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📄 render_image.h

📁 monqueror一个很具有参考价值的源玛
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/** * This file is part of the DOM implementation for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: render_image.h,v 1.2 2002/01/28 04:31:02 leon Exp $ */#ifndef RENDER_IMAGE_H#define RENDER_IMAGE_H//#include <qmap.h>//#include <qpixmap.h>#include "dtd.h"#include "render_replaced.h"#include "dom_string.h"#include "mgsize.h"#include "mgpixmap.h"#include "mgbitmap.h"namespace khtml {class MGDocLoader;class RenderImage : public RenderReplaced{public:    RenderImage();    virtual ~RenderImage();    virtual const char *renderName() const { return "RenderImage"; }    virtual bool isRendered() const { return true; }    virtual void calcMinMaxWidth();    virtual void printReplaced(MGPainter *p, int _tx, int _ty);    virtual void layout();    virtual void setPixmap( const MGPixmap &, const MGRect&, MGCachedImage *, bool *manualUpdate=0);    MGPixmap pixmap() const { return pix; }    void setImageUrl(DOM::DOMString url, DOM::DOMString baseUrl, MGDocLoader *docLoader);    void setAlt(DOM::DOMString text);    virtual short baselineOffset() const;    virtual int bidiHeight() const;    virtual short intrinsicWidth() const;    virtual int intrinsicHeight() const;    // hook to keep RendeObject::m_inline() up to date    virtual void setStyle(RenderStyle *style);		void AfterDataLoaded();		private:    /*     * Pointer to the image     * If this pointer is 0L, that means that the picture could not be loaded     * for some strange reason or that the image is waiting to be downloaded     * from the internet for example.     */    MGPixmap pix;    MGSize  pixSize;    /*     * Cache for images that need resizing     */    MGPixmap resizeCache;    // text to display as long as the image isn't available    DOM::DOMString alt;#if 0 //changed to public    MGCachedImage *image;#endif	    bool bComplete;	public:	    MGCachedImage *image;};}; //namespace#endif

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