📄 object2d.java
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package graphics0;
import java.awt.*;
import java.awt.image.*;
import java.awt.color.*;
import java.util.Stack;
/**
* <p>Title: computer graphics </p>
* <p>Description: homeworks</p>
* <p>Copyright: Copyright (c) 2004 </p>
* <p>Company: shu</p>
* @author dxf
* @version 1.0
*/
abstract class Object2D {
protected int LineWidth = 1;
protected Color ForeColor = Color.BLACK, BackgroundColor = Color.WHITE;
protected int LineStyle = 0;
protected boolean Filled;
static int cWidth = 1024;
static int cHeight = 768;
static int LEFT= 1,RIGHT= 2,BOTTOM= 4,TOP= 8;
static String[] sLineStyle = {
"11110000", "11111111", "11001100"};
static int DemoWidth = 5;
public void SetLineWidth(int width) {
LineWidth = width;
}
public int GetLineWidth() {
return (LineWidth);
}
public void SetFilled(boolean b) {
Filled = b;
}
public boolean GetFilled() {
return (Filled);
}
public void SetLineStyle(int l) {
LineStyle = l;
}
public int GetLineStyle() {
return (LineStyle);
}
public void SetForeColor(Color c1) {
ForeColor = c1;
}
public Color GetForeColor() {
return (ForeColor);
}
public void SetBackgroundColor(Color c1) {
BackgroundColor = c1;
}
public Color GetBackgroundColor() {
return (BackgroundColor);
}
////////////////////////////////////////////////////////////////////////////
static public void FloodFill4(int x, int y, Color fc, Color bc,
BufferedImage b, Graphics2D g) {
if (! ( (x < 0) || (y < 0) || (x >= cWidth) || (y >= cHeight))) {
if ( (b.getRGB(x, y) != fc.getRGB()) &&
(b.getRGB(x, y) != bc.getRGB())) {
g.setColor(bc);
g.drawLine(x, y, x, y);
FloodFill4(x, y + 1, fc, bc, b, g);
FloodFill4(x, y - 1, fc, bc, b, g);
FloodFill4(x - 1, y, fc, bc, b, g);
FloodFill4(x + 1, y, fc, bc, b, g);
}
}
}
///////////////////////////////////////////////////////////////////////////////
static public void FloodFill8(int x, int y, Color fc, Color bc,
BufferedImage b, Graphics2D g) {
if (! ( (x < 0) || (y < 0) || (x >= cWidth) || (y >= cHeight))) {
if ( (b.getRGB(x, y) != fc.getRGB()) &&
(b.getRGB(x, y) != bc.getRGB())) {
g.setColor(bc);
g.drawLine(x, y, x, y);
FloodFill4(x, y + 1, fc, bc, b, g);
FloodFill4(x, y - 1, fc, bc, b, g);
FloodFill4(x - 1, y, fc, bc, b, g);
FloodFill4(x + 1, y, fc, bc, b, g);
FloodFill4(x - 1, y - 1, fc, bc, b, g);
FloodFill4(x + 1, y - 1, fc, bc, b, g);
FloodFill4(x - 1, y + 1, fc, bc, b, g);
FloodFill4(x + 1, y + 1, fc, bc, b, g);
}
}
}
/////////////////////////////////////////////////////////////////////////////////
static public void ScanLineFill4(int x, int y, int iColor ,Color bc,
BufferedImage b, Graphics2D g) {
int xl, xr, i;
boolean spanNeedFill;
Point pt = new Point(0, 0);
Stack stack0 = new Stack();
Point p0;
stack0.empty();
pt.x = x;
pt.y = y;
stack0.push(pt); //将前面生成的区段压入堆栈
while (!stack0.isEmpty()) { //检查堆栈状态,空返回F,否则返回T
pt = (Point) stack0.pop(); //取堆栈顶元素
y = pt.y;
x = pt.x;
while (b.getRGB(x, y) == iColor) {
g.setColor(bc);
g.drawLine(x, y, x, y);
x++;
}
xr = x - 1;
x = pt.x - 1;
while (b.getRGB(x, y) == iColor) { //向左填充
g.setColor(bc);
g.drawLine(x, y, x, y);
x--;
}
xl = x + 1;
x = xl;
y = y + 1; //处理上面一条扫描线
while (x < xr) {
spanNeedFill = false;
while (b.getRGB(x, y) == iColor) {
spanNeedFill = true; x++;
}
if (spanNeedFill) {
p0 = new Point(0, 0);
p0.x = x - 1; p0.y = y;
stack0.push(p0);
spanNeedFill = false;
}
while (b.getRGB(x, y) != iColor && x < xr) x++;
} //End of while(x<xr)
//处理下面一条扫描线
x = xl;
y = y - 2;
while (x < xr) {
spanNeedFill = false;
while (b.getRGB(x, y) == iColor) {
spanNeedFill = true; x++;
}
if (spanNeedFill) {
p0 = new Point(0, 0);
p0.x = x - 1; p0.y = y;
stack0.push(p0);
spanNeedFill = false;
}
while (b.getRGB(x, y) != iColor && x < xr) x++;
} //End of while(x<xr)
} //End of while(!isstackempty())
}
////////////////////////////////////////////////////////////////////////////////
//求两点间距离
static public float distance2(float x1,float y1,float x2,float y2) {
return ((x1 - x2)*(x1 - x2)+(y1 - y2)*(y1 - y2));
}
//////////////////////////////////////////////////////////////////////////////
//lint mid clip
static public void Mid_LineClip(Point lsp,Point lep,
Point wsp,Point wep,
Color bk,Graphics2D g){
int code1, code2;
int XL, XR, YB, YT;
int x1 = lsp.x, x2 = lep.x, y1 = lsp.y, y2 = lep.y;
g.setColor(bk);
if (wsp.x > wep.x) {
XR = wsp.x; XL = wep.x;
}
else {
XR = wep.x; XL = wsp.x;
}
if (wsp.y > wep.y) {
YB = wsp.y; YT = wep.y;
}
else {
YB = wep.y; YT = wsp.y;
}
code1 = encode(x1, y1, XL, XR, YB, YT);
code2 = encode(x2, y2, XL, XR, YB, YT);
if ((code1&code2) !=0) {//显然不可见
x1=x2=y1=y2=0;
}
else if ((code1==0)&&(code2==0)) {//显然可见
g.drawLine(x1,y1,x2,y2);
}
else {//其它
Point sp = new Point(0,0),ep = new Point(0,0);
sp = midPoint( x1, y1, x2, y2, XL,XR,YB,YT) ;
ep = midPoint( x2, y2, x1, y1, XL,XR,YB,YT) ;
g.drawLine(sp.x,sp.y,ep.x,ep.y);
}
}
///////////////////////////////////////////////////////////////////////////
//midpoint
static Point midPoint(float x1,float y1,float x2,float y2,
int XL,int XR,int YB,int YT) {
float xn,yn;
int code1, code2;
float delta = (float)0.25;
while (true){
xn = (x1 + x2) / 2;
yn = (y1 + y2) / 2;
if (distance2(xn, yn, x2, y2) < delta) {
break;
}
else {
code1 = encode(x1, y1, XL, XR, YB, YT);
code2 = encode(xn, yn, XL, XR, YB, YT);
if ( (code1 & code2) != 0) {
x1 = xn; y1 =yn;
}
else {
x2 =xn; y2 = yn;
}
}
} //end of while(true)
Point p0 = new Point(0,0);
p0.x = Math.round(xn); p0.y = Math.round(yn);
return (p0);
}
////////////////////////////////////////////////////////////////////////////
static int encode(int x,int y,int XL,int XR,int YB,int YT) {
int c=0;
if(x<XL) c|=LEFT;
if(x>XR) c|=RIGHT;
if(y>YB) c|=BOTTOM;
if(y<YT) c|=TOP;
return c ;
}
////////////////////////////////////////////////////////////////////////////
static int encode(float x,float y,int XL,int XR,int YB,int YT) {
int c=0;
if(x<XL) c|=LEFT;
if(x>XR) c|=RIGHT;
if(y>YB) c|=BOTTOM;
if(y<YT) c|=TOP;
return c ;
}
//////////////////////////////////////////////////////////////////////////////
//line cs clip
static public void CS_LineClip(Point lsp,Point lep,
Point wsp,Point wep,
Color bk,Graphics2D g){
int code1,code2,code;
int XL,XR,YB,YT,x=0,y=0;
int x1=lsp.x,x2=lep.x,y1=lsp.y,y2=lep.y;
if (wsp.x>wep.x) {
XR=wsp.x;XL=wep.x;
}
else {
XR=wep.x;XL=wsp.x;
}
if (wsp.y>wep.y) {
YB=wsp.y;YT=wep.y;
}
else {
YB=wep.y;YT=wsp.y;
}
code1= encode(x1,y1,XL,XR,YB,YT);
code2= encode(x2,y2,XL,XR,YB,YT);
while(code1!=0 ||code2!=0)
{
if ((code1&code2) !=0) {
x1=x2=y1=y2=0;
break;
}
code = code1;
if(code1==0) code = code2;
if((LEFT&code) !=0) {
x=XL;
y=y1+(y2-y1)*(XL-x1)/(x2-x1);
}
else if ((RIGHT&code) !=0) {
x=XR;
y=y1+(y2-y1)*(XR-x1)/(x2-x1);
}
else if((BOTTOM&code) !=0) {
y=YB;
x=x1+(x2-x1)*(YB-y1)/(y2-y1);
}
else if((TOP & code) !=0) {
y=YT;
x=x1+(x2-x1)*(YT-y1)/(y2-y1);
}
if(code ==code1) {
x1=x; y1=y;
code1 =encode(x,y,XL,XR,YB,YT);
}
else {
x2=x;y2=y;
code2 =encode(x,y,XL,XR,YB,YT);
}
}
g.setColor(bk);
g.drawLine(x1,y1,x2,y2);
}
abstract void draw(Graphics Canvas);
abstract void drawDemo(Graphics Canvas);
abstract boolean IsInside(Point p0);
abstract void scale(double sx, double sy);
abstract void rotate(double theta, int x, int y) ;
abstract void translate(int x, int y);
public Object2D() {
}
}
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