📄 terrain.hh
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/* * Gazebo - Outdoor Multi-Robot Simulator * Copyright (C) 2003 * Nate Koenig & Andrew Howard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* Desc: Model for a terrain * Author: Nathan Koenig * Date: 5 Feb 2004 * CVS: $Id: Terrain.hh,v 1.12 2004/11/12 00:15:34 inspectorg Exp $ */#ifndef TERRAIN_HH#define TERRAIN_HHclass TerrainGeom;class TerrainTree;class Terrain : public Model{ public: Terrain( World *world ); public: virtual ~Terrain(); // Load the model public: virtual int Load( WorldFile *file, WorldFileNode *node ); // Initialize the model public: virtual int Init( WorldFile *file, WorldFileNode *node ); // Finalize the model public: virtual int Fini(); // Update the model state public: virtual void Update( double step ); // Ray-intersection callback private: static void UpdateCallback( void *data, dGeomID o1, dGeomID o2 ); // Load ODE stuff private: int OdeLoad( WorldFile *file, WorldFileNode *node ); private: GLfloat *vertices; private: unsigned int vertexCount; private: GLuint *indices; private: unsigned int indexCount; private: GLuint *odeIndices; private: unsigned int odeIndexCount; private: Body *body; private: TerrainGeom *terrainGeom;};#endif
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