terraingeom.hh

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/* *  Gazebo - Outdoor Multi-Robot Simulator *  Copyright (C) 2003   *     Nate Koenig & Andrew Howard * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//* Desc: Terrain geometry * Author: Nate Keonig * Date: 02 Sept 2003 * CVS: $Id: TerrainGeom.hh,v 1.14 2004/11/10 08:21:44 inspectorg Exp $ */#ifndef TERRAINGEOM_HH#define TERRAINGEOM_HH#include <ode/ode.h>#include "Global.hh"#include "Geom.hh"class TerrainGeom : public Geom{  // Constructor  public: TerrainGeom( Body *body, dSpaceID spaceId );  // Destructor  public: virtual ~TerrainGeom();  // Load the terrain from the height data  public: void Load( GLfloat *packedVertices, unsigned int vertexCount,                        GLuint *indices, unsigned int indexCount,                       GLuint *odeIndices, unsigned int odeIndexCount);  // Render the geom (GL)  public: virtual void Render(RenderOptions *opt);  public: void RenderODE();  // OpenGL data of the terrain  private: GLfloat *vertices;  private: unsigned int vertexCount;  private: GLuint *indices;  private: unsigned int indexCount;  // ODE Collision detection attributes  private: dTriMeshDataID odeData;  private: GLuint *odeIndices;  private: unsigned int odeIndexCount;};#endif

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