📄 hfilter.cpp
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// HFilter.cpp : implementation file
//
#include "stdafx.h"
#include "EEGProcessing.h"
#include "HFilter.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHFilter dialog
CHFilter::CHFilter(CWnd* pParent /*=NULL*/)
: CDialog(CHFilter::IDD, pParent)
{
//{{AFX_DATA_INIT(CHFilter)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CHFilter::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHFilter)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CHFilter, CDialog)
//{{AFX_MSG_MAP(CHFilter)
ON_WM_PAINT()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHFilter message handlers
BOOL CHFilter::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_Low = 0;
m_High = 1024;
m_now =0;
SetTimer(1,100,NULL);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CHFilter::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// Do not call CDialog::OnPaint() for painting messages
}
float CHFilter::hfilter(float *data ,long len)
{
int i;
float *data_t;
// 输入,输出临时缓冲区;
float xv[5], yv[5];
//滤波器增益
float GAIN=1.0162;
//输出采样值;
double out;
//初始化输出缓冲区;
for(i=0;i<5;i++)
yv[i]=0;
data_t=data;
//读取当前采样值
xv[4] = *data_t / GAIN;
xv[0] = xv[4]; xv[1] = xv[4];
xv[2] = xv[4]; xv[3] = xv[4];
for(i=0;i<len;i++)
{
data_t++;
xv[0] = xv[1]; xv[1] = xv[2];
xv[2] = xv[3]; xv[3] = xv[4];
xv[4] = float(*data_t) / GAIN;
//更新状态;
yv[0] = yv[1]; yv[1] = yv[2];
yv[2] = yv[3]; yv[3] = yv[4];
//计算输出采样值;
out =(xv[0] + xv[4]) - 4 * (xv[1] + xv[3]) + 6 * xv[2]+(-0.9684 * yv[0])+ ( 3.9048 * yv[1]) +( -5.9043 * yv[2]) + ( 3.9679 * yv[3]);
yv[4] =(float)out;
*data_t=yv[4];
}
return *data_t;
}
void CHFilter::DrawWave1(CDC *pDC)
{
CRect rect;
CString str;
int i;
int m_left,m_top,m_right,m_bottom;
int m_Interval = (m_High - m_Low)/10;
if (m_Interval < 1) m_Interval = 1;
// 获取绘制坐标的文本框
CWnd* pWnd = GetDlgItem(IDC_COORD1);
pWnd->GetClientRect(&rect);
pDC->Rectangle(&rect);
m_left = rect.left+10;
m_top = rect.top+10;
m_right = rect.right-10;
m_bottom = rect.bottom-20;
int m_IntervalPan = (m_right - m_left)/11;
if (m_IntervalPan < 1 ) m_IntervalPan =1;
// 创建画笔对象
CPen* pPenRed = new CPen;
// 红色画笔
//pPenRed->CreatePen(PS_SOLID,1,RGB(255,0,0));
// 创建画笔对象
CPen* pPenBlue = new CPen;
// 蓝色画笔
pPenBlue->CreatePen(PS_SOLID,1,RGB(0,0, 255));
// 创建画笔对象
CPen* pPenGreen = new CPen;
// 绿色画笔
pPenGreen->CreatePen(PS_DOT,1,RGB(0,255,0));
// 选中当前红色画笔,并保存以前的画笔
CGdiObject* pOldPen = pDC->SelectObject(pPenRed);
// 绘制坐标轴
pDC->MoveTo(m_left,m_top);
// 垂直轴
pDC->LineTo(m_left,m_bottom);
// 水平轴
pDC->LineTo(m_right,m_bottom);
// 写X轴刻度值
for(i=0;i<10;i++)
{
//str.Format(_T("%d"),m_Min+i*m_Interval);
str.Format(_T("%d"),m_Low+i*m_Interval);
pDC->TextOut(m_left+i*m_IntervalPan,m_bottom+3,str);
}
//str.Format(_T("%d"),m_Max);
str.Format(_T("%d"),m_High);
pDC->TextOut(m_left+10*m_IntervalPan,m_bottom+3,str);
// 绘制X轴刻度
for (i = m_left; i < m_right-20; i += 5)
{
if ((i & 1) == 0)
{
// 10的倍数
pDC->MoveTo(i + 10, m_bottom);
pDC->LineTo(i + 10, m_bottom+4);
}
else
{
// 10的倍数
pDC->MoveTo(i + 10, m_bottom);
pDC->LineTo(i + 10, m_bottom+2);
}
}
// 绘制Y轴箭头
pDC->MoveTo(m_right-5,m_bottom-5);
pDC->LineTo(m_right,m_bottom);
pDC->LineTo(m_right-5,m_bottom+5);
// 绘制X轴箭头
pDC->MoveTo(m_left-5,m_top+5);
pDC->LineTo(m_left,m_top);
pDC->LineTo(m_left+5,m_top+5);
// 绘制Y轴网格 选择绿色画笔
pDC->SelectObject(pPenGreen);
int iTemp = (m_bottom - m_top)/5;
for (i = 1 ;i <= 5 ;i++)
{
pDC->MoveTo(m_left,m_bottom - i*iTemp);
pDC->LineTo(m_right,m_bottom - i*iTemp);
}
//数组赋值
if(m_now<1024)
{
m_now++;
}
else
{
m_now = 0;
}
for(i = m_Low;i<m_High;i++)
{
//m_lCount[i]=(rand()%10+rand()%100+rand()%1000)%1024;
m_lCount[i] = /*(int)*/(sin(i-m_now)*13);
// /*m_lCount[i] =*/hfilter(m_lCount,1024);
}
int xTemp;
int yTemp;
// 更改成蓝色画笔
pDC->SelectObject(pPenBlue);
for (i = m_Low; i <= m_High; i=i+3)
{
xTemp = m_left+(i-m_Low)*m_IntervalPan/m_Interval;
yTemp = m_bottom/2 - /*(int) */(hfilter(m_lCount,1024) * m_bottom / 1024);
if (yTemp < m_top) yTemp = m_top;
if((xTemp >=m_left)&&(xTemp <=m_right))
{
pDC->MoveTo(xTemp, m_bottom/2);
pDC->LineTo(xTemp, yTemp);
}
}
// 恢复以前的画笔
pDC->SelectObject(pOldPen);
delete pPenRed;
delete pPenBlue;
delete pPenGreen;
return;
}
void CHFilter::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
CRect rect;
// 获取绘制坐标的文本框
CWnd* pWnd = GetDlgItem(IDC_COORD1);
//获得对话框上的picture的窗口句柄
pWnd->GetClientRect(&rect);
// 指针
pDC = pWnd->GetDC();
pWnd->Invalidate();
pWnd->UpdateWindow();
//内存绘图
CBitmap memBitmap;
CBitmap* pOldBmp = NULL;
//创建内存绘图设备
memDC.CreateCompatibleDC(pDC);
memBitmap.CreateCompatibleBitmap(pDC,rect.right,rect.bottom);
pOldBmp = memDC.SelectObject(&memBitmap);
memDC.BitBlt(rect.left,rect.top,rect.right,rect.bottom,pDC,0,0,SRCCOPY);
//自定义绘图函数,
DrawWave1(&memDC);
//把内存绘图拷贝到屏幕
pDC->BitBlt(rect.left,rect.top,rect.right,rect.bottom,&memDC,0,0,SRCCOPY);
memDC.SelectObject(pOldBmp);
memDC.DeleteDC();
memBitmap.DeleteObject();
CDialog::OnTimer(nIDEvent);
}
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