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📄 qpglxt.h

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// qpglxt.h : main header file for the QPGLXT application
//

#if !defined(AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_)
#define AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include "RxADO.h"
#include "Struct.h"

/////////////////////////////////////////////////////////////////////////////
// CQpglxtApp:
// See qpglxt.cpp for the implementation of this class
//
extern CString OP;
extern _ConnectionPtr cnn;
extern HINSTANCE hInstance;
extern RxADO ado;
extern PrintStruct m_ps;
class CQpglxtApp : public CWinApp
{
public:
	CWnd* main_wnd;
	CString ShowPath();
	void Print();
	CQpglxtApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CQpglxtApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CQpglxtApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_)

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