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📄 os_cpu_a.asm

📁 在ATmega16芯片上移植的ucosii系统
💻 ASM
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;                                           SP
;                                           BX
;                                           DX
;                                           CX
;                                           AX
;                                           OFFSET  of task code address
;                                           SEGMENT of task code address
;                                           Flags to load in PSW             (High memory)
;*********************************************************************************************************

_OSIntCtxSw:
;
            CALLF   _OSTaskSwHook                  ; Call user defined task switch hook
;
            MOV    AX, #SEG _OSTCBCur               ; Reload DS in case it was altered
            MOV    DS, AX                          ;
;
            MOV    AX, DS:_OSTCBHighRdy+2          ; OSTCBCur = OSTCBHighRdy
            MOV    DX, DS:_OSTCBHighRdy            ;
            MOV    DS:_OSTCBCur+2, AX              ;
            MOV    DS:_OSTCBCur, DX                ;
;
            MOV    AL, DS:_OSPrioHighRdy           ; OSPrioCur = OSPrioHighRdy
            MOV    DS:_OSPrioCur, AL      
;
            LES    BX, DS:_OSTCBHighRdy            ; SS:SP = OSTCBHighRdy->OSTCBStkPtr
            MOV    SS, ES:2[BX]                    ;
            MOV    SP, ES:[BX]                     ;
;
            POP    DS                              ; Load new task's context
            POP    ES                              ;
            POPA                                   ;
;
            IRET                                   ; Return to new task
;

;*********************************************************************************************************
;                                            HANDLE TICK ISR
;
; Description: This function is called 199.99 times per second or, 11 times faster than the normal DOS
;              tick rate of 18.20648 Hz.  Thus every 11th time, the normal DOS tick handler is called.
;              This is called chaining.  10 times out of 11, however, the interrupt controller on the PC
;              must be cleared to allow for the next interrupt.
;
; Arguments  : none
;
; Returns    : none
;
; Note(s)    : The following C-like pseudo-code describe the operation being performed in the code below.
;
;              Save all registers on the current task's stack;
;              OSIntNesting++;
;              if (OSIntNesting == 1) {
;                 OSTCBCur->OSTCBStkPtr = SS:SP
;              }
;              OSTickDOSCtr--;
;              if (OSTickDOSCtr == 0) {
;                  OSTickDOSCtr = 11;
;                  INT 81H;               Chain into DOS every 54.925 mS
;                                         (Interrupt will be cleared by DOS)
;              } else {
;                  Send EOI to PIC;       Clear tick interrupt by sending an End-Of-Interrupt to the 8259
;                                         PIC (Priority Interrupt Controller)
;              }
;              OSTimeTick();              Notify uC/OS-II that a tick has occured
;              OSIntExit();               Notify uC/OS-II about end of ISR
;              Restore all registers that were save on the current task's stack;
;              Return from Interrupt;
;*********************************************************************************************************
;
_OSTickISR:
;
            PUSHA                                ; Save interrupted task's context
            PUSH   ES
            PUSH   DS
;
            MOV    AX, #SEG _OSIntNesting         ; Reload DS
            MOV    DS, AX
            INC    DS:_OSIntNesting, BYTE        ; Notify uC/OS-II of ISR
;
            CMP    DS:_OSIntNesting, #1,  BYTE	 ; if (OSIntNesting == 1)
            JNE    _OSTickISR1             
            MOV    AX, #SEG _OSTCBCur             ;     Reload DS
            MOV    DS, AX
            LES    BX, DS:_OSTCBCur              ;     OSTCBCur->OSTCBStkPtr = SS:SP
            MOV    ES:2[BX], SS                  ;
            MOV    ES:[BX], SP                   ;
;
_OSTickISR1:
            MOV    AX, #SEG _OSTickDOSCtr         ; Reload DS
            MOV    DS, AX
            DEC    DS:_OSTickDOSCtr,  BYTE
            CMP    DS:_OSTickDOSCtr, #0, BYTE
            JNE    _OSTickISR2                   ; Every 11 ticks (~199.99 Hz), chain into DOS
;
            MOV    DS:_OSTickDOSCtr, #11, BYTE
            INT    #081H                         ; Chain into DOS's tick ISR
            JMP    _OSTickISR3

_OSTickISR2:
            MOV    AL, #20H                      ; Move EOI code into AL.
            MOV    DX, #20H                      ; Address of 8259 PIC in DX.
            OUT    [DX], AL                      ; Send EOI to PIC if not processing DOS timer.
;
_OSTickISR3:
            CALLF  _OSTimeTick                   ; Process system tick
;
            CALLF  _OSIntExit                    ; Notify uC/OS-II of end of ISR
;
            POP    DS                            ; Restore interrupted task's context
            POP    ES
            POPA
;
            IRET                                 ; Return to interrupted task
;
;

;*********************************************************************************************************
;                                           RESTORE FPU REGISTERS
;                                       void OSFPRestore(void *pblk)
;
; Description : This function is called to restore the contents of the FPU registers during a context
;               switch.  It is assumed that a pointer to a storage area for the FPU registers is placed
;               in the task's TCB (i.e. .OSTCBExtPtr).
; Arguments   : pblk    is passed to this function when called.
; Note(s)     : 1) The stack frame upon entry looks as follows:
;
;                      SP + 0 -> OFFSET  of caller             (Low memory)
;                         + 2    SEGMENT of caller
;                         + 4    OFFSET  of pblk
;                         + 6    SEGMENT of pblk               (High memory)  
;*********************************************************************************************************

_OSFPRestore:
;
             PUSH   BP                              ; Save work registers
             MOV    BP,SP
             PUSH   ES                              
             PUSH   BX
;
             LES    BX, 6[BP]                       ; Point to 'pblk'
;
             FRSTOR ES:[BX]                         ; Restore FPU context
;
             POP    BX                              ; Restore work registers
             POP    ES
             POP    BP
;
             RETF   #4                              ; Return to caller
;

            .PAGE                                   ; /*$PAGE*/
;*********************************************************************************************************
;                                           SAVE FPU REGISTERS
;                                        void OSFPSave(void *pblk)
;
; Description : This function is called to save the contents of the FPU registers during a context
;               switch.  It is assumed that a pointer to a storage area for the FPU registers is placed
;               in the task's TCB (i.e. .OSTCBExtPtr).
; Arguments   : pblk    is passed to this function when called.
; Note(s)     : 1) The stack frame upon entry looks as follows:
;
;                      SP + 0 -> OFFSET  of caller             (Low memory)
;                         + 2    SEGMENT of caller
;                         + 4    OFFSET  of pblk
;                         + 6    SEGMENT of pblk               (High memory)  
;*********************************************************************************************************

_OSFPSave:
;
             PUSH   BP                              ; Save work registers
             MOV    BP,SP
             PUSH   ES                              
             PUSH   BX
;
             LES    BX, 6[BP]                       ; Point to 'pblk'
;
             FSAVE  ES:[BX]                         ; Save FPU context
;
             POP    BX                              ; Restore work registers
             POP    ES
             POP    BP
;
             RETF   #4                              ; Return to caller
;

            .PAGE                                   ; /*$PAGE*/


            .END

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