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📄 softdocsystem.cpp

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💻 CPP
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// SoftDocSystem.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "SoftDocSystem.h"
#include "SoftDocSystemDlg.h"
#include "PassWord.h"
#include "StartWindow.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp

BEGIN_MESSAGE_MAP(CSoftDocSystemApp, CWinApp)
	//{{AFX_MSG_MAP(CSoftDocSystemApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp construction

CSoftDocSystemApp::CSoftDocSystemApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CSoftDocSystemApp object

CSoftDocSystemApp theApp;
int PublicUserType;
CString PublicUserName;
int CheckNewUser;
/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp initialization

BOOL CSoftDocSystemApp::InitInstance()
{
	// Initialize OLE libraries
	if (!AfxOleInit())
	{
		AfxMessageBox(IDP_OLE_INIT_FAILED);
		return FALSE;
	}

	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Parse the command line to see if launched as OLE server
	if (RunEmbedded() || RunAutomated())
	{
		// Register all OLE server (factories) as running.  This enables the
		//  OLE libraries to create objects from other applications.
		COleTemplateServer::RegisterAll();
	}
	else
	{
		// When a server application is launched stand-alone, it is a good idea
		//  to update the system registry in case it has been damaged.
		COleObjectFactory::UpdateRegistryAll();
	}

InitiateData();
bool mContinue;
mContinue=true;
CheckNewUser=0;
if(ViewStartup==_T("1"))
{CStartWindow dlg2;
int Choice=dlg2.DoModal();
if(Choice==IDOK)mContinue=true;
else
mContinue=false;
}
if(mContinue){
CPassWord dlg1;
if(dlg1.DoModal()==IDOK){
	CSoftDocSystemDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}
}}
	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

void CSoftDocSystemApp::InitiateData()
{
CString m_Filename=".\\ConnectSource.ini";
	//数据源是否存在
	CFile cf;
	bool IsExist=true;
	char str[30];
	if(!cf.Open(m_Filename,CFile::modeRead))
		//建立这个文件
	{IsExist=false;}
	else 
		cf.Close ();

	if(!IsExist){
WritePrivateProfileString("ConnectSource","Server","",m_Filename);
	WritePrivateProfileString("ConnectSource","User","",m_Filename);
	WritePrivateProfileString("ConnectSource","PassWord","",m_Filename);//
	WritePrivateProfileString("StartUpId","ShowStartWindow","1",m_Filename);


		ConnectServer=_T("");
		ConnectUser=_T("");
		ConnectPwd=_T("");
		ViewStartup=_T("1");
	}
	else
	{
    	GetPrivateProfileString("ConnectSource","Server","",str,30,m_Filename);
		ConnectServer=str;
		GetPrivateProfileString("ConnectSource","User","",str,30,m_Filename);
		ConnectUser=str;
		GetPrivateProfileString("ConnectSource","PassWord","",str,30,m_Filename);
		ConnectPwd=str;
		GetPrivateProfileString("StartUpId","ShowStartWindow","1",str,30,m_Filename);
		ViewStartup=str;
		}


}

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