📄 gdi.h
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#if !defined(GDI_H)
#define GDI_H
#include <windows.h>
struct GdiDS
{
char *pDIBitmap;
char *pDIB;
char *pStartDIB;
int iGridX;
int iGridY;
int iWidth1;
int iWidth2;
int iHeight1;
int iHeight2;
LPBITMAPINFOHEADER lpBitmapIH;
BOOL fDIBitmap;
};
struct GdiList
{
struct GdiDS Gdi;
struct GdiList *pNext;
};
struct GdiList *Add_Gdi(struct GdiList *pNode,struct GdiDS Gdi);
void Clear_Gdi(struct GdiList *pStart);
#endif // #define GDI_H
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