powerinterface.cc
来自「机器人人3D仿真工具,可以加入到Simbad仿真环境下应用。」· CC 代码 · 共 119 行
CC
119 行
/* * Gazebo - Outdoor Multi-Robot Simulator * Copyright (C) 2003 * Nate Koenig & Andrew Howard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* Desc: Position Interface for Player * Author: Nate Koenig * Date: 2 March 2006 * CVS: $Id: PowerInterface.cc,v 1.2 2006/03/03 21:11:04 natepak Exp $ *//**@addtogroup player@par Power Interface*/#include <math.h>#include "gazebo.h"#include "GazeboDriver.hh"#include "PowerInterface.hh"///////////////////////////////////////////////////////////////////////////////// ConstructorPowerInterface::PowerInterface(player_devaddr_t addr, GazeboDriver *driver, ConfigFile *cf, int section) : GazeboInterface(addr, driver, cf, section){ // Get the ID of the interface this->gz_id = (char*) calloc(1024, sizeof(char)); strcat(this->gz_id, GazeboClient::prefixId); strcat(this->gz_id, cf->ReadString(section, "gz_id", "")); // Allocate a Position Interface this->iface = gz_power_alloc(); this->datatime = -1;}///////////////////////////////////////////////////////////////////////////////// DestructorPowerInterface::~PowerInterface(){ // Release this interface gz_power_free(this->iface); }///////////////////////////////////////////////////////////////////////////////// Handle all messages. This is called from GazeboDriverint PowerInterface::ProcessMessage(MessageQueue *respQueue, player_msghdr_t *hdr, void *data){ return 0;}///////////////////////////////////////////////////////////////////////////////// Update this interface, publish new info. This is// called from GazeboDriver::Updatevoid PowerInterface::Update(){ player_power_data_t data; struct timeval ts; gz_power_lock(this->iface, 1); // Only Update when new data is present if (this->iface->data->time > this->datatime) { this->datatime = this->iface->data->time; ts.tv_sec = (int) (this->iface->data->time); ts.tv_usec = (int) (fmod(this->iface->data->time, 1) * 1e6); data.percent = this->iface->data->levels[0]; this->driver->Publish( this->device_addr, NULL, PLAYER_MSGTYPE_DATA, PLAYER_POWER_DATA_STATE, (void*)&data, sizeof(data), &this->datatime ); } gz_power_unlock(this->iface);}///////////////////////////////////////////////////////////////////////////////// Open a SHM interface when a subscription is received. This is called from// GazeboDriver::Subscribevoid PowerInterface::Subscribe(){ // Open the interface if (gz_power_open(this->iface, GazeboClient::client, this->gz_id) != 0) { printf("Error Subscribing to Gazebo Power Interface\n"); }}///////////////////////////////////////////////////////////////////////////////// Close a SHM interface. This is called from GazeboDriver::Unsubscribevoid PowerInterface::Unsubscribe(){ gz_power_close(this->iface);}
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