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📄 blimp.hh

📁 机器人人3D仿真工具,可以加入到Simbad仿真环境下应用。
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/* *  Gazebo - Outdoor Multi-Robot Simulator *  Copyright (C) 2003   *     Nate Koenig & Andrew Howard * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//* Desc: Model for a PennBlimp * Author: Pranav Srivastava * Date: 14 Sep 2003 * CVS: $Id: Blimp.hh,v 1.9 2004/09/08 21:32:52 section314 Exp $ */#ifndef BLIMP_HH#define BLIMP_HH#include "Model.hh"// Forward declarationsclass Body;class SliderJoint;class Geom;//typedef struct _gz_position_t gz_position_t;class Blimp : public Model{  // Construct, destructor  public: Blimp( World *world );  public: virtual ~Blimp();  // Load the model  public: virtual int Load( WorldFile *file, WorldFileNode *node );  // Initialize the model  public: virtual int Init( WorldFile *file, WorldFileNode *node );  // Finalize the model  public: virtual int Fini();  // Update the model state  public: virtual void Update( double step );  // Update the odometry  private: void UpdateOdometry( double step );  // Load ODE stuff  private: int OdeLoad( WorldFile *file, WorldFileNode *node );  // Initialize ODE  private: int OdeInit( WorldFile *file, WorldFileNode *node );  // Finalize ODE  private: int OdeFini();  // Initialize the external interface  private: int IfaceInit();  // Finalize the external interface  private: int IfaceFini();  // Get commands from the external interface  private: void IfaceGetCmd();    // Update the data in the external interface  private: void IfacePutData();  // Get commands from the external interface     //  private: void Iface3dGetCmd();    // Update the data in the external interface  //private: void Iface3dPutData();  // Robot parameters  private: double total_mass;    // ODE components  // don't think i need so many.. just one body the capped cylinder..and maybe a fixed joint to hold up the blimp gondola underneath.  private: Body *body,*counter,*counter2;  private: SliderJoint *counterJoint,*counterJoint2;  private: Geom *bodyGeoms[8];  // External interface  private: gz_position_t *iface;     //private: gz_position3d_t *iface3d;  private: bool is3d;  private: bool first_run; // just so that i can get everything that is a child and retain its pointer.  // moving the blimp in 3d.  private: double xspeed,yspeed,zspeed,rollspeed,yawspeed,pitchspeed;  // true position .. is there an odometric thing for position in the sky??private: double xpos,ypos,zpos,roll,pitch,yaw;};#endif

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