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📄 portio.cpp

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// PortIO.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "PortIO.h"
#include "PortIODlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPortIOApp

BEGIN_MESSAGE_MAP(CPortIOApp, CWinApp)
	//{{AFX_MSG_MAP(CPortIOApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPortIOApp construction

CPortIOApp::CPortIOApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CPortIOApp object

CPortIOApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CPortIOApp initialization

BOOL CPortIOApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CPortIODlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{

			CWzdPortIO m_parallel;
			CWzdQueue m_queue;
			CFileException e;
			if ( m_parallel.OpenLPT(
				1, // LPT number (1,2,etc.)
				& e // exception errors (defaults to NULL)
				))
			
				m_parallel.Listen(
				1 0 , // size of message header
				- 1 , // position of size of message body
				// in header
				// -1 means all message lengths
				// are fixed
				& m_queue, // CWzdQue to store new messages
				this , // pWnd of window to send
				// “new message” message
				WM_NEW_MESSAGE, // “new message” to send
				0 // the user defined id of which port
				// sent the message
			 );
		}

	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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