⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 pioneer2gripper.hh

📁 机器人人3D仿真工具,可以加入到Simbad仿真环境下应用。
💻 HH
字号:
/* *  Gazebo - Outdoor Multi-Robot Simulator *  Copyright (C) 2003   *     Nate Koenig & Andrew Howard * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//* Desc: Model for Pioneer2 Gripper * CVS: $Id: Pioneer2Gripper.hh,v 1.9 2006/11/02 16:54:09 natepak Exp $ */#ifndef GAZEBO_P2GRIPPER_HH#define GAZEBO_P2GRIPPER_HH#include "Model.hh"// Forward declarationsclass Body;class SliderJoint;class RayProximity;typedef struct gz_gripper gz_gripper_t;class Pioneer2Gripper : public Model{  private: enum GripperState {OPEN,CLOSED,UP,DOWN,MOVING,STOPPED};  // Constructor, destructor  public: Pioneer2Gripper( World *world );  public: virtual ~Pioneer2Gripper();  // Load the model  public: virtual int Load( WorldFile *file, WorldFileNode *node );  // Initialize the model  public: virtual int Init( WorldFile *file, WorldFileNode *node );  // Finalize the model  public: virtual int Fini();  // Update the model state  public: virtual void Update( double step );  // Grips-intersection callback  private: static void UpdateGripCallback( void *data, dGeomID o1, dGeomID o2 );  // Load ODE stuff  private: int OdeLoad( WorldFile *file, WorldFileNode *node );  // Initialize ODE  private: int OdeInit( WorldFile *file, WorldFileNode *node );  // Finalize ODE  private: int OdeFini();  // Initialize the external interface  private: int IfaceInit();  // Finalize the external interface  private: int IfaceFini();  // Get commands from the external interface  private: void IfaceGetCmd();  // Update the data in the external interface  private: void IfacePutData();      private: void GripOpen();  private: void GripClose();  private: void GripStop();  private: void LiftUp();  private: void LiftDown();  private: void LiftStop();  // ODE objects  private: Body *base;  private: Body *horizBar;  private: Body *leftPaddle;  private: Body *rightPaddle;  private: SliderJoint *horizBarSlider;  private: SliderJoint *rightSlider;  private: SliderJoint *leftSlider;  private: float liftVel;  private: float rightVel;  private: float leftVel;  private: GripperState leftPaddleState;  private: GripperState rightPaddleState;  private: GripperState liftState;  private: RayProximity *frontBreakBeam;  private: RayProximity *rearBreakBeam;  // External interface  private: gz_gripper_t *iface;};#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -