📄 filelist.cpp
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// FileList.cpp : implementation file
//
#include "stdafx.h"
#include "FileList.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFileList
CFileList::CFileList()
{
m_strFilter = "*.*";
}
CFileList::~CFileList()
{
}
BEGIN_MESSAGE_MAP(CFileList, CListBox)
//{{AFX_MSG_MAP(CFileList)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFileList message handlers
void CFileList::FillListBox(CString csPath)
{
int nDir = 0;
if (csPath.Right(1) != '\\')
csPath += '\\';
csPath += m_strFilter;
ResetContent();
CFileFind FoundFiles;
BOOL bContinue = FoundFiles.FindFile(csPath);
while (bContinue == TRUE)
{
bContinue = FoundFiles.FindNextFile();
int nIndex = GetCount();
if (FoundFiles.IsDirectory())
continue;
this->AddString(FoundFiles.GetFileName()); //, nIcon);
}
FoundFiles.Close();
}
void CFileList::SetFilter(CString strFilter)
{
m_strFilter = strFilter;
}
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