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📄 _vic2.h

📁 6502 c compiler free open source
💻 H
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/*****************************************************************************//*                                                                           *//*				    _vic2.h				     *//*                                                                           *//*		  Internal include file, do not use directly		     *//*                                                                           *//*                                                                           *//*                                                                           *//* (C) 1998-2000 Ullrich von Bassewitz                                       *//*               Wacholderweg 14                                             *//*               D-70597 Stuttgart                                           *//* EMail:        uz@musoftware.de                                            *//*                                                                           *//*                                                                           *//* This software is provided 'as-is', without any expressed or implied       *//* warranty.  In no event will the authors be held liable for any damages    *//* arising from the use of this software.                                    *//*                                                                           *//* Permission is granted to anyone to use this software for any purpose,     *//* including commercial applications, and to alter it and redistribute it    *//* freely, subject to the following restrictions:                            *//*                                                                           *//* 1. The origin of this software must not be misrepresented; you must not   *//*    claim that you wrote the original software. If you use this software   *//*    in a product, an acknowledgment in the product documentation would be  *//*    appreciated but is not required.                                       *//* 2. Altered source versions must be plainly marked as such, and must not   *//*    be misrepresented as being the original software.                      *//* 3. This notice may not be removed or altered from any source              *//*    distribution.                                                          *//*                                                                           *//*****************************************************************************/#ifndef __VIC2_H#define __VIC2_H/* Define a structure with the vic register offsets */struct __vic2 {    unsigned char	spr0_x;		/* Sprite 0, X coordinate */    unsigned char	spr0_y;		/* Sprite 0, Y coordinate */    unsigned char      	spr1_x;		/* Sprite 1, X coordinate */    unsigned char	spr1_y;		/* Sprite 1, Y coordinate */    unsigned char	spr2_x;		/* Sprite 2, X coordinate */    unsigned char	spr2_y;		/* Sprite 2, Y coordinate */    unsigned char	spr3_x;		/* Sprite 3, X coordinate */    unsigned char	spr3_y;		/* Sprite 3, Y coordinate */    unsigned char	spr4_x;		/* Sprite 4, X coordinate */    unsigned char	spr4_y;		/* Sprite 4, Y coordinate */    unsigned char	spr5_x;		/* Sprite 5, X coordinate */    unsigned char	spr5_y;		/* Sprite 5, Y coordinate */    unsigned char	spr6_x;		/* Sprite 6, X coordinate */    unsigned char	spr6_y;		/* Sprite 6, Y coordinate */    unsigned char	spr7_x;		/* Sprite 7, X coordinate */    unsigned char	spr7_y;		/* Sprite 7, Y coordinate */    unsigned char	spr_hi_x;	/* High bits of X coordinate */    unsigned char	ctrl1;		/* Control register 1 */    unsigned char	rasterline;	/* Current raster line */    unsigned char	strobe_x;	/* Light pen, X position */    unsigned char	strobe_y;	/* Light pen, Y position */    unsigned char	spr_ena;	/* Enable sprites */    unsigned char	ctrl2;		/* Control register 2 */    unsigned char	spr_exp_y;	/* Expand sprites in Y dir */    unsigned char      	addr;  		/* Address of chargen and video ram */    unsigned char	irr;		/* Interrupt request register */    unsigned char	imr;		/* Interrupt mask register */    unsigned char	spr_bg_prio;	/* Priority to background */    unsigned char	spr_mcolor;	/* Sprite multicolor bits */    unsigned char	spr_exp_x;     	/* Expand sprites in X dir */    unsigned char	spr_coll;	/* Sprite/sprite collision reg */    unsigned char	spr_bg_coll;	/* Sprite/background collision reg */    unsigned char      	bordercolor;	/* Border color */    unsigned char	bgcolor0;	/* Background color 0 */    unsigned char	bgcolor1;	/* Background color 1 */    unsigned char	bgcolor2;	/* Background color 2 */    unsigned char	bgcolor3;      	/* Background color 3 */    unsigned char	spr_mcolor0;	/* Color 0 for multicolor sprites */    unsigned char      	spr_mcolor1;   	/* Color 1 for multicolor sprites */    unsigned char	spr0_color;	/* Color sprite 0 */    unsigned char      	spr1_color;	/* Color sprite 1 */    unsigned char	spr2_color;	/* Color sprite 2 */    unsigned char	spr3_color;	/* Color sprite 3 */    unsigned char	spr4_color;	/* Color sprite 4 */    unsigned char	spr5_color;	/* Color sprite 5 */    unsigned char	spr6_color;	/* Color sprite 6 */    unsigned char	spr7_color;	/* Color sprite 7 */    /* The following ones are only valid in the C128: */    unsigned char	x_kbd;		/* Additional keyboard lines */    unsigned char	clock;		/* Clock switch bit */};/* End of _vic2.h */#endif

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