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📄 colorspace.c

📁 mpeg4代码,比较具体
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/***************************************************************************** * *  XVID MPEG-4 VIDEO CODEC *  - colorspace conversion module - * *  Copyright(C) 2002 Peter Ross <pross@xvid.org> *               2002 Michael Militzer <isibaar@xvid.org> * *  This file is part of XviD, a free MPEG-4 video encoder/decoder * *  XviD is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA * *  Under section 8 of the GNU General Public License, the copyright *  holders of XVID explicitly forbid distribution in the following *  countries: * *    - Japan *    - United States of America * *  Linking XviD statically or dynamically with other modules is making a *  combined work based on XviD.  Thus, the terms and conditions of the *  GNU General Public License cover the whole combination. * *  As a special exception, the copyright holders of XviD give you *  permission to link XviD with independent modules that communicate with *  XviD solely through the VFW1.1 and DShow interfaces, regardless of the *  license terms of these independent modules, and to copy and distribute *  the resulting combined work under terms of your choice, provided that *  every copy of the combined work is accompanied by a complete copy of *  the source code of XviD (the version of XviD used to produce the *  combined work), being distributed under the terms of the GNU General *  Public License plus this exception.  An independent module is a module *  which is not derived from or based on XviD. * *  Note that people who make modified versions of XviD are not obligated *  to grant this special exception for their modified versions; it is *  their choice whether to do so.  The GNU General Public License gives *  permission to release a modified version without this exception; this *  exception also makes it possible to release a modified version which *  carries forward this exception. * * $Id: colorspace.c,v 1.7 2002/11/26 23:44:10 edgomez Exp $ * ****************************************************************************/#include <string.h>				/* memcpy */#include "colorspace.h"#include "../divx4.h"			/* DEC_PICTURE *//* function pointers *//* input */color_inputFuncPtr rgb555_to_yv12;color_inputFuncPtr rgb565_to_yv12;color_inputFuncPtr rgb24_to_yv12;color_inputFuncPtr rgb32_to_yv12;color_inputFuncPtr yuv_to_yv12;color_inputFuncPtr yuyv_to_yv12;color_inputFuncPtr uyvy_to_yv12;/* output */color_outputFuncPtr yv12_to_rgb555;color_outputFuncPtr yv12_to_rgb565;color_outputFuncPtr yv12_to_rgb24;color_outputFuncPtr yv12_to_rgb32;color_outputFuncPtr yv12_to_yuv;color_outputFuncPtr yv12_to_yuyv;color_outputFuncPtr yv12_to_uyvy;#define MIN(A,B)	((A)<(B)?(A):(B))#define MAX(A,B)	((A)>(B)?(A):(B))/*	rgb -> yuv def's	this following constants are "official spec"	Video Demystified" (ISBN 1-878707-09-4)	rgb<->yuv _is_ lossy, since most programs do the conversion differently			SCALEBITS/FIX taken from  ffmpeg*/#define Y_R_IN			0.257#define Y_G_IN			0.504#define Y_B_IN			0.098#define Y_ADD_IN		16#define U_R_IN			0.148#define U_G_IN			0.291#define U_B_IN			0.439#define U_ADD_IN		128#define V_R_IN			0.439#define V_G_IN			0.368#define V_B_IN			0.071#define V_ADD_IN		128#define SCALEBITS_IN	8#define FIX_IN(x)		((uint16_t) ((x) * (1L<<SCALEBITS_IN) + 0.5))int32_t RGB_Y_tab[256];int32_t B_U_tab[256];int32_t G_U_tab[256];int32_t G_V_tab[256];int32_t R_V_tab[256];/* rgb555 -> yuv 4:2:0 planar */voidrgb555_to_yv12_c(uint8_t * y_out,				 uint8_t * u_out,				 uint8_t * v_out,				 uint8_t * src,				 int width,				 int height,				 int y_stride){	int32_t src_stride = width * 2;	uint32_t y_dif = y_stride - width;	uint32_t uv_dif = (y_stride - width) / 2;	uint32_t x, y;	if (height < 0) {		height = -height;		src += (height - 1) * src_stride;		src_stride = -src_stride;	}	for (y = height / 2; y; y--) {		/* process one 2x2 block per iteration */		for (x = 0; x < (uint32_t) width; x += 2) {			int rgb, r, g, b, r4, g4, b4;			rgb = *(uint16_t *) (src + x * 2);			b4 = b = (rgb << 3) & 0xf8;			g4 = g = (rgb >> 2) & 0xf8;			r4 = r = (rgb >> 7) & 0xf8;			y_out[0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + src_stride);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 2) & 0xf8;			r4 += r = (rgb >> 7) & 0xf8;			y_out[y_stride] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + 2);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 2) & 0xf8;			r4 += r = (rgb >> 7) & 0xf8;			y_out[1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + src_stride + 2);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 2) & 0xf8;			r4 += r = (rgb >> 7) & 0xf8;			y_out[y_stride + 1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			*u_out++ =				(uint8_t) ((-FIX_IN(U_R_IN) * r4 - FIX_IN(U_G_IN) * g4 +							FIX_IN(U_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				U_ADD_IN;			*v_out++ =				(uint8_t) ((FIX_IN(V_R_IN) * r4 - FIX_IN(V_G_IN) * g4 -							FIX_IN(V_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				V_ADD_IN;			y_out += 2;		}		src += src_stride * 2;		y_out += y_dif + y_stride;		u_out += uv_dif;		v_out += uv_dif;	}}/* rgb565_to_yuv_c	NOTE:	identical to rgb555 except for shift/mask 			not tested */voidrgb565_to_yv12_c(uint8_t * y_out,				 uint8_t * u_out,				 uint8_t * v_out,				 uint8_t * src,				 int width,				 int height,				 int y_stride){	int32_t src_stride = width * 2;	uint32_t y_dif = y_stride - width;	uint32_t uv_dif = (y_stride - width) / 2;	uint32_t x, y;	if (height < 0) {		height = -height;		src += (height - 1) * src_stride;		src_stride = -src_stride;	}	for (y = height / 2; y; y--) {		/* process one 2x2 block per iteration */		for (x = 0; x < (uint32_t) width; x += 2) {			int rgb, r, g, b, r4, g4, b4;			rgb = *(uint16_t *) (src + x * 2);			b4 = b = (rgb << 3) & 0xf8;			g4 = g = (rgb >> 3) & 0xfc;			r4 = r = (rgb >> 8) & 0xf8;			y_out[0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + src_stride);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 3) & 0xfc;			r4 += r = (rgb >> 8) & 0xf8;			y_out[y_stride] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + 2);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 3) & 0xfc;			r4 += r = (rgb >> 8) & 0xf8;			y_out[1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			rgb = *(uint16_t *) (src + x * 2 + src_stride + 2);			b4 += b = (rgb << 3) & 0xf8;			g4 += g = (rgb >> 3) & 0xfc;			r4 += r = (rgb >> 8) & 0xf8;			y_out[y_stride + 1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			*u_out++ =				(uint8_t) ((-FIX_IN(U_R_IN) * r4 - FIX_IN(U_G_IN) * g4 +							FIX_IN(U_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				U_ADD_IN;			*v_out++ =				(uint8_t) ((FIX_IN(V_R_IN) * r4 - FIX_IN(V_G_IN) * g4 -							FIX_IN(V_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				V_ADD_IN;			y_out += 2;		}		src += src_stride * 2;		y_out += y_dif + y_stride;		u_out += uv_dif;		v_out += uv_dif;	}}/*	rgb24 -> yuv 4:2:0 planar 	NOTE: always flips.*/voidrgb24_to_yv12_c(uint8_t * y_out,				uint8_t * u_out,				uint8_t * v_out,				uint8_t * src,				int width,				int height,				int stride){	uint32_t width3 = (width << 1) + width;	/* width * 3 */	uint32_t src_dif = (width << 3) + width;	/* width3 * 3 */	uint32_t y_dif = (stride << 1) - width;	uint32_t uv_dif = (stride - width) >> 1;	uint32_t x, y;	src += (height - 2) * width3;	for (y = height >> 1; y; y--) {		for (x = width >> 1; x; x--) {			uint32_t r, g, b, r4, g4, b4;			b4 = b = src[0];			g4 = g = src[1];			r4 = r = src[2];			y_out[stride + 0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[3]);			g4 += (g = src[4]);			r4 += (r = src[5]);			y_out[stride + 1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[width3 + 0]);			g4 += (g = src[width3 + 1]);			r4 += (r = src[width3 + 2]);			y_out[0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[width3 + 3]);			g4 += (g = src[width3 + 4]);			r4 += (r = src[width3 + 5]);			y_out[1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			*u_out++ =				(uint8_t) ((-FIX_IN(U_R_IN) * r4 - FIX_IN(U_G_IN) * g4 +							FIX_IN(U_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				U_ADD_IN;			*v_out++ =				(uint8_t) ((FIX_IN(V_R_IN) * r4 - FIX_IN(V_G_IN) * g4 -							FIX_IN(V_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				V_ADD_IN;			src += 6;			y_out += 2;		}		src -= src_dif;		y_out += y_dif;		u_out += uv_dif;		v_out += uv_dif;	}}/*	rgb32 -> yuv 4:2:0 planar 	NOTE: always flips*/voidrgb32_to_yv12_c(uint8_t * y_out,				uint8_t * u_out,				uint8_t * v_out,				uint8_t * src,				int width,				int height,				int stride){	uint32_t width4 = (width << 2);	/* width * 4 */	uint32_t src_dif = 3 * width4;	uint32_t y_dif = (stride << 1) - width;	uint32_t uv_dif = (stride - width) >> 1;	uint32_t x, y;	src += (height - 2) * width4;	for (y = height >> 1; y; y--) {		for (x = width >> 1; x; x--) {			uint32_t r, g, b, r4, g4, b4;			b4 = b = src[0];			g4 = g = src[1];			r4 = r = src[2];			y_out[stride + 0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[4]);			g4 += (g = src[5]);			r4 += (r = src[6]);			y_out[stride + 1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[width4 + 0]);			g4 += (g = src[width4 + 1]);			r4 += (r = src[width4 + 2]);			y_out[0] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			b4 += (b = src[width4 + 4]);			g4 += (g = src[width4 + 5]);			r4 += (r = src[width4 + 6]);			y_out[1] =				(uint8_t) ((FIX_IN(Y_R_IN) * r + FIX_IN(Y_G_IN) * g +							FIX_IN(Y_B_IN) * b) >> SCALEBITS_IN) + Y_ADD_IN;			*u_out++ =				(uint8_t) ((-FIX_IN(U_R_IN) * r4 - FIX_IN(U_G_IN) * g4 +							FIX_IN(U_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				U_ADD_IN;			*v_out++ =				(uint8_t) ((FIX_IN(V_R_IN) * r4 - FIX_IN(V_G_IN) * g4 -							FIX_IN(V_B_IN) * b4) >> (SCALEBITS_IN + 2)) +				V_ADD_IN;			src += 8;			y_out += 2;		}		src -= src_dif;		y_out += y_dif;		u_out += uv_dif;		v_out += uv_dif;	}}/*	yuv planar -> yuv 4:2:0 planar   	NOTE: does not flip */voidyuv_to_yv12_c(uint8_t * y_out,			  uint8_t * u_out,			  uint8_t * v_out,			  uint8_t * src,			  int width,			  int height,			  int stride){	uint32_t stride2 = stride >> 1;	uint32_t width2 = width >> 1;	uint32_t y;	for (y = height; y; y--) {		memcpy(y_out, src, width);		src += width;		y_out += stride;	}	for (y = height >> 1; y; y--) {		memcpy(u_out, src, width2);		src += width2;		u_out += stride2;	}	for (y = height >> 1; y; y--) {		memcpy(v_out, src, width2);		src += width2;		v_out += stride2;	}}/* yuyv (yuv2) packed -> yuv 4:2:0 planar      NOTE: does not flip */voidyuyv_to_yv12_c(uint8_t * y_out,			   uint8_t * u_out,			   uint8_t * v_out,			   uint8_t * src,			   int width,			   int height,			   int stride){	uint32_t width2 = width + width;	uint32_t y_dif = stride - width;	uint32_t uv_dif = y_dif >> 1;	uint32_t x, y;	for (y = height >> 1; y; y--) {		for (x = width >> 1; x; x--) {			*y_out++ = *src++;			/**u_out++ = *src++; */			*u_out++ = (*(src + width2) + *src) >> 1;			src++;			*y_out++ = *src++;			/**v_out++ = *src++; */			*v_out++ = (*(src + width2) + *src) >> 1;			src++;		}		y_out += y_dif;		u_out += uv_dif;		v_out += uv_dif;		for (x = width >> 1; x; x--) {			*y_out++ = *src++;			src++;			*y_out++ = *src++;			src++;		}		y_out += y_dif;	}}/* uyvy packed -> yuv 4:2:0 planar      NOTE: does not flip */voiduyvy_to_yv12_c(uint8_t * y_out,			   uint8_t * u_out,			   uint8_t * v_out,			   uint8_t * src,			   int width,			   int height,			   int stride){	uint32_t width2 = width + width;	uint32_t y_dif = stride - width;	uint32_t uv_dif = y_dif >> 1;	uint32_t x, y;	for (y = height >> 1; y; y--) {		for (x = width >> 1; x; x--) {			*u_out++ = *src++;			/* *u_out++ = (*(src+width2) + *src++) >> 1; */			*y_out++ = *src++;			/**v_out++ = *src++; */			*v_out++ = (*(src + width2) + *src) >> 1;			src++;			*y_out++ = *src++;		}		y_out += y_dif;		u_out += uv_dif;;		v_out += uv_dif;;		for (x = width >> 1; x; x--) {			src++;			*y_out++ = *src++;			src++;			*y_out++ = *src++;		}		y_out += y_dif;	}}/*	yuv -> rgb def's */#define RGB_Y_OUT		1.164#define B_U_OUT			2.018#define Y_ADD_OUT		16#define G_U_OUT			0.391#define G_V_OUT			0.813#define U_ADD_OUT		128#define R_V_OUT			1.596#define V_ADD_OUT		128#define SCALEBITS_OUT	13

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