📄 softdocsystem.cpp
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// SoftDocSystem.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SoftDocSystem.h"
#include "SoftDocSystemDlg.h"
#include "PassWord.h"
#include "StartWindow.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp
BEGIN_MESSAGE_MAP(CSoftDocSystemApp, CWinApp)
//{{AFX_MSG_MAP(CSoftDocSystemApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp construction
CSoftDocSystemApp::CSoftDocSystemApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSoftDocSystemApp object
CSoftDocSystemApp theApp;
int PublicUserType;
CString PublicUserName;
int CheckNewUser;
/////////////////////////////////////////////////////////////////////////////
// CSoftDocSystemApp initialization
BOOL CSoftDocSystemApp::InitInstance()
{
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Parse the command line to see if launched as OLE server
if (RunEmbedded() || RunAutomated())
{
// Register all OLE server (factories) as running. This enables the
// OLE libraries to create objects from other applications.
COleTemplateServer::RegisterAll();
}
else
{
// When a server application is launched stand-alone, it is a good idea
// to update the system registry in case it has been damaged.
COleObjectFactory::UpdateRegistryAll();
}
InitiateData();
bool mContinue;
mContinue=true;
CheckNewUser=0;
if(ViewStartup==_T("1"))
{CStartWindow dlg2;
int Choice=dlg2.DoModal();
if(Choice==IDOK)mContinue=true;
else
mContinue=false;
}
if(mContinue){
CPassWord dlg1;
if(dlg1.DoModal()==IDOK){
CSoftDocSystemDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
}}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
void CSoftDocSystemApp::InitiateData()
{
CString m_Filename=".\\ConnectSource.ini";
//数据源是否存在
CFile cf;
bool IsExist=true;
char str[30];
if(!cf.Open(m_Filename,CFile::modeRead))
//建立这个文件
{IsExist=false;}
else
cf.Close ();
if(!IsExist){
WritePrivateProfileString("ConnectSource","Server","",m_Filename);
WritePrivateProfileString("ConnectSource","User","",m_Filename);
WritePrivateProfileString("ConnectSource","PassWord","",m_Filename);//
WritePrivateProfileString("StartUpId","ShowStartWindow","1",m_Filename);
ConnectServer=_T("");
ConnectUser=_T("");
ConnectPwd=_T("");
ViewStartup=_T("1");
}
else
{
GetPrivateProfileString("ConnectSource","Server","",str,30,m_Filename);
ConnectServer=str;
GetPrivateProfileString("ConnectSource","User","",str,30,m_Filename);
ConnectUser=str;
GetPrivateProfileString("ConnectSource","PassWord","",str,30,m_Filename);
ConnectPwd=str;
GetPrivateProfileString("StartUpId","ShowStartWindow","1",str,30,m_Filename);
ViewStartup=str;
}
}
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