📄 specfiledlg.h
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#ifndef __SPECFILEDLG_H__
#define __SPECFILEDLG_H__
// SpecFileDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSpecialFileDialog dialog
class CSpecialFileDialog : public CFileDialog
{
public:
CString m_strFilename;
BOOL m_bDeleteAll;
// Construction
public:
CSpecialFileDialog(BOOL bOpenFileDialog, // TRUE for FileOpen, FALSE for FileSaveAs
LPCTSTR lpszDefExt = NULL,
LPCTSTR lpszFileName = NULL,
DWORD dwFlags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
LPCTSTR lpszFilter = NULL,
CWnd* pParentWnd = NULL);
// Dialog Data
//{{AFX_DATA(CSpecialFileDialog)
enum { IDD = IDD_FILESPECIAL };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSpecialFileDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSpecialFileDialog)
virtual BOOL OnInitDialog();
afx_msg void OnDelete();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // __SPECFILEDLG_H__
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