dict.h

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      : PAbstractSet(dummy, c) \      { reference->deleteObjects = c->reference->deleteObjects; } \  public: \    inline cls(BOOL initialDeleteObjects = FALSE) \      : PAbstractSet() { AllowDeleteObjects(initialDeleteObjects); } \    virtual PObject * Clone() const \      { return PNEW cls(0, this); } \    inline void Include(const PObject * key) \      { Append((PObject *)key); } \    inline void Exclude(const PObject * key) \      { Remove(key); } \    inline BOOL operator[](const K & key) const \        { return AbstractContains(key); } \    inline BOOL Contains(const K & key) const \        { return AbstractContains(key); } \    virtual const K & GetKeyAt(PINDEX index) const \      { return (const K &)AbstractGetKeyAt(index); } \  }#define PDECLARE_SET(cls, K, initDelObj) \ PSET(cls##_PTemplate, K); \ PDECLARE_CLASS(cls, cls##_PTemplate) \  protected: \    inline cls(int dummy, const cls * c) \      : cls##_PTemplate(dummy, c) { } \  public: \    inline cls(BOOL initialDeleteObjects = initDelObj) \      : cls##_PTemplate() { AllowDeleteObjects(initialDeleteObjects); } \    virtual PObject * Clone() const \      { return PNEW cls(0, this); } \#endif  // PHAS_TEMPLATESPSET(POrdinalSet, POrdinalKey);///////////////////////////////////////////////////////////////////////////////**An abstract dictionary container.*/class PAbstractDictionary : public PHashTable{  PCLASSINFO(PAbstractDictionary, PHashTable);  public:  /**@name Construction */  //@{    /**Create a new, empty, dictionary.       Note that by default, objects placed into the dictionary will be deleted       when removed or when all references to the dictionary are destroyed.     */    PINLINE PAbstractDictionary();  //@}  /**@name Overrides from class PObject */  //@{    /**Output the contents of the object to the stream. The exact output is       dependent on the exact semantics of the descendent class. This is       primarily used by the standard ##operator<<## function.       The default behaviour is to print the class name.     */    virtual void PrintOn(      ostream &strm   /// Stream to print the object into.    ) const;  //@}  /**@name Overrides from class PCollection */  //@{    /**Insert a new object into the dictionary. The semantics of this function       is different from that of the #PCollection# class. This function is       exactly equivalent to the SetAt() function that sets a data value at       the key value location.       @return       Always zero.     */    virtual PINDEX Insert(      const PObject & key,   /// Object value to use as the key.      PObject * obj          /// New object to place into the collection.    );    /**Insert a new object at the specified index. The index is as is used in       the #GetKeyAt()# function.       @return       #index# parameter.     */    virtual PINDEX InsertAt(      PINDEX index,   /// Index position in collection to place the object.      PObject * obj   /// New object to place into the collection.    );    /**Remove an object at the specified index. The index is as is used in       the #GetKeyAt()# function. The returned pointer is then removed using       the #SetAt()# function to set that key value to NULL. If the       #AllowDeleteObjects# option is set then the object is also       deleted.       @return       pointer to the object being removed, or NULL if it was deleted.     */    virtual PObject * RemoveAt(      PINDEX index   /// Index position in collection to place the object.    );    /**Set the object at the specified index to the new value. The index is       as is used in the #GetKeyAt()# function. This will overwrite the       existing entry. If the AllowDeleteObjects option is set then the old       object is also deleted.       @return       TRUE if the object was successfully added.     */    virtual BOOL SetAt(      PINDEX index,   /// Index position in collection to set.      PObject * val   /// New value to place into the collection.    );    /**Get the object at the specified index position. The index is as is       used in the #GetKeyAt()# function. If the index was not in the       collection then NULL is returned.       @return       pointer to object at the specified index.     */    virtual PObject * GetAt(      PINDEX index  /// Index position in the collection of the object.    ) const;    /**Search the collection for the specific instance of the object. The       object pointers are compared, not the values. The hash table is used       to locate the entry.       Note that that will require value comparisons to be made to find the       equivalent entry and then a final check is made with the pointers to       see if they are the same instance.       @return       ordinal index position of the object, or P_MAX_INDEX.     */    virtual PINDEX GetObjectsIndex(      const PObject * obj  /// Object to find.    ) const;    /**Search the collection for the specified value of the object. The object       values are compared, not the pointers.  So the objects in the       collection must correctly implement the #PObject::Compare()#       function. The hash table is used to locate the entry.       @return       ordinal index position of the object, or P_MAX_INDEX.     */    virtual PINDEX GetValuesIndex(      const PObject & obj  /// Object to find value of.    ) const;  //@}  /**@name New functions for class */  //@{    /**Set the data at the specified ordinal index position in the dictionary.       The ordinal position in the dictionary is determined by the hash values       of the keys and the order of insertion.       @return       TRUE if the new object could be placed into the dictionary.     */    virtual BOOL SetDataAt(      PINDEX index,   /// Ordinal index in the dictionary.      PObject * obj   /// New object to put into the dictionary.    );    /**Add a new object to the collection. If the objects value is already in       the dictionary then the object is overrides the previous value. If the       AllowDeleteObjects option is set then the old object is also deleted.       The object is placed in the an ordinal position dependent on the keys       hash function. Subsequent searches use the has function to speed access       to the data item.       @return       TRUE if the object was successfully added.     */    virtual BOOL AbstractSetAt(      const PObject & key,  /// Key for position in dictionary to add object.      PObject * obj         /// New object to put into the dictionary.    );    /**Get the object at the specified key position. If the key was not in the       collection then this function asserts.       This function is primarily for use by the #operator[]# function is       descendent template classes.       @return       reference to object at the specified key.     */    virtual PObject & GetRefAt(      const PObject & key   /// Key for position in dictionary to get object.    ) const;    /**Get the object at the specified key position. If the key was not in the       collection then NULL is returned.       @return       pointer to object at the specified key.     */    virtual PObject * AbstractGetAt(      const PObject & key   /// Key for position in dictionary to get object.    ) const;  //@}  protected:    PINLINE PAbstractDictionary(int dummy, const PAbstractDictionary * c);  private:    virtual PINDEX Append(      PObject * obj   // New object to place into the collection.    );    /* This function is meaningless and will assert.       @return       Always zero.     */    virtual BOOL Remove(      const PObject * obj   // Existing object to remove from the collection.    );    /* Remove the object from the collection. If the AllowDeleteObjects option       is set then the object is also deleted.       Note that the comparison for searching for the object in collection is       made by pointer, not by value. Thus the parameter must point to the       same instance of the object that is in the collection.       @return       TRUE if the object was in the collection.     */};#ifdef PHAS_TEMPLATES/**This template class maps the PAbstractDictionary to a specific key and data   types. The functions in this class primarily do all the appropriate casting   of types.   Note that if templates are not used the #PDECLARE_DICTIONARY# macro   will simulate the template instantiation. */template <class K, class D> class PDictionary : public PAbstractDictionary{  PCLASSINFO(PDictionary, PAbstractDictionary);  public:  /**@name Construction */  //@{    /**Create a new, empty, dictionary.       Note that by default, objects placed into the dictionary will be       deleted when removed or when all references to the dictionary are       destroyed.     */    PDictionary()      : PAbstractDictionary() { }  //@}  /**@name Overrides from class PObject */  //@{    /**Make a complete duplicate of the dictionary. Note that all objects in       the array are also cloned, so this will make a complete copy of the       dictionary.     */    virtual PObject * Clone() const      { return PNEW PDictionary(0, this); }  //@}  /**@name New functions for class */  //@{    /**Get the object contained in the dictionary at the #key#       position. The hash table is used to locate the data quickly via the       hash function provided by the #key#.       The last key/data pair is remembered by the class so that subseqent       access is very fast.       @return       reference to the object indexed by the key.     */    D & operator[](      const K & key   /// Key to look for in the dictionary.    ) const      { return (D &)GetRefAt(key); }    /**Determine if the value of the object is contained in the hash table. The       object values are compared, not the pointers.  So the objects in the       collection must correctly implement the #PObject::Compare()#       function. The hash table is used to locate the entry.       @return       TRUE if the object value is in the dictionary.     */    BOOL Contains(      const K & key   /// Key to look for in the dictionary.    ) const { return AbstractContains(key); }    /**Remove an object at the specified key. The returned pointer is then       removed using the #SetAt()# function to set that key value to       NULL. If the #AllowDeleteObjects# option is set then the       object is also deleted.       @return       pointer to the object being removed, or NULL if the key was not        present in the dictionary. If the dictionary is set to delete objects       upon removal, the value -1 is returned if the key existed prior to removal       rather than returning an illegal pointer     */    virtual D * RemoveAt(      const K & key   /// Key for position in dictionary to get object.    ) {        D * obj = GetAt(key); AbstractSetAt(key, NULL);         return reference->deleteObjects ? (obj ? (D *)-1 : NULL) : obj;      }    /**Add a new object to the collection. If the objects value is already in       the dictionary then the object is overrides the previous value. If the       AllowDeleteObjects option is set then the old object is also deleted.       The object is placed in the an ordinal position dependent on the keys       hash function. Subsequent searches use the has function to speed access       to the data item.       @return       TRUE if the object was successfully added.     */    virtual BOOL SetAt(      const K & key,  // Key for position in dictionary to add object.      D * obj         // New object to put into the dictionary.    ) { return AbstractSetAt(key, obj); }    /**Get the object at the specified key position. If the key was not in the       collection then NULL is returned.       @return       pointer to object at the specified key.     */    virtual D * GetAt(      const K & key   // Key for position in dictionary to get object.    ) const { return (D *)AbstractGetAt(key); }    /**Get the key in the dictionary at the ordinal index position.           The ordinal position in the dictionary is determined by the hash values       of the keys and the order of insertion.

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