gamemapui.java
来自「用java写的apple机上的小游戏aquamatic」· Java 代码 · 共 40 行
JAVA
40 行
/** This is the View(MVC) part of the application
* @author 徐宥 03/30/2006
* @version 0.1
*/
package org.orchesta.mathena.aquamatic;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
public class GameMapUI extends JLabel {
private BufferedImage background = new BufferedImage(15*30, 15*30, BufferedImage.TYPE_INT_RGB);//BufferedImage.OPAQUE);
private GameMap gm = GameMap.getInstance();
/**
*
*/
private static final long serialVersionUID = 1L;
protected void paintComponent(Graphics g) {
//g.setColor(Color.WHITE);
Graphics2D g2d = (Graphics2D)g.create();
BufferedImage bi = gm.getBasicMap(background);
Canvas c = new Canvas();
g2d.drawImage(bi,20, 20, bi.getWidth(),bi.getHeight(), Color.WHITE, c);
//this.repa
g2d.dispose();
}
public void repaint() {
this.setIcon(new ImageIcon(gm.getBasicMap(background)));
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?