📄 qpglxt.h
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// qpglxt.h : main header file for the QPGLXT application
//
#if !defined(AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_)
#define AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "RxADO.h"
#include "Struct.h"
/////////////////////////////////////////////////////////////////////////////
// CQpglxtApp:
// See qpglxt.cpp for the implementation of this class
//
extern CString OP;
extern _ConnectionPtr cnn;
extern HINSTANCE hInstance;
extern RxADO ado;
extern PrintStruct m_ps;
class CQpglxtApp : public CWinApp
{
public:
CWnd* main_wnd;
CString ShowPath();
void Print();
CQpglxtApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CQpglxtApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CQpglxtApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_QPGLXT_H__D47F142D_84C3_4A95_B2D9_8C987AEDC9AC__INCLUDED_)
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