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📄 rng.cc

📁 使用量子轨道方法计算量子主方程的C++库
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// RNG.cc/* Copyright (C) 1989 Free Software FoundationThis file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#include <assert.h>#include "RNG.h"// These two static fields get initialized by RNG::RNG().PrivateRNGSingleType RNG::singleMantissa;PrivateRNGDoubleType RNG::doubleMantissa;////	The scale constant is 2^-31. It is used to scale a 31 bit//	long to a double.////static const double randomDoubleScaleConstant = 4.656612873077392578125e-10;//static const float  randomFloatScaleConstant = 4.656612873077392578125e-10;static char initialized = 0;RNG::RNG(){  if (!initialized)  {	assert (sizeof(double) == 2 * sizeof(unsigned int)); 	//	//	The following is a hack that I attribute to	//	Andres Nowatzyk at CMU. The intent of the loop	//	is to form the smallest number 0 <= x < 1.0,	//	which is then used as a mask for two longwords.	//	this gives us a fast way way to produce double	//	precision numbers from longwords.	//	//	I know that this works for IEEE and VAX floating	//	point representations.	//	//	A further complication is that gnu C will blow	//	the following loop, unless compiled with -ffloat-store,	//	because it uses extended representations for some of	//	of the comparisons. Thus, we have the following hack.	//	If we could specify #pragma optimize, we wouldn't need this.	//	PrivateRNGDoubleType t;	PrivateRNGSingleType s;#if _IEEE == 1		t.d = 1.5;	if ( t.u[1] == 0 ) {		// sun word order?	    t.u[0] = 0x3fffffff;	    t.u[1] = 0xffffffff;	}	else {	    t.u[0] = 0xffffffff;	// encore word order?	    t.u[1] = 0x3fffffff;	}	s.u = 0x3fffffff;#else	volatile double x = 1.0; // volatile needed when fp hardware used,                             // and has greater precision than memory doubles	double y = 0.5;	do {			    // find largest fp-number < 2.0	    t.d = x;	    x += y;	    y *= 0.5;	} while (x != t.d && x < 2.0);	volatile float xx = 1.0; // volatile needed when fp hardware used,                             // and has greater precision than memory floats	float yy = 0.5;	do {			    // find largest fp-number < 2.0	    s.s = xx;	    xx += yy;	    yy *= 0.5;	} while (xx != s.s && xx < 2.0);#endif	// set doubleMantissa to 1 for each doubleMantissa bit	doubleMantissa.d = 1.0;	doubleMantissa.u[0] ^= t.u[0];	doubleMantissa.u[1] ^= t.u[1];	// set singleMantissa to 1 for each singleMantissa bit	singleMantissa.s = 1.0;	singleMantissa.u ^= s.u;	initialized = 1;    }}float RNG::asFloat(){    PrivateRNGSingleType result;    result.s = 1.0;    result.u |= (asLong() & singleMantissa.u);    result.s -= 1.0;    assert( result.s < 1.0 && result.s >= 0);    return( result.s );}	double RNG::asDouble(){    PrivateRNGDoubleType result;    result.d = 1.0;    result.u[0] |= (asLong() & doubleMantissa.u[0]);    result.u[1] |= (asLong() & doubleMantissa.u[1]);    result.d -= 1.0;    assert( result.d < 1.0 && result.d >= 0);    return( result.d );}

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