📄 mouse.h
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/*****************************************************************************//* *//* mouse.h *//* *//* Mouse API *//* *//* *//* *//* (C) 2003-2004 Ullrich von Bassewitz *//* R鰉erstra遝 52 *//* D-70794 Filderstadt *//* EMail: uz@cc65.org *//* *//* *//* *//* *//* This software is provided 'as-is', without any expressed or implied *//* warranty. In no event will the authors be held liable for any damages *//* arising from the use of this software. *//* *//* Permission is granted to anyone to use this software for any purpose, *//* including commercial applications, and to alter it and redistribute it *//* freely, subject to the following restrictions: *//* *//* 1. The origin of this software must not be misrepresented; you must not *//* claim that you wrote the original software. If you use this software *//* in a product, an acknowledgment in the product documentation would be *//* appreciated but is not required. *//* 2. Altered source versions must be plainly marked as such, and must not *//* be misrepresented as being the original software. *//* 3. This notice may not be removed or altered from any source *//* distribution. *//* *//*****************************************************************************/#ifndef _MOUSE_H#define _MOUSE_H/*****************************************************************************//* Definitions *//*****************************************************************************//* Error codes */#define MOUSE_ERR_OK 0 /* No error */#define MOUSE_ERR_NO_DRIVER 1 /* No driver available */#define MOUSE_ERR_CANNOT_LOAD 2 /* Error loading driver */#define MOUSE_ERR_INV_DRIVER 3 /* Invalid driver */#define MOUSE_ERR_NO_DEVICE 4 /* Mouse hardware not found */#define MOUSE_ERR_INV_IOCTL 5 /* Invalid ioctl code *//* Mouse button masks */#define MOUSE_BTN_LEFT 0x10#define MOUSE_BTN_RIGHT 0x01/* Structure containing the mouse coordinates */struct mouse_pos { int x; int y;};/* Structure containing information about the mouse */struct mouse_info { struct mouse_pos pos; /* Mouse position */ unsigned char buttons; /* Mouse button mask */};/* Structure containing mouse callback functions. These functions are declared * in C notation here, but they cannot be C functions (at least not easily), * since they may be called from within an interrupt. */struct mouse_callbacks { void (*hide) (void); /* Hide the mouse cursor. */ void (*show) (void); /* Show the mouse cursor */ void (*movex) (void); /* Move the mouse cursor to the new X coordinate. This function is called, * even when the cursor is currently invisible. */ void (*movey) (void); /* Move the mouse cursor to the new Y coordinate. This function is called, * even when the cursor is currently invisible. */};/* The default mouse callbacks */extern const struct mouse_callbacks mouse_def_callbacks;/*****************************************************************************//* Functions *//*****************************************************************************/unsigned char __fastcall__ mouse_load_driver (const struct mouse_callbacks* c, const char* driver);/* Load and install a mouse driver, return an error code. */unsigned char __fastcall__ mouse_unload (void);/* Uninstall, then unload the currently loaded driver. */unsigned char __fastcall__ mouse_install (const struct mouse_callbacks* c, void* driver);/* Install an already loaded driver. Returns an error code. */unsigned char __fastcall__ mouse_uninstall (void);/* Uninstall the currently loaded driver. Returns an error code. */const char* __fastcall__ mouse_geterrormsg (unsigned char code);/* Get an error message describing the error in code. */void __fastcall__ mouse_hide (void);/* Hide the mouse. The function manages a counter and may be called more than * once. For each call to mouse_hide there must be a call to mouse_show to make * the mouse visible again. */void __fastcall__ mouse_show (void);/* Show the mouse. See mouse_hide for more information. */void __fastcall__ mouse_box (int minx, int miny, int maxx, int maxy);/* Set the bounding box for the mouse pointer movement. The mouse X and Y * coordinates will never go outside the given box. * NOTE: The function does *not* check if the mouse is currently inside the * given margins. The proper way to use this function therefore is: * * - Hide the mouse * - Set the bounding box * - Place the mouse at the desired position * - Show the mouse again. * * NOTE2: When setting the box to something that is larger than the actual * screen, the positioning of the mouse cursor can fail. If such margins * are really what you want, you have to use your own cursor routines. */void __fastcall__ mouse_move (int x, int y);/* Set the mouse cursor to the given position. If a mouse cursor is defined * and currently visible, the mouse cursor is also moved. * NOTE: This function does not check if the given position is valid and * inside the bounding box. */unsigned char __fastcall__ mouse_buttons (void);/* Return a bit mask encoding the states of the mouse buttons. Use the * MOUSE_BTN_XXX flags to decode a specific button. */void __fastcall__ mouse_pos (struct mouse_pos* pos);/* Return the current mouse position */void __fastcall__ mouse_info (struct mouse_info* info);/* Return the state of the mouse buttons and the position of the mouse */unsigned char __fastcall__ mouse_ioctl (unsigned char code, void* data);/* Call the driver specific ioctl function. NON PORTABLE! Returns an error * code. *//* End of mouse.h */#endif
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