📄 renderoptions.hh
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/* * Gazebo - Outdoor Multi-Robot Simulator * Copyright (C) 2003 * Nate Koenig & Andrew Howard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* Desc: Options for rendering objects (set by camera, processed by geoms) * Author: Andrew Howard * Date: 22 May 2004 * CVS: $Id: RenderOptions.hh,v 1.12 2004/10/31 01:47:19 inspectorg Exp $ */#ifndef RENDEROPTIONS_HH#define RENDEROPTIONS_HH#include "Vector.hh"/// @brief Options for OpenGL rendering of Geoms////// Rendering options are passed to each Geom during the Render()/// call; the options control such things as whether or not textures/// should be rendered.struct RenderOptions{ // Display bounding boxes bool displayBBox; // Display body axes bool displayAxes; // Display CoM axes bool displayCoM; // Display skins bool displaySkins; // Display sensor rays bool displayRays; // Display frustrums bool displayFrustrums; /// Display materials bool displayMaterials; /// Display textures bool displayTextures; /// Polygon rendering mode; e.g., GL_LINE or GL_FILL int polygonMode; /// Shade model; e.g. GL_SMOOTH or GL_FLAT int shadeModel; /// Camera index; filled in by camera so geoms can manage display /// lists int cameraIndex; /// Camera pose; filled in by camera so geoms can clip stuff that is /// far from the camera. GzPose cameraPose; /// Camera far clip distance; useful for culling. double farClip;};#endif
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