📄 stereohead.hh
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/* * Gazebo - Outdoor Multi-Robot Simulator * Copyright (C) 2003 * Nate Koenig & Andrew Howard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* Desc: Generic stereo camera model * Author: Andrew Howard * Date: 8 Oct 2004 * CVS: $Id: StereoHead.hh,v 1.3 2004/11/10 06:46:12 inspectorg Exp $ */#ifndef STEREOHEAD_HH#define STEREOHEAD_HH#include "Model.hh"// Forward declarationsclass Camera;class StereoCamera;class FrustrumGeom;typedef struct gz_camera gz_camera_t;class StereoHead : public Model{ // Constructor public: StereoHead(World *world); // Destructor public: virtual ~StereoHead(); // Load the model public: virtual int Load(WorldFile *file, WorldFileNode *node); // Initialize the model public: virtual int Init(WorldFile *file, WorldFileNode *node); // Finalize the model public: virtual int Fini(); // Update the model state public: virtual void Update( double step ); // Get camera commands private: void GetCameraCmd(); // Send camera data private: void PutCameraData(); // A dummy body (every model must have one) private: Body *body; // Camera sensor private: StereoCamera *stereoSensor; // Frustrum for GUI feedback private: FrustrumGeom *frustrum; // Camera interface private: gz_stereo_t *stereo; // Time in seconds between updates private: double updatePeriod; // The time the last update occured private: double updateTime;};#endif
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