gazebodriver.hh
来自「机器人人3D仿真工具,可以加入到Simbad仿真环境下应用。」· HH 代码 · 共 84 行
HH
84 行
/* * Gazebo - Outdoor Multi-Robot Simulator * Copyright (C) 2003 * Nate Koenig & Andrew Howard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* Desc: Gazebo Driver for Player * Author: Nate Koenig * Date: 2 March 2006 * CVS: $Id: GazeboDriver.hh,v 1.2 2006/03/02 22:24:46 natepak Exp $ */#ifndef GAZEBODRIVER_HH#define GAZEBODRIVER_HH#if HAVE_CONFIG_H #include <config.h>#endif#include <unistd.h>#include <string.h>#include <libplayercore/playercore.h>#include "GazeboClient.hh"// Forward declarationsclass GazeboInterface;class GazeboDriver : public Driver{ /// @brief Constructor public: GazeboDriver(ConfigFile* cf, int section); /// @brief Destructor public: virtual ~GazeboDriver(); /// @brief Set up the device. Return 0 if things go well, and -1 otherwise. public: virtual int Setup(); /// @brief Shutdown the device public: virtual int Shutdown(); /// @brief Process all messages for this driver. public: virtual int ProcessMessage(MessageQueue * respQueue, player_msghdr * hdr, void * data); /// @brief Subscribe an device to this driver public: virtual int Subscribe(player_devaddr_t addr); /// @brief Remove a device from this driver public: virtual int Unsubscribe(player_devaddr_t addr); // @brief The server thread calls this method frequently. We use it to check for new commands and configs private: virtual void Update(); /// @brief Helper function to load all devices on startup private: int LoadDevices(ConfigFile* cf, int section); /// @brief Find a device according to a player_devaddr private: GazeboInterface *LookupDevice(player_devaddr_t addr); // Array of interfaces associated with this driver protected: GazeboInterface **devices; protected: int deviceCount; protected: int deviceMaxCount;};#endif
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