📄 loadmapcontrol.cpp
字号:
// LoadMapControl.cpp : Implementation of WinMain
#include "stdafx.h"
#include "resource.h"
#include "LoadMap.h"
// This is not a COM module but we need this to ensure ATL will pick up the resource instance
CComModule _Module;
extern "C" int WINAPI _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
::CoInitialize(NULL);
_Module.Init(NULL, hInstance);
// make sure all COM pointers are released (inside CLoadMap) before CoUninitialize is called
{
CLoadMap dlg; //create an instance of the class
dlg.Create(NULL); //create the main window, the NULL, means it will be the main window
dlg.ShowWindow(SW_SHOWNORMAL); //show it
// Main message loop:
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
::CoUninitialize();
return 0;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -