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📄 bio.c

📁 unix v7是最后一个广泛发布的研究型UNIX版本
💻 C
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#include "../h/param.h"#include "../h/systm.h"#include "../h/dir.h"#include "../h/user.h"#include "../h/buf.h"#include "../h/conf.h"#include "../h/proc.h"#include "../h/seg.h"#define	DISKMON	1#ifdef	DISKMONstruct {	int	nbuf;	long	nread;	long	nreada;	long	ncache;	long	nwrite;	long	bufcount[NBUF];} io_info;#endif/* * swap IO headers. * they are filled in to point * at the desired IO operation. */struct	buf	swbuf1;struct	buf	swbuf2;/* * The following several routines allocate and free * buffers with various side effects.  In general the * arguments to an allocate routine are a device and * a block number, and the value is a pointer to * to the buffer header; the buffer is marked "busy" * so that no one else can touch it.  If the block was * already in core, no I/O need be done; if it is * already busy, the process waits until it becomes free. * The following routines allocate a buffer: *	getblk *	bread *	breada * Eventually the buffer must be released, possibly with the * side effect of writing it out, by using one of *	bwrite *	bdwrite *	bawrite *	brelse *//* * Read in (if necessary) the block and return a buffer pointer. */struct buf *bread(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	bp = getblk(dev, blkno);	if (bp->b_flags&B_DONE) {#ifdef	DISKMON		io_info.ncache++;#endif		return(bp);	}	bp->b_flags |= B_READ;	bp->b_bcount = BSIZE;	(*bdevsw[major(dev)].d_strategy)(bp);#ifdef	DISKMON	io_info.nread++;#endif	iowait(bp);	return(bp);}/* * Read in the block, like bread, but also start I/O on the * read-ahead block (which is not allocated to the caller) */struct buf *breada(dev, blkno, rablkno)dev_t dev;daddr_t blkno, rablkno;{	register struct buf *bp, *rabp;	bp = NULL;	if (!incore(dev, blkno)) {		bp = getblk(dev, blkno);		if ((bp->b_flags&B_DONE) == 0) {			bp->b_flags |= B_READ;			bp->b_bcount = BSIZE;			(*bdevsw[major(dev)].d_strategy)(bp);#ifdef	DISKMON			io_info.nread++;#endif		}	}	if (rablkno && !incore(dev, rablkno)) {		rabp = getblk(dev, rablkno);		if (rabp->b_flags & B_DONE)			brelse(rabp);		else {			rabp->b_flags |= B_READ|B_ASYNC;			rabp->b_bcount = BSIZE;			(*bdevsw[major(dev)].d_strategy)(rabp);#ifdef	DISKMON			io_info.nreada++;#endif		}	}	if(bp == NULL)		return(bread(dev, blkno));	iowait(bp);	return(bp);}/* * Write the buffer, waiting for completion. * Then release the buffer. */bwrite(bp)register struct buf *bp;{	register flag;	flag = bp->b_flags;	bp->b_flags &= ~(B_READ | B_DONE | B_ERROR | B_DELWRI | B_AGE);	bp->b_bcount = BSIZE;#ifdef	DISKMON	io_info.nwrite++;#endif	(*bdevsw[major(bp->b_dev)].d_strategy)(bp);	if ((flag&B_ASYNC) == 0) {		iowait(bp);		brelse(bp);	} else if (flag & B_DELWRI)		bp->b_flags |= B_AGE;	else		geterror(bp);}/* * Release the buffer, marking it so that if it is grabbed * for another purpose it will be written out before being * given up (e.g. when writing a partial block where it is * assumed that another write for the same block will soon follow). * This can't be done for magtape, since writes must be done * in the same order as requested. */bdwrite(bp)register struct buf *bp;{	register struct buf *dp;	dp = bdevsw[major(bp->b_dev)].d_tab;	if(dp->b_flags & B_TAPE)		bawrite(bp);	else {		bp->b_flags |= B_DELWRI | B_DONE;		brelse(bp);	}}/* * Release the buffer, start I/O on it, but don't wait for completion. */bawrite(bp)register struct buf *bp;{	bp->b_flags |= B_ASYNC;	bwrite(bp);}/* * release the buffer, with no I/O implied. */brelse(bp)register struct buf *bp;{	register struct buf **backp;	register s;	if (bp->b_flags&B_WANTED)		wakeup((caddr_t)bp);	if (bfreelist.b_flags&B_WANTED) {		bfreelist.b_flags &= ~B_WANTED;		wakeup((caddr_t)&bfreelist);	}	if (bp->b_flags&B_ERROR)		bp->b_dev = NODEV;  /* no assoc. on error */	s = spl6();	if(bp->b_flags & B_AGE) {		backp = &bfreelist.av_forw;		(*backp)->av_back = bp;		bp->av_forw = *backp;		*backp = bp;		bp->av_back = &bfreelist;	} else {		backp = &bfreelist.av_back;		(*backp)->av_forw = bp;		bp->av_back = *backp;		*backp = bp;		bp->av_forw = &bfreelist;	}	bp->b_flags &= ~(B_WANTED|B_BUSY|B_ASYNC|B_AGE);	splx(s);}/* * See if the block is associated with some buffer * (mainly to avoid getting hung up on a wait in breada) */incore(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	register struct buf *dp;	dp = bdevsw[major(dev)].d_tab;	for (bp=dp->b_forw; bp != dp; bp = bp->b_forw)		if (bp->b_blkno==blkno && bp->b_dev==dev)			return(1);	return(0);}/* * Assign a buffer for the given block.  If the appropriate * block is already associated, return it; otherwise search * for the oldest non-busy buffer and reassign it. */struct buf *getblk(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	register struct buf *dp;#ifdef	DISKMON	register i;#endif	if(major(dev) >= nblkdev)		panic("blkdev");    loop:	spl0();	dp = bdevsw[major(dev)].d_tab;	if(dp == NULL)		panic("devtab");	for (bp=dp->b_forw; bp != dp; bp = bp->b_forw) {		if (bp->b_blkno!=blkno || bp->b_dev!=dev)			continue;		spl6();		if (bp->b_flags&B_BUSY) {			bp->b_flags |= B_WANTED;			sleep((caddr_t)bp, PRIBIO+1);			goto loop;		}		spl0();#ifdef	DISKMON		i = 0;		dp = bp->av_forw;		while (dp != &bfreelist) {			i++;			dp = dp->av_forw;		}		if (i<NBUF)			io_info.bufcount[i]++;#endif		notavail(bp);		return(bp);	}	spl6();	if (bfreelist.av_forw == &bfreelist) {		bfreelist.b_flags |= B_WANTED;		sleep((caddr_t)&bfreelist, PRIBIO+1);		goto loop;	}	spl0();	notavail(bp = bfreelist.av_forw);	if (bp->b_flags & B_DELWRI) {		bp->b_flags |= B_ASYNC;		bwrite(bp);		goto loop;	}	bp->b_flags = B_BUSY;	bp->b_back->b_forw = bp->b_forw;	bp->b_forw->b_back = bp->b_back;	bp->b_forw = dp->b_forw;	bp->b_back = dp;	dp->b_forw->b_back = bp;	dp->b_forw = bp;	bp->b_dev = dev;	bp->b_blkno = blkno;	return(bp);}/* * get an empty block, * not assigned to any particular device */struct buf *geteblk(){	register struct buf *bp;	register struct buf *dp;loop:	spl6();	while (bfreelist.av_forw == &bfreelist) {		bfreelist.b_flags |= B_WANTED;		sleep((caddr_t)&bfreelist, PRIBIO+1);	}	spl0();	dp = &bfreelist;	notavail(bp = bfreelist.av_forw);	if (bp->b_flags & B_DELWRI) {		bp->b_flags |= B_ASYNC;		bwrite(bp);		goto loop;	}	bp->b_flags = B_BUSY;	bp->b_back->b_forw = bp->b_forw;	bp->b_forw->b_back = bp->b_back;	bp->b_forw = dp->b_forw;	bp->b_back = dp;	dp->b_forw->b_back = bp;	dp->b_forw = bp;	bp->b_dev = (dev_t)NODEV;	return(bp);}/* * Wait for I/O completion on the buffer; return errors * to the user. */iowait(bp)register struct buf *bp;{	spl6();	while ((bp->b_flags&B_DONE)==0)		sleep((caddr_t)bp, PRIBIO);	spl0();	geterror(bp);}/* * Unlink a buffer from the available list and mark it busy. * (internal interface) */notavail(bp)register struct buf *bp;{	register s;	s = spl6();	bp->av_back->av_forw = bp->av_forw;	bp->av_forw->av_back = bp->av_back;	bp->b_flags |= B_BUSY;	splx(s);}/* * Mark I/O complete on a buffer, release it if I/O is asynchronous, * and wake up anyone waiting for it. */iodone(bp)register struct buf *bp;{	if(bp->b_flags&B_MAP)		mapfree(bp);	bp->b_flags |= B_DONE;	if (bp->b_flags&B_ASYNC)		brelse(bp);	else {		bp->b_flags &= ~B_WANTED;		wakeup((caddr_t)bp);	}}/* * Zero the core associated with a buffer. */clrbuf(bp)struct buf *bp;{	register *p;	register c;	p = bp->b_un.b_words;	c = BSIZE/sizeof(int);	do		*p++ = 0;	while (--c);	bp->b_resid = 0;}/* * swap I/O */swap(blkno, coreaddr, count, rdflg)register count;{	register struct buf *bp;	register tcount;	bp = &swbuf1;	if(bp->b_flags & B_BUSY)		if((swbuf2.b_flags&B_WANTED) == 0)			bp = &swbuf2;	spl6();	while (bp->b_flags&B_BUSY) {		bp->b_flags |= B_WANTED;		sleep((caddr_t)bp, PSWP+1);	}	while (count) {		bp->b_flags = B_BUSY | B_PHYS | rdflg;		bp->b_dev = swapdev;		tcount = count;		if (tcount >= 01700)	/* prevent byte-count wrap */			tcount = 01700;		bp->b_bcount = ctob(tcount);		bp->b_blkno = swplo+blkno;		bp->b_un.b_addr = (caddr_t)(coreaddr<<6);		bp->b_xmem = (coreaddr>>10) & 077;		(*bdevsw[major(swapdev)].d_strategy)(bp);		spl6();		while((bp->b_flags&B_DONE)==0)			sleep((caddr_t)bp, PSWP);		count -= tcount;		coreaddr += tcount;		blkno += ctod(tcount);	}	if (bp->b_flags&B_WANTED)		wakeup((caddr_t)bp);	spl0();	bp->b_flags &= ~(B_BUSY|B_WANTED);	if (bp->b_flags & B_ERROR)		panic("IO err in swap");}/* * make sure all write-behind blocks * on dev (or NODEV for all) * are flushed out. * (from umount and update) */bflush(dev)dev_t dev;{	register struct buf *bp;loop:	spl6();	for (bp = bfreelist.av_forw; bp != &bfreelist; bp = bp->av_forw) {		if (bp->b_flags&B_DELWRI && (dev == NODEV||dev==bp->b_dev)) {			bp->b_flags |= B_ASYNC;			notavail(bp);			bwrite(bp);			goto loop;		}	}	spl0();}/* * Raw I/O. The arguments are *	The strategy routine for the device *	A buffer, which will always be a special buffer *	  header owned exclusively by the device for this purpose *	The device number *	Read/write flag * Essentially all the work is computing physical addresses and * validating them. */physio(strat, bp, dev, rw)register struct buf *bp;int (*strat)();{	register unsigned base;	register int nb;	int ts;	base = (unsigned)u.u_base;	/*	 * Check odd base, odd count, and address wraparound	 */	if (base&01 || u.u_count&01 || base>=base+u.u_count)		goto bad;	ts = (u.u_tsize+127) & ~0177;	if (u.u_sep)		ts = 0;	nb = (base>>6) & 01777;	/*	 * Check overlap with text. (ts and nb now	 * in 64-byte clicks)	 */	if (nb < ts)		goto bad;	/*	 * Check that transfer is either entirely in the	 * data or in the stack: that is, either	 * the end is in the data or the start is in the stack	 * (remember wraparound was already checked).	 */	if ((((base+u.u_count)>>6)&01777) >= ts+u.u_dsize	    && nb < 1024-u.u_ssize)		goto bad;	spl6();	while (bp->b_flags&B_BUSY) {		bp->b_flags |= B_WANTED;		sleep((caddr_t)bp, PRIBIO+1);	}	bp->b_flags = B_BUSY | B_PHYS | rw;	bp->b_dev = dev;	/*	 * Compute physical address by simulating	 * the segmentation hardware.	 */	ts = (u.u_sep? UDSA: UISA)->r[nb>>7] + (nb&0177);	bp->b_un.b_addr = (caddr_t)((ts<<6) + (base&077));	bp->b_xmem = (ts>>10) & 077;	bp->b_blkno = u.u_offset >> BSHIFT;	bp->b_bcount = u.u_count;	bp->b_error = 0;	u.u_procp->p_flag |= SLOCK;	(*strat)(bp);	spl6();	while ((bp->b_flags&B_DONE) == 0)		sleep((caddr_t)bp, PRIBIO);	u.u_procp->p_flag &= ~SLOCK;	if (bp->b_flags&B_WANTED)		wakeup((caddr_t)bp);	spl0();	bp->b_flags &= ~(B_BUSY|B_WANTED);	u.u_count = bp->b_resid;	geterror(bp);	return;    bad:	u.u_error = EFAULT;}/* * Pick up the device's error number and pass it to the user; * if there is an error but the number is 0 set a generalized * code.  Actually the latter is always true because devices * don't yet return specific errors. */geterror(bp)register struct buf *bp;{	if (bp->b_flags&B_ERROR)		if ((u.u_error = bp->b_error)==0)			u.u_error = EIO;}

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