreah(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ProgThreah)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual int Run();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~ProgThreah();
// Generated message map functions
//{{AFX_MSG(ProgThreah)
// NOTE - the ClassWizard will add and remove member functions here.
afx_msg LRESULT onWrite(WPARAM wParam,LPARAM lParam);
afx_msg LRESULT onRead(WPARAM wParam,LPARAM lParam);
afx_msg LRESULT onVery(WPARAM wParam,LPARAM lParam);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROGTHREAH_H__0F7590C0_AA63_4363_ACC4_CC2F7DC92B78__INCLUDED_)
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