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📄 release_note.txt

📁 OggPlay for Symbian 是symbian上的一个媒体播放程序的源码。它支持ogg,wav等等多媒体格式。
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This is the Release Note for Release 1.70 of Oggplay for Series60.

******************************************************************************
**** This release will NOT work on Nokia 7650, Nokia 3650, Nokia NGage,   ****
**** Nokia NGage QD, Siemens SX-1 , Sendo X                               ****
****                                                                      ****
******************************************************************************

OggPlay is a music player for phones running on the Symbian Operating system. 
It comes bundled with a .ogg file format decoder, but it detects and uses MMF 
plugins which may come built-in your phone or that might have been installed
later on. MP3, AAC, MP4, M4A plugins are supported.

See the ReadMeFirst.html to see which file formats your phone supports.

This release will only work on phones that supports MMF framework.
         

History
--------------------------------------------------------------------------------------------

What's new in Release 1.70:
--------------------------
Fixed ringtone playing only once
Fixed Find new files crash with some mp3s

Changed the handling of splash screens
(skins with splash screens will need updating)

Internal changes only
(Some minor bug fixes)


What's new in Release 1.6.9:
--------------------------
Added support for drive relative paths in Playlists
Selecting Shuffle Play from the menu now enables random playback
Changing between Normal Play and Shuffle Play no longer stops playback
Some internal changes (hopefully I've not broken anything)
Added alarm clock

Notes:
In order to use the alarm clock you must leave OggPlay running.
It is best to move OggPlay to the background as less processing power is used when OggPlay runs in the background.

To select a particular track for the alarm:
1. Make sure OggPlay is not currently in the middle of a track (paused)
2. Leave the track highlight on the track you want to play as the alarm

If you want a random alarm:
1. Make sure OggPlay is not currently in the middle of a track (paused)
2. Turn on "Shuffle play"
3. Leave the track highlight on "(titles)" 


What's new in Release 1.6.7:
--------------------------
Fixed ringtone low volume
Added support for double resolution skins
(N90 users should install mcNuOggPlayN90.sis) 

What's new in Release 1.6.6:
--------------------------
More bug fixes
Added volume boost
Added support for double resolution (N90).
This is untested (N90 beta testers required!)

What's new in Release 1.6.5:
--------------------------
WAV, AMR, M4a support.
Several bug fixes.

What's new in Release 1.6.4:
--------------------------
Winamp playlist support.
Few bugs squashed.

What's new in Release 1.6.3:
--------------------------
Fix for the too long filename crahsing the MMFController.
Somehow faster file scan.

What's new in Release 1.6.2:
--------------------------
The ogg plugin can be used as a "random" ringing tone: everytime a phone call
is received, the ringing tone played will be randomly choosen from the list
of available .ogg files in the device. The file ReadMeFirst.html gives the 
instructions for creating the ramdom ringing tones.

Fixed the crackling  & popping sound (most notably on 6600, but also heard on 
some other phones as well) that was introduced in release 1.6.1.


What's new in Release 1.6.1:
--------------------------
Ogg files can now be reliably used as ringing tone. 
Support for bluetooth headset.

This adress a feature of previous versions where ogg files could be set as ringing tone,
but they were simply not ringing when call was received. This has been fixed. And as expected,
when using ogg as ringing tone, vibration will work, if enabled. 
Proper functionality of ringing tones has been verified on 2 different firmware versions of 6600, 
and on one 7610.


What's new in Release 1.6.0:
--------------------------
Support for MP4 format.
Support for M4A format, aka, the iTunes(TM) format. This format is exactly same as mp4, 
but in order to use it, you磍l have to rename the file extension from m4a to mp4.

Capability to choose which plugin will be used. Note that the plugin that you choose might
not be fully compatible with OggPlay (OvController, for example).

A little bunch of bug fixes.

What's new in Release 1.5.1:
--------------------------
Some bug fixes related to MP3 and AAC reading on the Nokia 7610:
 + Forward/Rewind now functional
 + Volume not going back to maximum level, when changing tune.

Ogg files can now be played using "Nokia Music Player", in the very
unlikely event that OggPlay UI is not preferred.

What's new in Release 1.5.0:
--------------------------

OggPlay nows plays MP3 and AAC in addition to Ogg file format, depending
on the phone capabilities.


What's missing:
---------------
Some features present in 1.0.0 have been dropped, since quite a lot of work is required to
make them work in a MMF plugin. They will be reintroduced in future releases.
These features are:
  - Amplification (6, 12 db)
  - Frequency analyzer



Links:
---------------------------------------------------------------------------------------------
For more information about Oggplay, please see the webpage at
http://symbianoggplay.sourceforge.net/

For help and open discussion about OggPlay see under 'Public Forums' on
http://sourceforge.net/projects/symbianoggplay/


-the S60 Oggplay developers.

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