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📄 ios.h

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//// (c) 2000 Yuriy Govitovskiy,// for Openh323, www.Openh323.org//// Windows CE Port//   // ios.h - definitions/declarations for the ios class.//// [Microsoft]// [AT&T C++]//// [Public]#ifdef  __cplusplus#ifndef _INC_IOS#define _INC_IOS#ifndef NULL#define NULL    0#endif#ifndef EOF#define EOF     (-1)#endifclass streambuf;class ostream;class ios {public:    enum io_state {  goodbit = 0x00,                     eofbit  = 0x01,                     failbit = 0x02,                     badbit  = 0x04 };    enum open_mode { in        = 0x01,                     out       = 0x02,                     ate       = 0x04,                     app       = 0x08,                     trunc     = 0x10,                     nocreate  = 0x20,                     noreplace = 0x40,                     binary    = 0x80 };    enum seek_dir { beg=0, cur=1, end=2 };    enum {  skipws     = 0x0001,            left       = 0x0002,            right      = 0x0004,            internal   = 0x0008,            dec        = 0x0010,            oct        = 0x0020,            hex        = 0x0040,            showbase   = 0x0080,            showpoint  = 0x0100,            uppercase  = 0x0200,            showpos    = 0x0400,            scientific = 0x0800,            fixed      = 0x1000,            unitbuf    = 0x2000,            stdio      = 0x4000                                 };    static const long basefield;        // dec | oct | hex    static const long adjustfield;      // left | right | internal    static const long floatfield;       // scientific | fixed    ios(streambuf*);                    // differs from ANSI    virtual ~ios();    inline long flags() const;    inline long flags(long _l);    inline long setf(long _f,long _m);    inline long setf(long _l);    inline long unsetf(long _l);    inline int width() const;    inline int width(int _i);    inline ostream* tie(ostream* _os);    inline ostream* tie() const;    inline char fill() const;    inline char fill(char _c);    inline int precision(int _i);    inline int precision() const;    inline int rdstate() const;    inline void clear(int _i = 0);//  inline operator void*() const;    operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; }    inline int operator!() const;    inline int  good() const;    inline int  eof() const;    inline int  fail() const;    inline int  bad() const;    inline streambuf* rdbuf() const;    inline long & iword(int) const;    inline void * & pword(int) const;    static long bitalloc();    static int xalloc();    static void sync_with_stdio();    void lock() { }    void unlock() { }    void lockbuf() { }    void unlockbuf() { }protected:    ios();    ios(const ios&);                    // treat as private    ios& operator=(const ios&);    void init(streambuf*);    enum { skipping, tied };    streambuf*  bp;    int     state;    int     ispecial;                   // not used    int     ospecial;                   // not used    int     isfx_special;               // not used    int     osfx_special;               // not used    int     x_delbuf;                   // if set, rdbuf() deleted by ~ios    ostream* x_tie;    long    x_flags;    int     x_precision;    char    x_fill;    int     x_width;    static void (*stdioflush)();        // not used    static void lockc() { }    static void unlockc() { }public:    int delbuf() const { return x_delbuf; }    void    delbuf(int _i) { x_delbuf = _i; }private:    static long x_maxbit;    static int x_curindex;    static int sunk_with_stdio;         // make sure sync_with done only once    static long * x_statebuf;  // used by xalloc()};#include <streamb.h>inline ios& dec(ios& _strm) { _strm.setf(ios::dec,ios::basefield); return _strm; }inline ios& hex(ios& _strm) { _strm.setf(ios::hex,ios::basefield); return _strm; }inline ios& oct(ios& _strm) { _strm.setf(ios::oct,ios::basefield); return _strm; }inline long ios::flags() const { return x_flags; }inline long ios::flags(long _l){ long _lO; _lO = x_flags; x_flags = _l; return _lO; }inline long ios::setf(long _l,long _m){ long _lO; lock(); _lO = x_flags; x_flags = (_l&_m) | (x_flags&(~_m)); unlock(); return _lO; }inline long ios::setf(long _l){ long _lO; lock(); _lO = x_flags; x_flags |= _l; unlock(); return _lO; }inline long ios::unsetf(long _l){ long _lO; lock(); _lO = x_flags; x_flags &= (~_l); unlock(); return _lO; }inline int ios::width() const { return x_width; }inline int ios::width(int _i){ int _iO; _iO = (int)x_width; x_width = _i; return _iO; }inline ostream* ios::tie(ostream* _os){ ostream* _osO; _osO = x_tie; x_tie = _os; return _osO; }inline ostream* ios::tie() const { return x_tie; }inline char ios::fill() const { return x_fill; }inline char ios::fill(char _c){ char _cO; _cO = x_fill; x_fill = _c; return _cO; }inline int ios::precision(int _i){ int _iO; _iO = (int)x_precision; x_precision = _i; return _iO; }inline int ios::precision() const { return x_precision; }inline int ios::rdstate() const { return state; }// inline ios::operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; }inline int ios::operator!() const { return state&(badbit|failbit); }inline int  ios::bad() const { return state & badbit; }inline void ios::clear(int _i){ lock(); state = _i; unlock(); }inline int  ios::eof() const { return state & eofbit; }inline int  ios::fail() const { return state & (badbit | failbit); }inline int  ios::good() const { return state == 0; }inline streambuf* ios::rdbuf() const { return bp; }inline long & ios::iword(int _i) const { return x_statebuf[_i] ; }inline void * & ios::pword(int _i) const { return (void * &)x_statebuf[_i]; }#endif  // _INC_IOS#endif  /* __cplusplus */

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