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📄 diacomctrl.cpp

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// Diacomctrl.cpp : implementation file
//

#include "stdafx.h"
#include "Ex11.h"
#include "Diacomctrl.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDiacomctrl dialog


CDiacomctrl::CDiacomctrl(CWnd* pParent /*=NULL*/)
	: CDialog(CDiacomctrl::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDiacomctrl)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDiacomctrl::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDiacomctrl)
	DDX_Control(pDX, IDC_COMBO1, m_Comb);
	DDX_Control(pDX, IDC_LIST1, m_ListBox);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDiacomctrl, CDialog)
	//{{AFX_MSG_MAP(CDiacomctrl)
	ON_BN_CLICKED(IDC_RADIO1, OnRadio1)
	ON_BN_CLICKED(IDC_RADIO2, OnRadio2)
	ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
	ON_CBN_SELCHANGE(IDC_COMBO1, OnSelchangeCombo1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDiacomctrl message handlers
BOOL CDiacomctrl::OnInitDialog() 
{
	CDialog::OnInitDialog();
	m_bcheck=FALSE;
	strcpy(fru,"水果");
    strcpy(Ani,"动物");

	strcpy(fruit[0],"Apple");
	strcpy(fruit[1],"Pear");
	strcpy(fruit[2],"Orange");

	strcpy(Animal[0],"Dog");
	strcpy(Animal[1],"tiger");
	strcpy(Animal[2],"lion");

	this->m_Comb.AddString((LPCTSTR)Ani);
	this->m_Comb.AddString((LPCTSTR)fru);

	this->m_Comb.SetCurSel(0);

	this->m_ListBox.EnableWindow(FALSE);
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}
void CDiacomctrl::OnRadio1() 
{
	this->m_Comb.ResetContent();
	this->m_Comb.AddString((LPCTSTR)Ani);
	this->m_Comb.SetCurSel(0);
	// TODO: Add your control notification handler code here
	
}

void CDiacomctrl::OnRadio2() 
{
	this->m_Comb.ResetContent();
	this->m_Comb.AddString((LPCTSTR)fru);
	this->m_Comb.AddString((LPCTSTR)Ani);
	this->m_Comb.SetCurSel(0);
	// TODO: Add your control notification handler code here
	
}



void CDiacomctrl::OnCheck1() 
{
	if(m_bcheck)
	{
		m_bcheck=FALSE;
		this->m_ListBox.ResetContent();
		this->m_ListBox.EnableWindow(FALSE);
		
	}
	else
	{
		m_bcheck=TRUE;
		this->m_ListBox.ResetContent();
		this->m_ListBox.EnableWindow(TRUE);

	}
	// TODO: Add your control notification handler code here
	
}

void CDiacomctrl::OnSelchangeCombo1() 
{
	CString m_Getstring;
	if(m_bcheck)
	{
		this->m_Comb.GetLBText(m_Comb.GetCurSel(),m_Getstring);
		if(m_Getstring==(CString)fru)
		{
			this->m_ListBox.ResetContent();
			for(int icount=0;icount<MAXLETH;icount++)
				this->m_ListBox.AddString((LPSTR)fruit[icount]);
			this->m_ListBox.SetCurSel(0);

		}
        else
		{
			this->m_ListBox.ResetContent();
			for(int icount=0;icount<MAXLETH;icount++)
		this->m_ListBox.AddString((LPSTR)Animal[icount]);
         this->m_ListBox.SetCurSel(0);
		
		}


	}
	
	// TODO: Add your control notification handler code here
	
}

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