📄 render_box.h
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/** * This file is part of the DOM implementation for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: render_box.h,v 1.2 2003/04/22 08:41:10 weiym Exp $ */#ifndef RENDER_BOX_H#define RENDER_BOX_H#include "render_object.h"//#include "loader.h"#include "kurl.h"namespace khtml { class CachedObject;class RenderBox : public RenderObject{// combines ElemImpl & PosElImpl (all rendering objects are positioned)// should contain all border and padding handlingpublic: RenderBox(); virtual ~RenderBox(); virtual const char *renderName() const { return "RenderBox"; } virtual void setStyle(RenderStyle *style); virtual void print(MGPainter *p, int _x, int _y, int _w, int _h, int _tx, int _ty); virtual void updateSize(); virtual void updateHeight(); virtual void close(); virtual MGSize contentSize() const; virtual MGSize contentOffset() const; virtual MGSize paddingSize() const; virtual MGSize size() const; virtual short minWidth() const { return m_minWidth; } virtual short maxWidth() const { return m_maxWidth; } virtual short contentWidth() const; virtual int contentHeight() const; virtual void absolutePosition(int &xPos, int &yPos, bool f = false); virtual void setPos( int xPos, int yPos ) { m_x = xPos, m_y = yPos; } virtual void setXPos( int xPos ) { m_x = xPos; } virtual void setYPos( int yPos ) { m_y = yPos; } virtual int xPos() const { return m_x; } virtual int yPos() const { return m_y; } virtual short width() const; virtual int height() const; virtual short marginTop() const { return m_marginTop; } virtual short marginBottom() const { return m_marginBottom; } virtual short marginLeft() const { return m_marginLeft; } virtual short marginRight() const { return m_marginRight; } virtual void setSize( int width, int height ) { m_width = width; m_height = height; } virtual void setWidth( int width ) { m_width = width; } virtual void setHeight( int height ) { m_height = height; } // for table cells virtual short baselineOffset() const; virtual short verticalPositionHint() const; virtual int bidiHeight() const; virtual void position(int x, int y, int from, int len, int width, bool reverse); virtual unsigned int width( int, int) const { return width(); } virtual int lowestPosition() const; void repaint(); virtual void repaintRectangle(int x, int y, int w, int h); virtual void repaintObject(RenderObject *o, int x, int y); virtual void setPixmap(const MGPixmap &, const MGRect&, MGCachedImage *, bool *manualUpdate=0); virtual short containingBlockWidth() const; virtual void calcWidth(); virtual void calcHeight(); void relativePositionOffset(int &tx, int &ty);protected: virtual void printBoxDecorations(MGPainter *p,int _x, int _y, int _w, int _h, int _tx, int _ty); void printBackground(MGPainter *p, const MGColor &c, const MGCachedImage *bg, int clipy, int cliph, int _tx, int _ty, int w, int h); void printBorder(MGPainter *p, int _tx, int _ty, int w, int h); void outlineBox(MGPainter *p, int _tx, int _ty, const char *color = "red"); virtual int borderTopExtra() { return 0; } virtual int borderBottomExtra() { return 0; } void calcAbsoluteHorizontal(); void calcAbsoluteVertical(); void calcHorizontalMargins(const Length& ml, const Length& mr, int cw); int m_y; short m_x; short m_marginTop; short m_marginBottom; short m_marginLeft; short m_marginRight; /* * the minimum width the element needs, to be able to render * it's content without clipping */ short m_minWidth; /* The maximum width the element can fill horizontally * ( = the width of the element with line breaking disabled) */ short m_maxWidth;public: //just for debug // the actual width of the contents + borders + padding short m_width; // the actual height of the contents + borders + padding int m_height;};}; //namespace#endif
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