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📄 mouse.h

📁 6502 c compiler free open source
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/*****************************************************************************//*                                                                           *//*				    mouse.h				     *//*                                                                           *//*				   Mouse API				     *//*                                                                           *//*                                                                           *//*                                                                           *//* (C) 2003-2004 Ullrich von Bassewitz                                       *//*               R鰉erstra遝 52                                              *//*               D-70794 Filderstadt                                         *//* EMail:        uz@cc65.org                                                 *//*                                                                           *//*                                                                           *//*                                                                           *//*                                                                           *//* This software is provided 'as-is', without any expressed or implied       *//* warranty.  In no event will the authors be held liable for any damages    *//* arising from the use of this software.                                    *//*                                                                           *//* Permission is granted to anyone to use this software for any purpose,     *//* including commercial applications, and to alter it and redistribute it    *//* freely, subject to the following restrictions:                            *//*                                                                           *//* 1. The origin of this software must not be misrepresented; you must not   *//*    claim that you wrote the original software. If you use this software   *//*    in a product, an acknowledgment in the product documentation would be  *//*    appreciated but is not required.                                       *//* 2. Altered source versions must be plainly marked as such, and must not   *//*    be misrepresented as being the original software.                      *//* 3. This notice may not be removed or altered from any source              *//*    distribution.                                                          *//*                                                                           *//*****************************************************************************/#ifndef _MOUSE_H#define _MOUSE_H/*****************************************************************************//* 	      			  Definitions	     			     *//*****************************************************************************//* Error codes */#define MOUSE_ERR_OK            0       /* No error */#define MOUSE_ERR_NO_DRIVER     1       /* No driver available */#define MOUSE_ERR_CANNOT_LOAD   2       /* Error loading driver */#define MOUSE_ERR_INV_DRIVER    3       /* Invalid driver */#define MOUSE_ERR_NO_DEVICE     4       /* Mouse hardware not found */#define MOUSE_ERR_INV_IOCTL     5       /* Invalid ioctl code *//* Mouse button masks */#define MOUSE_BTN_LEFT	     0x10#define MOUSE_BTN_RIGHT      0x01/* Structure containing the mouse coordinates */struct mouse_pos {    int x;    int y;};/* Structure containing information about the mouse */struct mouse_info {    struct mouse_pos    pos;           /* Mouse position */    unsigned char       buttons;       /* Mouse button mask */};/* Structure containing mouse callback functions. These functions are declared * in C notation here, but they cannot be C functions (at least not easily), * since they may be called from within an interrupt. */struct mouse_callbacks {    void (*hide) (void);    /* Hide the mouse cursor. */    void (*show) (void);    /* Show the mouse cursor */    void (*movex) (void);    /* Move the mouse cursor to the new X coordinate. This function is called,     * even when the cursor is currently invisible.     */    void (*movey) (void);    /* Move the mouse cursor to the new Y coordinate. This function is called,     * even when the cursor is currently invisible.     */};/* The default mouse callbacks */extern const struct mouse_callbacks mouse_def_callbacks;/*****************************************************************************//* 	      			   Functions	     			     *//*****************************************************************************/unsigned char __fastcall__ mouse_load_driver (const struct mouse_callbacks* c,                                              const char* driver);/* Load and install a mouse driver, return an error code. */unsigned char __fastcall__ mouse_unload (void);/* Uninstall, then unload the currently loaded driver. */unsigned char __fastcall__ mouse_install (const struct mouse_callbacks* c,                                          void* driver);/* Install an already loaded driver. Returns an error code. */unsigned char __fastcall__ mouse_uninstall (void);/* Uninstall the currently loaded driver. Returns an error code. */const char* __fastcall__ mouse_geterrormsg (unsigned char code);/* Get an error message describing the error in code. */void __fastcall__ mouse_hide (void);/* Hide the mouse. The function manages a counter and may be called more than * once. For each call to mouse_hide there must be a call to mouse_show to make * the mouse visible again. */void __fastcall__ mouse_show (void);/* Show the mouse. See mouse_hide for more information. */void __fastcall__ mouse_box (int minx, int miny, int maxx, int maxy);/* Set the bounding box for the mouse pointer movement. The mouse X and Y * coordinates will never go outside the given box. * NOTE: The function does *not* check if the mouse is currently inside the * given margins. The proper way to use this function therefore is: * * 	- Hide the mouse * 	- Set the bounding box * 	- Place the mouse at the desired position * 	- Show the mouse again. * * NOTE2: When setting the box to something that is larger than the actual * screen, the positioning of the mouse cursor can fail. If such margins * are really what you want, you have to use your own cursor routines. */void __fastcall__ mouse_move (int x, int y);/* Set the mouse cursor to the given position. If a mouse cursor is defined * and currently visible, the mouse cursor is also moved. * NOTE: This function does not check if the given position is valid and * inside the bounding box. */unsigned char __fastcall__ mouse_buttons (void);/* Return a bit mask encoding the states of the mouse buttons. Use the * MOUSE_BTN_XXX flags to decode a specific button. */void __fastcall__ mouse_pos (struct mouse_pos* pos);/* Return the current mouse position */void __fastcall__ mouse_info (struct mouse_info* info);/* Return the state of the mouse buttons and the position of the mouse */unsigned char __fastcall__ mouse_ioctl (unsigned char code, void* data);/* Call the driver specific ioctl function. NON PORTABLE! Returns an error * code. *//* End of mouse.h */#endif

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