modelfactory.hh

来自「机器人人3D仿真工具,可以加入到Simbad仿真环境下应用。」· HH 代码 · 共 103 行

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/* *  Gazebo - Outdoor Multi-Robot Simulator *  Copyright (C) 2003   *     Nate Koenig & Andrew Howard * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//* * Desc: Factory for creating models * Author: Andrew Howard * Date: 18 May 2003 * CVS info: $Id: ModelFactory.hh,v 1.3 2004/11/16 19:22:54 inspectorg Exp $ */#ifndef MODELFACTORY_HH#define MODELFACTORY_HH// Forward declarationsclass World;class Model;// Prototype for model factory functionstypedef Model* (*ModelFactoryFn) (World *);/// @brief The model factory; the class is just for namespacing purposes.class ModelFactory{  /// @brief Register all known models.  public: static void RegisterAll();    /// @brief Register a model class (called by model registration function).  public: static void RegisterModel(const char *type, const char *classname,                                    ModelFactoryFn factoryfn);  /// @brief Create a new instance of a model.  Used by the world when  /// reading the world file.  public: static Model *NewModel(World *world, const char *classname);  // Class describing a model class  private: class ModelClass  {    public: const char *classname;    public: ModelFactoryFn factoryfn;  };  // A list of registered model classes  private: static int modelCount, modelMaxCount;  private: static ModelClass *models;};/// @brief Static model registration macro////// Use this macro to register models with the server./// @param name Model type name, as it appears in the world file./// @param classname C++ class name for the model.#define GZ_REGISTER_STATIC(name, classname) \Model *New##classname(World *world) \{ \  return new classname(world); \} \void Register##classname() \{\  ModelFactory::RegisterModel("static", name, New##classname);\}/// @brief Plugin model registration macro////// Use this macro to register plugin models with the server./// @param name Model type name, as it appears in the world file./// @param classname C++ class name for the model.#define GZ_REGISTER_PLUGIN(name, classname) \Model *New##classname(World *world) \{ \  return new classname(world); \} \extern "C" \{ \  int gazebo_plugin_init(void) \  { \    ModelFactory::RegisterModel("plugin", name, New##classname); \    return 0;\  }\}#endif

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