📄 render_frames.h
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/** * This file is part of the KDE project. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Simon Hausmann <hausmann@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: render_frames.h,v 1.2 2002/01/28 04:31:02 leon Exp $ */#ifndef __render_frames_h__#define __render_frames_h__#include "render_replaced.h"#include "dom_nodeimpl.h"class MGHTMLView;namespace DOM{ class HTMLFrameSetElementImpl; class HTMLFrameElementImpl; class HTMLElementImpl;};namespace khtml{class RenderFrameSet : public RenderBox{public: RenderFrameSet( DOM::HTMLFrameSetElementImpl *frameSet, MGHTMLView *view, QList<khtml::Length> *rows, QList<khtml::Length> *cols ); virtual ~RenderFrameSet(); virtual const char *renderName() const { return "RenderFrameSet"; } virtual void layout(); void positionFrames( ); bool resizing() const { return m_resizing; } bool userResize( int _x, int _y, DOM::NodeImpl::MouseEventType type ); DOM::HTMLFrameSetElementImpl *frameSetImpl() const { return m_frameset; }private: DOM::HTMLFrameSetElementImpl *m_frameset; QList<khtml::Length> *m_rows; QList<khtml::Length> *m_cols; MGHTMLView *m_view; int *m_rowHeight; int *m_colWidth; bool *m_hSplitVar; // is this split variable? bool *m_vSplitVar; int m_hSplit; // the split currently resized int m_vSplit; int m_hSplitPos; int m_vSplitPos; bool m_resizing;};class RenderPart : public RenderWidget{public: RenderPart( MGHTMLView *view ); virtual ~RenderPart(); virtual const char *renderName() const { return "RenderPart"; } virtual void layout(); virtual void setWidget( MGWidget *widget ); virtual bool isFrame() const { return true; };};class RenderFrame : public RenderPart{// Q_OBJECTpublic: RenderFrame( MGHTMLView *view, DOM::HTMLFrameElementImpl *frame ); virtual ~RenderFrame(); virtual const char *renderName() const { return "RenderFrame"; } DOM::HTMLFrameElementImpl *frameImpl() const { return m_frame; } virtual void setWidget( MGWidget *widget ); /*public slots: void slotViewCleared(); void slotWidgetDestructed(); */private: DOM::HTMLFrameElementImpl *m_frame;};// I can hardly call the class RenderObject ;-)class RenderPartObject : public RenderPart{ // Q_OBJECTpublic: RenderPartObject( MGHTMLView *view, DOM::HTMLElementImpl *o ); virtual ~RenderPartObject(); virtual const char *renderName() const { return "RenderPartObject"; } virtual void close(); virtual void setWidget( MGWidget *widget ); virtual void setSize( int w, int h ); virtual void layout( ); DOM::HTMLElementImpl *m_obj; /*public slots: void slotViewCleared(); void slotWidgetDestructed(); */};};#endif
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