📄 threaddemo1view.h
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// ThreadDemo1View.h : interface of the CThreadDemo1View class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_THREADDEMO1VIEW_H__3CAF4D6E_8775_11D1_B719_00C0A83735D8__INCLUDED_)
#define AFX_THREADDEMO1VIEW_H__3CAF4D6E_8775_11D1_B719_00C0A83735D8__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
typedef struct{
HWND hWnd;
BOOL *lpKillThread;
} THREAD_INFO;
class CThreadDemo1View : public CView
{
protected: // create from serialization only
CThreadDemo1View();
DECLARE_DYNCREATE(CThreadDemo1View)
// Attributes
public:
CThreadDemo1Doc* GetDocument();
BOOL m_bKillThread;
CWinThread *m_pThread;
THREAD_INFO m_ThreadInfo;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CThreadDemo1View)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CThreadDemo1View();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CThreadDemo1View)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in ThreadDemo1View.cpp
inline CThreadDemo1Doc* CThreadDemo1View::GetDocument()
{ return (CThreadDemo1Doc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_THREADDEMO1VIEW_H__3CAF4D6E_8775_11D1_B719_00C0A83735D8__INCLUDED_)
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