📄 commserverbase.h
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/*************************************************************************** * Copyright (C) 2004 - 2006 by ZJUBase *
* National Lab of Industrial Control Tech. * * Zhejiang University, China *
* * * Team members: *
* Currently the team leader is, * * Hao JIANG (jianghao@iipc.zju.edu.cn; riveria@gmail.com) *
* In the next season, the leader will be * * Yifeng ZHANG (yfzhang@iipc.zju.edu.cn) *
* ZJUBase 3D agent is created by * * Dijun LUO (djluo@iipc.zju.edu.cn) *
* All the members who has ever contributed: * * Jun JIANG *
* Xinfeng DU (xfdu@iipc.zju.edu.cn) *
* Yang ZHOU (yzhou@iipc.zju.edu.cn) *
* Zhipeng YANG *
* Xiang FAN *
* *
* Team Manager: *
* Ms. Rong XIONG (rxiong@iipc.zju.edu.cn) *
* *
* If you met any problems or you have something to discuss about * * ZJUBase. Please feel free to contact us through EMails given below. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/
#ifndef COMMSERVERBASE_H
#define COMMSERVERBASE_H
//#include <zeitgeist/class.h>
//#include <oxygen/gamecontrolserver/baseparser.h>
#include "global.h"
#include "predicate.h"
#include <string>
#include <vector>
using namespace std;
class CommServerBase
{
public:
enum EKickOff { eRandom, eLeft, eRight };
public:
virtual ~CommServerBase() {};
virtual bool Init(const std::string& s, int n) = 0;
virtual bool ReadMessage() = 0;
virtual bool ReadMessage(string& msg) = 0;
virtual vector<Predicate>& GetPredicates() = 0;
virtual void SendKickOffCmd(EKickOff mode = eRandom) {}
virtual void SendTrainerCmd(const string& /* cmd */ ) {}
virtual void SendPauseCmd() = 0;
virtual void SendRunCmd() = 0;
virtual void SendDisconnectCmd() {}
virtual void SendDropBallCmd() {}
virtual void SendToWorldModel(const string& /* msg */ ) {}
};
#endif // COMMSERVERBASE_H
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