gamemapui.java

来自「用java写的apple机上的小游戏aquamatic」· Java 代码 · 共 40 行

JAVA
40
字号
/** This is the View(MVC) part of the application
 *  @author 徐宥 03/30/2006
 * 	@version 0.1
 */

package org.orchesta.mathena.aquamatic;

import java.awt.Canvas;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

import javax.swing.ImageIcon;
import javax.swing.JLabel;

public class GameMapUI extends JLabel {

	private BufferedImage background = new BufferedImage(15*30, 15*30, BufferedImage.TYPE_INT_RGB);//BufferedImage.OPAQUE);
	private GameMap gm = GameMap.getInstance();
	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;

	protected void paintComponent(Graphics g) {
		//g.setColor(Color.WHITE);
		Graphics2D g2d = (Graphics2D)g.create();
		BufferedImage bi = gm.getBasicMap(background);
		Canvas c = new Canvas();
		g2d.drawImage(bi,20, 20, bi.getWidth(),bi.getHeight(), Color.WHITE, c);
		//this.repa
		g2d.dispose();
	}
	
	public void repaint() {
		this.setIcon(new ImageIcon(gm.getBasicMap(background)));	
	}
}

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