📄 _vic.h
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/*****************************************************************************//* *//* _vic.h *//* *//* Internal include file, do not use directly *//* *//* *//* *//* (C) 2002 Ullrich von Bassewitz *//* Wacholderweg 14 *//* D-70597 Stuttgart *//* EMail: uz@musoftware.de *//* *//* *//* This software is provided 'as-is', without any expressed or implied *//* warranty. In no event will the authors be held liable for any damages *//* arising from the use of this software. *//* *//* Permission is granted to anyone to use this software for any purpose, *//* including commercial applications, and to alter it and redistribute it *//* freely, subject to the following restrictions: *//* *//* 1. The origin of this software must not be misrepresented; you must not *//* claim that you wrote the original software. If you use this software *//* in a product, an acknowledgment in the product documentation would be *//* appreciated but is not required. *//* 2. Altered source versions must be plainly marked as such, and must not *//* be misrepresented as being the original software. *//* 3. This notice may not be removed or altered from any source *//* distribution. *//* *//*****************************************************************************/#ifndef __VIC_H#define __VIC_H/* Define a structure with the vic register offsets */struct __vic { unsigned char leftborder; unsigned char upperborder; unsigned char charsperline; /* Characters per line */ unsigned char linecount; /* Number of lines */ unsigned char rasterline; /* Current raster line */ unsigned char addr; /* Address of chargen and video ram */ unsigned char strobe_x; /* Light pen, X position */ unsigned char strobe_y; /* Light pen, Y position */ unsigned char analog_x; /* Analog input X */ unsigned char analog_y; /* Analog input Y */ unsigned char voice1; /* Sound generator #1 */ unsigned char voice2; /* Sound generator #2 */ unsigned char voice3; /* Sound generator #3 */ unsigned char noise; /* Noise generator */ unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */ unsigned char bg_border_color;/* Background and border color */};/* End of _vic.h */#endif
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