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📄 dom_node.cpp

📁 monqueror一个很具有参考价值的源玛
💻 CPP
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/** * This file is part of the DOM implementation for KDE. * * (C) 1999 Lars Knoll (knoll@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: dom_node.cpp,v 1.1.1.1 2002/01/16 10:39:55 ymwei Exp $ */#include "dom_node.h"#include "dom_doc.h"#include "dom_exception.h"#include "dom_string.h"#include "dom_nodeimpl.h"#include "dom_elementimpl.h"#include <qstring.h>#include <qrect.h>using namespace DOM;NamedNodeMap::NamedNodeMap(){    impl = 0;}NamedNodeMap::NamedNodeMap(const NamedNodeMap &other){    impl = other.impl;    if (impl) impl->ref();}NamedNodeMap::NamedNodeMap(NamedNodeMapImpl *i){    impl = i;    if (impl) impl->ref();}NamedNodeMap &NamedNodeMap::operator = (const NamedNodeMap &other){    if(impl) impl->deref();    impl = other.impl;    if(impl) impl->ref();    return *this;}NamedNodeMap::~NamedNodeMap(){    if(impl) impl->deref();}Node NamedNodeMap::getNamedItem( const DOMString &name ) const{    if (impl) return impl->getNamedItem(name);    return 0;}Node NamedNodeMap::setNamedItem( const Node &arg ){    if (impl) return impl->setNamedItem(arg);    return 0;}Node NamedNodeMap::removeNamedItem( const DOMString &name ){    if (impl) return impl->removeNamedItem(name);    return 0;}Node NamedNodeMap::item( unsigned long index ) const{    if (impl) return impl->item(index);    return 0;}unsigned long NamedNodeMap::length() const{    if (impl) return impl->length();    return 0;}NamedNodeMapImpl *NamedNodeMap::handle() const{    return impl;}bool NamedNodeMap::isNull() const{    return (impl == 0);}// ---------------------------------------------------------------------------Node::Node(){    impl = 0;}Node::Node(const Node &other){    impl = other.impl;    if(impl) impl->ref();}Node::Node( NodeImpl *i ){    impl = i;    if(impl) impl->ref();}Node &Node::operator = (const Node &other){    if(impl == other.impl) return *this;    if(impl) impl->deref();    impl = other.impl;    if(impl) impl->ref();    return *this;}bool Node::operator == (const Node &other){    if(impl == other.impl)        return true;    else        return false;}bool Node::operator != (const Node &other){    if(impl != other.impl)        return true;    else        return false;}Node::~Node(){    if(impl) impl->deref();}DOMString Node::nodeName() const{    if(impl) return impl->nodeName();    return 0;}DOMString Node::nodeValue() const{    if(impl) return impl->nodeValue();    return 0;}void Node::setNodeValue( const DOMString &_str ){    if(impl) impl->setNodeValue( _str );    else throw DOMException(DOMException::NO_MODIFICATION_ALLOWED_ERR);}unsigned short Node::nodeType() const{    if(impl) return impl->nodeType();    return 0;}Node Node::parentNode() const{    if(impl) return impl->parentNode();    return 0;}NodeList Node::childNodes() const{    if(impl) return impl->childNodes();    return 0;}Node Node::firstChild() const{    if(impl) return impl->firstChild();    return 0;}Node Node::lastChild() const{    if(impl) return impl->lastChild();    return 0;}Node Node::previousSibling() const{    if(impl) return impl->previousSibling();    return 0;}Node Node::nextSibling() const{    if(impl) return impl->nextSibling();    return 0;}NamedNodeMap Node::attributes() const{    if (impl) return impl->attributes();    return 0;}Document Node::ownerDocument() const{    if(impl) return impl->ownerDocument();    // create an nonexistant Document (document == 0 should return true)    return Document(false);}Node Node::insertBefore( const Node &newChild, const Node &refChild ){    if(impl) return impl->insertBefore( newChild.impl, refChild.impl );    throw DOMException(DOMException::NO_MODIFICATION_ALLOWED_ERR);}Node Node::replaceChild( const Node &newChild, const Node &oldChild ){    if(impl) return impl->replaceChild( newChild.impl, oldChild.impl );    throw DOMException(DOMException::NO_MODIFICATION_ALLOWED_ERR);}Node Node::removeChild( const Node &oldChild ){    if(impl) return impl->removeChild( oldChild.impl );    throw DOMException(DOMException::NOT_FOUND_ERR);}Node Node::appendChild( const Node &newChild ){    if(impl) return impl->appendChild( newChild.impl );    throw DOMException(DOMException::NO_MODIFICATION_ALLOWED_ERR);}bool Node::hasChildNodes(  ){    if(impl) return impl->hasChildNodes();    return false;}Node Node::cloneNode( bool deep ){    if(impl) return impl->cloneNode( deep );    return 0;}unsigned short Node::elementId() const{    if(!impl) return 0;    return impl->id();}unsigned long Node::index() const{    Node _tempNode = previousSibling();    unsigned long count=0;    for( count=0; !_tempNode.isNull(); count++ )        _tempNode = _tempNode.previousSibling();    return count;}QString Node::toHTML(){    if(impl) return ( impl->toHTML() );        return 0;}void Node::applyChanges(){    if(!impl) return;    impl->applyChanges();}void Node::getCursor(int offset, int &_x, int &_y, int &height){    if(!impl) return;    impl->getCursor(offset, _x, _y, height);}QRect Node::getRect(){    if(!impl) return QRect();    return impl->getRect();}bool Node::isNull() const{    return (impl == 0);}NodeImpl *Node::handle() const{    return impl;}//-----------------------------------------------------------------------------NodeList::NodeList(){    impl = 0;}NodeList::NodeList(const NodeList &other){    impl = other.impl;    if(impl) impl->ref();}NodeList::NodeList(const NodeListImpl *i){    impl = const_cast<NodeListImpl *>(i);    if(impl) impl->ref();}NodeList &NodeList::operator = (const NodeList &other){    if(impl) impl->deref();    impl = other.impl;    if(impl) impl->ref();    return *this;}NodeList::~NodeList(){    if(impl) impl->deref();}Node NodeList::item( unsigned long index ) const{    if(!impl) return 0;    return impl->item(index);}unsigned long NodeList::length() const{    if(!impl) return 0;    return impl->length();}NodeListImpl *NodeList::handle() const{    return impl;}bool NodeList::isNull() const{    return (impl == 0);}

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