📄 http.h
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/** Get the name of the server. @return String name of the server. */ virtual PString GetServerName() const; /** Get the name space being used by the HTTP server socket. @return URL name space tree. */ PHTTPSpace & GetURLSpace() { return urlSpace; } /// Use a new URL name space for this HTTP socket. void SetURLSpace( const PHTTPSpace & space // New URL name space to use. ); /** Process commands, dispatching to the appropriate virtual function. This is used when the socket is acting as a server. @return TRUE if the request specified persistant mode and the request version allows it, FALSE if the socket closed, timed out, the protocol does not allow persistant mode, or the client did not request it timed out */ virtual BOOL ProcessCommand(); /** Handle a GET command from a client. The default implementation looks up the URL in the name space declared by the #PHTTPSpace# class tree and despatches to the #PHTTPResource# object contained therein. @return TRUE if the connection may persist, FALSE if the connection must close If there is no ContentLength field in the response, this value must be FALSE for correct operation. */ virtual BOOL OnGET( const PURL & url, // Universal Resource Locator for document. const PMIMEInfo & info, // Extra MIME information in command. const PHTTPConnectionInfo & conInfo ); /** Handle a HEAD command from a client. The default implemetation looks up the URL in the name space declared by the #PHTTPSpace# class tree and despatches to the #PHTTPResource# object contained therein. @return TRUE if the connection may persist, FALSE if the connection must close If there is no ContentLength field in the response, this value must be FALSE for correct operation. */ virtual BOOL OnHEAD( const PURL & url, // Universal Resource Locator for document. const PMIMEInfo & info, // Extra MIME information in command. const PHTTPConnectionInfo & conInfo ); /** Handle a POST command from a client. The default implementation looks up the URL in the name space declared by the #PHTTPSpace# class tree and despatches to the #PHTTPResource# object contained therein. @return TRUE if the connection may persist, FALSE if the connection must close If there is no ContentLength field in the response, this value must be FALSE for correct operation. */ virtual BOOL OnPOST( const PURL & url, // Universal Resource Locator for document. const PMIMEInfo & info, // Extra MIME information in command. const PStringToString & data, // Variables provided in the POST data. const PHTTPConnectionInfo & conInfo ); /** Handle a proxy command request from a client. This will only get called if the request was not for this particular server. If it was a proxy request for this server (host and port number) then the appropriate #OnGET()#, #OnHEAD()# or #OnPOST()# command is called. The default implementation returns OnError(BadGateway). @return TRUE if the connection may persist, FALSE if the connection must close If there is no ContentLength field in the response, this value must be FALSE for correct operation. */ virtual BOOL OnProxy( const PHTTPConnectionInfo & conInfo ); /** Read the entity body associated with a HTTP request, and close the socket if not a persistant connection. @return The entity body of the command */ virtual PString ReadEntityBody(); /** Handle an unknown command. @return TRUE if the connection may persist, FALSE if the connection must close */ virtual BOOL OnUnknown( const PCaselessString & command, // Complete command line received. const PHTTPConnectionInfo & connectInfo ); /** Write a command reply back to the client, and construct some of the outgoing MIME fields. The MIME fields are not sent. The <CODE>bodySize</CODE> parameter determines the size of the entity body associated with the response. If <CODE>bodySize</CODE> is >= 0, then a ContentLength field will be added to the outgoing MIME headers if one does not already exist. If <CODE>bodySize</CODE> is < 0, then it is assumed that the size of the entity body is unknown, or has already been added, and no ContentLength field will be constructed. If the version of the request is less than 1.0, then this function does nothing. @return TRUE if requires v1.1 chunked transfer encoding. */ BOOL StartResponse( StatusCode code, // Status code for the response. PMIMEInfo & headers, // MIME variables included in response. long bodySize // Size of the rest of the response. ); /** Write an error response for the specified code. Depending on the <CODE>code</CODE> parameter this function will also send a HTML version of the status code for display on the remote client viewer. @return TRUE if the connection may persist, FALSE if the connection must close */ virtual BOOL OnError( StatusCode code, // Status code for the error response. const PCaselessString & extra, // Extra information included in the response. const PHTTPConnectionInfo & connectInfo ); /** Set the default mime info */ void SetDefaultMIMEInfo( PMIMEInfo & info, // Extra MIME information in command. const PHTTPConnectionInfo & connectInfo ); /**Get the connection info for this connection. */ PHTTPConnectionInfo & GetConnectionInfo() { return connectInfo; } protected: void Construct(); PHTTPSpace urlSpace; PHTTPConnectionInfo connectInfo; unsigned transactionCount; PTimeInterval nextTimeout;};//////////////////////////////////////////////////////////////////////////////// PHTTPRequest/** This object describes a HyperText Transport Protocol request. An individual request is passed to handler functions on #PHTTPResource# descendant classes. */class PHTTPRequest : public PObject{ PCLASSINFO(PHTTPRequest, PObject) public: PHTTPRequest( const PURL & url, // Universal Resource Locator for document. const PMIMEInfo & inMIME, // Extra MIME information in command. const PMultipartFormInfoArray & multipartFormInfo, // multipart form information (if any) PHTTPServer & server // Server channel that request initiated on ); PHTTPServer & server; // Server channel that request initiated on const PURL & url; // Universal Resource Locator for document. const PMIMEInfo & inMIME; // Extra MIME information in command. const PMultipartFormInfoArray & multipartFormInfo; // multipart form information, if any PHTTP::StatusCode code; // Status code for OnError() reply. PMIMEInfo outMIME; // MIME information used in reply. PString entityBody; // original entity body (POST only) PINDEX contentSize; // Size of the body of the resource data. PIPSocket::Address origin; // IP address of origin host for request PIPSocket::Address localAddr; // IP address of local interface for request WORD localPort; // Port number of local server for request};//////////////////////////////////////////////////////////////////////////////// PHTTPAuthority/** This abstract class describes the authorisation mechanism for a Universal Resource Locator. */class PHTTPAuthority : public PObject{ PCLASSINFO(PHTTPAuthority, PObject) public: // New functions for class. /** Get the realm or name space for the user authorisation name and password as required by the basic authorisation system of HTTP/1.0. @return String for the authorisation realm name. */ virtual PString GetRealm( const PHTTPRequest & request // Request information. ) const = 0; /** Validate the user and password provided by the remote HTTP client for the realm specified by the class instance. @return TRUE if the user and password are authorised in the realm. */ virtual BOOL Validate( const PHTTPRequest & request, // Request information. const PString & authInfo // Authority information string. ) const = 0; /** Determine if the authirisation is to be applied. This could be used to distinguish between net requiring authorisation and requiring autorisation but having no password. The default behaviour is to return TRUE. @return TRUE if the authorisation in the realm is to be applied. */ virtual BOOL IsActive() const; protected: static void DecodeBasicAuthority( const PString & authInfo, // Authority information string. PString & username, // User name decoded from authInfo PString & password // Password decoded from authInfo );};//////////////////////////////////////////////////////////////////////////////// PHTTPSimpleAuth/** This class describes the simplest authorisation mechanism for a Universal Resource Locator, a fixed realm, username and password. */class PHTTPSimpleAuth : public PHTTPAuthority{ PCLASSINFO(PHTTPSimpleAuth, PHTTPAuthority) public: PHTTPSimpleAuth( const PString & realm, // Name space for the username and password. const PString & username, // Username that this object wiull authorise. const PString & password // Password for the above username. ); // Construct the simple authorisation structure. // Overrides from class PObject. /** Create a copy of the class on the heap. This is used by the #PHTTPResource# classes for maintaining authorisation to resources. @return pointer to new copy of the class instance. */ virtual PObject * Clone() const; // Overrides from class PHTTPAuthority. /** Get the realm or name space for the user authorisation name and password as required by the basic authorisation system of HTTP/1.0. @return String for the authorisation realm name. */ virtual PString GetRealm( const PHTTPRequest & request // Request information. ) const; /** Validate the user and password provided by the remote HTTP client for the realm specified by the class instance. @return TRUE if the user and password are authorised in the realm. */ virtual BOOL Validate( const PHTTPRequest & request, // Request information. const PString & authInfo // Authority information string. ) const; /** Determine if the authirisation is to be applied. This could be used to distinguish between net requiring authorisation and requiring autorisation but having no password. The default behaviour is to return TRUE. @return TRUE if the authorisation in the realm is to be applied. */ virtual BOOL IsActive() const; /** Get the user name allocated to this simple authorisation. @return String for the authorisation user name. */ const PString & GetUserName() const { return username; } /** Get the password allocated to this simple authorisation. @return String for the authorisation password. */ const PString & GetPassword() const { return password; } protected: PString realm; PString username; PString password;};//////////////////////////////////////////////////////////////////////////////// PHTTPMultiSimpAuth/** This class describes the simple authorisation mechanism for a Universal Resource Locator, a fixed realm, multiple usernames and passwords. */class PHTTPMultiSimpAuth : public PHTTPAuthority{ PCLASSINFO(PHTTPMultiSimpAuth, PHTTPAuthority) public: PHTTPMultiSimpAuth( const PString & realm // Name space for the username and password. ); PHTTPMultiSimpAuth( const PString & realm, // Name space for the usernames. const PStringToString & userList // List of usernames and passwords. ); // Construct the simple authorisation structure. // Overrides from class PObject. /** Create a copy of the class on the heap. This is used by the #PHTTPResource# classes for maintaining authorisation to resources. @return pointer to new copy of the class instance. */ virtual PObject * Clone() const;
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