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📄 vconvert.h

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/* * vconvert.h * * Classes to support streaming video input (grabbing) and output. * * Portable Windows Library * * Copyright (c) 1993-2000 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Portable Windows Library. * * The Initial Developer of the Original Code is Equivalence Pty. Ltd. * * Contributor(s): Derek Smithies (derek@indranet.co.nz) *		   Thorsten Westheider (thorsten.westheider@teleos-web.de) *                 Mark Cooke (mpc@star.sr.bham.ac.uk) * * $Log: vconvert.h,v $ * Revision 1.14  2005/08/09 09:08:09  rjongbloed * Merged new video code from branch back to the trunk. * * Revision 1.13.14.1  2005/07/17 09:27:04  rjongbloed * Major revisions of the PWLib video subsystem including: *   removal of F suffix on colour formats for vertical flipping, all done with existing bool *   working through use of RGB and BGR formats so now consistent *   cleaning up the plug in system to use virtuals instead of pointers to functions. *   rewrite of SDL to be a plug in compatible video output device. *   extensive enhancement of video test program * * Revision 1.13  2003/03/17 07:44:20  robertj * Removed redundant toggle function. * * Revision 1.12  2002/09/16 01:08:59  robertj * Added #define so can select if #pragma interface/implementation is used on *   platform basis (eg MacOS) rather than compiler, thanks Robert Monaghan. * * Revision 1.11  2002/01/04 04:11:45  dereks * Add video flip code from Walter Whitlock, which flips code at the grabber. * * Revision 1.10  2001/11/28 04:41:28  robertj * Added synonym colour class for equivalent colour format strings. * Allowed for setting ancestor classes in PCOLOUR_CONVERTER() macro. * * Revision 1.9  2001/05/14 05:10:38  robertj * Fixed problems with video colour converters registration, could not rely *   on static PList being initialised before all registration instances. * * Revision 1.8  2001/03/20 02:21:57  robertj * More enhancements from Mark Cooke * * Revision 1.7  2001/03/08 23:36:02  robertj * Added backward compatibility SetFrameSize() function. * Added internal SimpleConvert() function for same type converters. * Fixed some documentation. * * Revision 1.6  2001/03/08 08:31:34  robertj * Numerous enhancements to the video grabbing code including resizing *   infrastructure to converters. Thanks a LOT, Mark Cooke. * * Revision 1.5  2001/03/07 01:42:59  dereks * miscellaneous video fixes. Works on linux now. Add debug statements * (at PTRACE level of 1) * * Revision 1.4  2001/03/03 23:25:07  robertj * Fixed use of video conversion function, returning bytes in destination frame. * * Revision 1.3  2001/03/03 05:06:31  robertj * Major upgrade of video conversion and grabbing classes. * * Revision 1.2  2000/12/19 23:58:14  robertj * Fixed MSVC compatibility issues. * * Revision 1.1  2000/12/19 22:20:26  dereks * Add video channel classes to connect to the PwLib PVideoInputDevice class. * Add PFakeVideoInput class to generate test images for video. * * */#define _PCONVERT#ifdef P_USE_PRAGMA#pragma interface#endifclass PColourConverter;/**This class registers a colour conversion class.   There should be one and one only instance of this class for each pair of   srcColurFormat and dstColourFormat strings. Use the   PCOLOUR_CONVERTER_REGISTRATION macro to do this. */class PColourConverterRegistration : public PCaselessString{    PCLASSINFO(PColourConverterRegistration, PCaselessString);  public:    PColourConverterRegistration(      const PString & srcColourFormat,  /// Name of source colour format      const PString & destColourFormat  /// Name of destination colour format    );    virtual PColourConverter * Create(      unsigned width,   /// Width of frame      unsigned height   /// Height of frame    ) const = 0;  protected:    PColourConverterRegistration * link;  friend class PColourConverter;};/**This class defines a means to convert an image from one colour format to another.   It is an ancestor class for the individual formatting functions. */class PColourConverter : public PObject{    PCLASSINFO(PColourConverter, PObject);  public:    /**Create a new converter.      */    PColourConverter(      const PString & srcColourFormat,  /// Name of source colour format      const PString & dstColourFormat,  /// Name of destination colour format      unsigned width,   /// Width of frame      unsigned height   /// Height of frame    );    /**Get the video conversion vertical flip state     */    BOOL GetVFlipState()       { return verticalFlip; }        /**Set the video conversion vertical flip state     */    void SetVFlipState(BOOL vFlipState)       { verticalFlip = vFlipState; }        /**Set the frame size to be used.       Default behaviour calls SetSrcFrameSize() and SetDstFrameSize().    */    virtual BOOL SetFrameSize(      unsigned width,   /// New width of frame      unsigned height   /// New height of frame    );    /**Set the source frame size to be used.       Default behaviour sets the srcFrameWidth and srcFrameHeight variables and       recalculates the frame buffer size in bytes then returns TRUE if the size       was calculated correctly.    */    virtual BOOL SetSrcFrameSize(      unsigned width,   /// New width of frame      unsigned height   /// New height of frame    );    /**Set the destination frame size to be used.       Default behaviour sets the dstFrameWidth and dstFrameHeight variables,       and the scale / crop preference. It then recalculates the frame buffer       size in bytes then returns TRUE if the size was calculated correctly.    */    virtual BOOL SetDstFrameSize(      unsigned width,   /// New width of target frame      unsigned height,  /// New height of target frame      BOOL     bScale   /// TRUE if scaling is preferred over crop    );    /**Get the source colour format.      */    const PString & GetSrcColourFormat() { return srcColourFormat; }    /**Get the destination colour format.      */    const PString & GetDstColourFormat() { return dstColourFormat; }    /**Get the maximum frame size in bytes for source frames.       Note a particular device may be able to provide variable length       frames (eg motion JPEG) so will be the maximum size of all frames.      */    PINDEX GetMaxSrcFrameBytes() { return srcFrameBytes; }    /**Get the maximum frame size in bytes for destination frames.       Note a particular device may be able to provide variable length       frames (eg motion JPEG) so will be the maximum size of all frames.      */    PINDEX GetMaxDstFrameBytes() { return dstFrameBytes; }    /**Convert from one colour format to another.       This version will copy the data from one frame buffer to another.       An implementation of this function should allow for the case of       where srcFrameBuffer and dstFrameBuffer are the same, if the conversion       algorithm allows for that to occur without an intermediate frame store.       The function should return FALSE if srcFrameBuffer and dstFrameBuffer       are the same and that form pf conversion is not allowed    */    virtual BOOL Convert(      const BYTE * srcFrameBuffer,  /// Frame store for source pixels      BYTE * dstFrameBuffer,        /// Frame store for destination pixels      PINDEX * bytesReturned = NULL /// Bytes written to dstFrameBuffer    ) = 0;    /**Convert from one colour format to another.       This version will copy the data from one frame buffer to the same frame       buffer. Not all conversions can do this so an intermediate store and       copy may be required. If the noIntermediateFrame parameter is TRUE       and the conversion cannot be done in place then the function returns       FALSE. If the in place conversion can be done then that parameter is       ignored.       Note that the frame should be large enough to take the destination       pixels.       Default behaviour calls Convert() from the frameBuffer to itself, and       if that returns FALSE then calls it again (provided noIntermediateFrame       is FALSE) using an intermediate store, copying the intermediate store       back to the original frame store.    */    virtual BOOL ConvertInPlace(      BYTE * frameBuffer,               /// Frame buffer to translate data      PINDEX * bytesReturned = NULL,    /// Bytes written to frameBuffer      BOOL noIntermediateFrame = FALSE  /// Flag to use intermediate store    );    /**Create an instance of a colour conversion function.       Returns NULL if there is no registered colour converter between the two       named formats.      */    static PColourConverter * Create(      const PString & srcColourFormat,  /// Name of source colour format      const PString & dstColourFormat,  /// Name of destination colour format      unsigned width,   /// Width of frame (used for both src and dst)      unsigned height   /// Height of frame (used for both src and dst)    );    /**Get the output frame size.      */    BOOL GetDstFrameSize(      unsigned & width, /// Width of destination frame      unsigned & height /// Height of destination frame    ) const;    /**Get the input frame size.      */    BOOL GetSrcFrameSize(      unsigned & width, /// Width of source frame      unsigned & height /// Height of source frame    ) const;  protected:    PString  srcColourFormat;    PString  dstColourFormat;    unsigned srcFrameWidth;    unsigned srcFrameHeight;    unsigned srcFrameBytes;    unsigned dstFrameBytes;    // Needed for resizing    unsigned dstFrameWidth;    unsigned dstFrameHeight;    BOOL     scaleNotCrop;         BOOL     verticalFlip;    PBYTEArray intermediateFrameStore;  friend class PColourConverterRegistration;};/**Declare a colour converter class with Convert() function.   This should only be used once and at the global scope level for each   converter. It declares everything needs so only the body of the Convert()   function need be added.  */#define PCOLOUR_CONVERTER2(cls,ancestor,src,dst) \class cls : public ancestor { \  public: \  cls(const PString & srcFmt, const PString & dstFmt, unsigned w, unsigned h) \    : ancestor(srcFmt, dstFmt, w, h) { } \  virtual BOOL Convert(const BYTE *, BYTE *, PINDEX * = NULL); \}; \static class cls##_Registration : public PColourConverterRegistration { \  public: \  cls##_Registration() \    : PColourConverterRegistration(src,dst) { } \  virtual PColourConverter * Create(unsigned w, unsigned h) const; \} p_##cls##_registration_instance; \PColourConverter * cls##_Registration::Create(unsigned w, unsigned h) const \  { PINDEX tab = Find('\t'); return new cls(Left(tab), Mid(tab+1), w, h); } \BOOL cls::Convert(const BYTE *srcFrameBuffer, BYTE *dstFrameBuffer, PINDEX * bytesReturned)/**Declare a colour converter class with Convert() function.   This should only be used once and at the global scope level for each   converter. It declares everything needs so only the body of the Convert()   function need be added.  */#define PCOLOUR_CONVERTER(cls,src,dst) \        PCOLOUR_CONVERTER2(cls,PColourConverter,src,dst)/**Define synonym colour format converter.   This is a class that defines for which no conversion is required between   the specified colour format names.  */class PSynonymColour : public PColourConverter {  public:    PSynonymColour(      const PString & srcFmt,      const PString & dstFmt,      unsigned w, unsigned h    ) : PColourConverter(srcFmt, dstFmt, w, h) { }    virtual BOOL Convert(const BYTE *, BYTE *, PINDEX * = NULL);};/**Define synonym colour format registration.   This is a class that defines for which no conversion is required between   the specified colour format names.  */class PSynonymColourRegistration : public PColourConverterRegistration {  public:    PSynonymColourRegistration(      const char * srcFmt,      const char * dstFmt    );    virtual PColourConverter * Create(unsigned w, unsigned h) const;};/**Define synonym colour format.   This is a class that defines for which no conversion is required between   the specified colour format names.  */#define PSYNONYM_COLOUR_CONVERTER(from,to) \  static PSynonymColourRegistration p_##from##_##to##_registration_instance(#from,#to)// End of file ///////////////////////////////////////////////////////////////

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