📄 debug.h
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#if !defined(AFX_DEBUG_H__22F027AE_345E_11D2_A1BE_444553540000__INCLUDED_)#define AFX_DEBUG_H__22F027AE_345E_11D2_A1BE_444553540000__INCLUDED_/////////////////////////////////////////////////////////////////////////////// Diagnostic support#ifdef _PSEUDO_DEBUG#undef TRACE#undef VERIFY#undef ASSERT#undef THIS_FILE#undef TRACE0#undef TRACE1#undef TRACE2#undef TRACE3// Note: file names are still ANSI strings (filenames rarely need UNICODE)BOOL AssertFailedLine(LPCSTR lpszFileName, int nLine);void Trace(LPCTSTR lpszFormat, ...);// by default, debug break is asm int 3, or a call to DebugBreak, or nothing#if defined(_M_IX86)#define CustomDebugBreak() _asm { int 3 }#else#define CustomDebugBreak() DebugBreak()#endif#define TRACE ::Trace#define THIS_FILE __FILE__#define ASSERT(f) \ do \ { \ if (!(f) && AssertFailedLine(THIS_FILE, __LINE__)) \ CustomDebugBreak(); \ } while (0) \#define VERIFY(f) ASSERT(f)// The following trace macros are provided for backward compatiblity// (they also take a fixed number of parameters which provides// some amount of extra error checking)#define TRACE0(sz) ::Trace(_T(sz))#define TRACE1(sz, p1) ::Trace(_T(sz), p1)#define TRACE2(sz, p1, p2) ::Trace(_T(sz), p1, p2)#define TRACE3(sz, p1, p2, p3) ::Trace(_T(sz), p1, p2, p3)#endif // !_PSEUDO_DEBUG//{{AFX_INSERT_LOCATION}}// Microsoft Developer Studio will insert additional declarations immediately before the previous line.#endif // !defined(AFX_DEBUG_H__22F027AE_345E_11D2_A1BE_444553540000__INCLUDED_)
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