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📁 浙江大学 RoboCup3D 2006 源代码
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/*************************************************************************** *   Copyright (C) 2004 - 2006 by ZJUBase                                  *
 *                                National Lab of Industrial Control Tech. * *                                Zhejiang University, China               *
*                                                                         * *   Team members:                                                         *
 *    Currently the team leader is,                                        * *           Hao JIANG (jianghao@iipc.zju.edu.cn; riveria@gmail.com)       *
 *    In the next season, the leader will be                               * *           Yifeng ZHANG (yfzhang@iipc.zju.edu.cn)                        *
 *    ZJUBase 3D agent is created by                                       * *           Dijun LUO (djluo@iipc.zju.edu.cn)                             *
 *    All the members who has ever contributed:                            * *           Jun JIANG                                                     *
 *           Xinfeng DU (xfdu@iipc.zju.edu.cn)                             *
 *           Yang ZHOU (yzhou@iipc.zju.edu.cn)                             *
 *           Zhipeng YANG                                                  *
 *           Xiang FAN                                                     *
 *                                                                         *
 *   Team Manager:                                                          *
 *      Ms. Rong XIONG (rxiong@iipc.zju.edu.cn)                            *
 *                                                                         *
 *   If you met any problems or you have something to discuss about        * *   ZJUBase. Please feel free to contact us through EMails given below.   * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * *   This program is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         * *   GNU General Public License for more details.                          * *                                                                         * *   You should have received a copy of the GNU General Public License     * *   along with this program; if not, write to the                         * *   Free Software Foundation, Inc.,                                       * *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             * ***************************************************************************/
/////////////////////////////////////////////////////////
/////////////// GLUT Header Start ///////////////////////
#ifndef __glut_h__
#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }

#define GLUT_STROKE_ROMAN		((void*)0)
#define GLUT_STROKE_MONO_ROMAN		((void*)1)
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15		((void*)2)
#define GLUT_BITMAP_8_BY_13		((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10	((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24	((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10	((void*)6)
#define GLUT_BITMAP_HELVETICA_12	((void*)7)
#define GLUT_BITMAP_HELVETICA_18	((void*)8)
#endif
#if defined(_WIN32)
#pragma warning (disable:4244)  /* disable bogus conversion warnings */
#pragma warning (disable:4305)  /* VC++ 5.0 version of above warning. */
#endif

typedef struct {
  float x;
  float y;
} CoordRec, *CoordPtr;
typedef struct {
  int num_coords;
  CoordRec *coord;
} StrokeRec, *StrokePtr;
typedef struct {
  int num_strokes;
  StrokeRec *stroke;
  float center;
  float right;
} StrokeCharRec, *StrokeCharPtr;
typedef struct {
  char *name;
  int num_chars;
  StrokeCharRec *ch;
  float top;
  float bottom;
} StrokeFontRec, *StrokeFontPtr;
typedef void *GLUTstrokeFont;

static GLUquadricObj *quadObj;
char *__glutProgramName = NULL;
void (__cdecl *__glutExitFunc)(int retval) = NULL;
typedef void *GLUTbitmapFont;
typedef struct {
  GLsizei width;
  GLsizei height;
  GLfloat xorig;
  GLfloat yorig;
  GLfloat advance;
  GLubyte *bitmap;
} BitmapCharRec, *BitmapCharPtr;
typedef struct {
  char *name;
  int num_chars;
  int first;
  BitmapCharRec * *ch;
} BitmapFontRec, *BitmapFontPtr;

void
__glutFatalError(char *format,...)
{
  va_list args;

  va_start(args, format);
  fprintf(stderr, "GLUT: Fatal Error in %s: ",
    __glutProgramName ? __glutProgramName : "(unamed)");
  vfprintf(stderr, format, args);
  va_end(args);
  putc('\n', stderr);
#ifdef _WIN32
  if (__glutExitFunc) {
    __glutExitFunc(1);
  }
#endif
  exit(1);
}

typedef void *GLUTbitmapFont;

#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
   a height or width of zero does not advance the raster position
   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
static  GLubyte ch0data[] = { 0x0 };
static  BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
#else
static  BitmapCharRec ch0 = {0,0,0,0,9,0};
#endif

#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
   a height or width of zero does not advance the raster position
   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
static  GLubyte ch32data[] = { 0x0 };
static  BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
#else
static  BitmapCharRec ch32 = {0,0,0,0,9,0};
#endif

#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
   a height or width of zero does not advance the raster position
   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
static  GLubyte ch127data[] = { 0x0 };
static  BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
#else
static  BitmapCharRec ch127 = {0,0,0,0,9,0};
#endif

#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
   a height or width of zero does not advance the raster position
   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
static  GLubyte ch160data[] = { 0x0 };
static  BitmapCharRec ch160 = {1,1,0,0,9,ch160data};
#else
static  BitmapCharRec ch160 = {0,0,0,0,9,0};
#endif

/* char: 0xff */

static  GLubyte ch255data[] = {
0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
};

static  BitmapCharRec ch255 = {6,14,-1,3,9,ch255data};

/* char: 0xfe */

static  GLubyte ch254data[] = {
0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,
};

static  BitmapCharRec ch254 = {7,12,-1,3,9,ch254data};

/* char: 0xfd */

static  GLubyte ch253data[] = {
0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
};

static  BitmapCharRec ch253 = {6,14,-1,3,9,ch253data};

/* char: 0xfc */

static  GLubyte ch252data[] = {
0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
};

static  BitmapCharRec ch252 = {7,11,-1,0,9,ch252data};

/* char: 0xfb */

static  GLubyte ch251data[] = {
0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38,
};

static  BitmapCharRec ch251 = {7,11,-1,0,9,ch251data};

/* char: 0xfa */

static  GLubyte ch250data[] = {
0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
};

static  BitmapCharRec ch250 = {7,11,-1,0,9,ch250data};

/* char: 0xf9 */

static  GLubyte ch249data[] = {
0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20,
};

static  BitmapCharRec ch249 = {7,11,-1,0,9,ch249data};

/* char: 0xf8 */

static  GLubyte ch248data[] = {
0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2,
};

static  BitmapCharRec ch248 = {7,9,-1,1,9,ch248data};

/* char: 0xf7 */

static  GLubyte ch247data[] = {
0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10,
};

static  BitmapCharRec ch247 = {7,9,-1,0,9,ch247data};

/* char: 0xf6 */

static  GLubyte ch246data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
};

static  BitmapCharRec ch246 = {7,11,-1,0,9,ch246data};

/* char: 0xf5 */

static  GLubyte ch245data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28,
};

static  BitmapCharRec ch245 = {7,11,-1,0,9,ch245data};

/* char: 0xf4 */

static  GLubyte ch244data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
};

static  BitmapCharRec ch244 = {7,11,-1,0,9,ch244data};

/* char: 0xf3 */

static  GLubyte ch243data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
};

static  BitmapCharRec ch243 = {7,11,-1,0,9,ch243data};

/* char: 0xf2 */

static  GLubyte ch242data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
};

static  BitmapCharRec ch242 = {7,11,-1,0,9,ch242data};

/* char: 0xf1 */

static  GLubyte ch241data[] = {
0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28,
};

static  BitmapCharRec ch241 = {7,11,-1,0,9,ch241data};

/* char: 0xf0 */

static  GLubyte ch240data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48,
};

static  BitmapCharRec ch240 = {7,11,-1,0,9,ch240data};

/* char: 0xef */

static  GLubyte ch239data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50,
};

static  BitmapCharRec ch239 = {5,11,-2,0,9,ch239data};

/* char: 0xee */

static  GLubyte ch238data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60,
};

static  BitmapCharRec ch238 = {5,11,-2,0,9,ch238data};

/* char: 0xed */

static  GLubyte ch237data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10,
};

static  BitmapCharRec ch237 = {5,11,-2,0,9,ch237data};

/* char: 0xec */

static  GLubyte ch236data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40,
};

static  BitmapCharRec ch236 = {5,11,-2,0,9,ch236data};

/* char: 0xeb */

static  GLubyte ch235data[] = {
0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
};

static  BitmapCharRec ch235 = {7,11,-1,0,9,ch235data};

/* char: 0xea */

static  GLubyte ch234data[] = {
0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
};

static  BitmapCharRec ch234 = {7,11,-1,0,9,ch234data};

/* char: 0xe9 */

static  GLubyte ch233data[] = {
0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
};

static  BitmapCharRec ch233 = {7,11,-1,0,9,ch233data};

/* char: 0xe8 */

static  GLubyte ch232data[] = {
0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
};

static  BitmapCharRec ch232 = {7,11,-1,0,9,ch232data};

/* char: 0xe7 */

static  GLubyte ch231data[] = {
0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
};

static  BitmapCharRec ch231 = {7,10,-1,3,9,ch231data};

/* char: 0xe6 */

static  GLubyte ch230data[] = {
0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c,
};

static  BitmapCharRec ch230 = {7,7,-1,0,9,ch230data};

/* char: 0xe5 */

static  GLubyte ch229data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18,
};

static  BitmapCharRec ch229 = {7,11,-1,0,9,ch229data};

/* char: 0xe4 */

static  GLubyte ch228data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28,
};

static  BitmapCharRec ch228 = {7,11,-1,0,9,ch228data};

/* char: 0xe3 */

static  GLubyte ch227data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28,
};

static  BitmapCharRec ch227 = {7,11,-1,0,9,ch227data};

/* char: 0xe2 */

static  GLubyte ch226data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38,
};

static  BitmapCharRec ch226 = {7,11,-1,0,9,ch226data};

/* char: 0xe1 */

static  GLubyte ch225data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8,
};

static  BitmapCharRec ch225 = {7,11,-1,0,9,ch225data};

/* char: 0xe0 */

static  GLubyte ch224data[] = {
0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20,
};

static  BitmapCharRec ch224 = {7,11,-1,0,9,ch224data};

/* char: 0xdf */

static  GLubyte ch223data[] = {
0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c,
};

static  BitmapCharRec ch223 = {7,9,-1,1,9,ch223data};

/* char: 0xde */

static  GLubyte ch222data[] = {
0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80,
};

static  BitmapCharRec ch222 = {7,10,-1,0,9,ch222data};

/* char: 0xdd */

static  GLubyte ch221data[] = {
0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8,
};

static  BitmapCharRec ch221 = {7,11,-1,0,9,ch221data};

/* char: 0xdc */

static  GLubyte ch220data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28,
};

static  BitmapCharRec ch220 = {7,11,-1,0,9,ch220data};

/* char: 0xdb */

static  GLubyte ch219data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38,
};

static  BitmapCharRec ch219 = {7,11,-1,0,9,ch219data};

/* char: 0xda */

static  GLubyte ch218data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8,
};

static  BitmapCharRec ch218 = {7,11,-1,0,9,ch218data};

/* char: 0xd9 */

static  GLubyte ch217data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20,
};

static  BitmapCharRec ch217 = {7,11,-1,0,9,ch217data};

/* char: 0xd8 */

static  GLubyte ch216data[] = {
0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2,
};

static  BitmapCharRec ch216 = {7,12,-1,1,9,ch216data};

/* char: 0xd7 */

static  GLubyte ch215data[] = {
0x82,0x44,0x28,0x10,0x28,0x44,0x82,
};

static  BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data};

/* char: 0xd6 */

static  GLubyte ch214data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
};

static  BitmapCharRec ch214 = {7,11,-1,0,9,ch214data};

/* char: 0xd5 */

static  GLubyte ch213data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28,
};

static  BitmapCharRec ch213 = {7,11,-1,0,9,ch213data};

/* char: 0xd4 */

static  GLubyte ch212data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38,
};

static  BitmapCharRec ch212 = {7,11,-1,0,9,ch212data};

/* char: 0xd3 */

static  GLubyte ch211data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8,
};

static  BitmapCharRec ch211 = {7,11,-1,0,9,ch211data};

/* char: 0xd2 */

static  GLubyte ch210data[] = {
0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20,
};

static  BitmapCharRec ch210 = {7,11,-1,0,9,ch210data};

/* char: 0xd1 */

static  GLubyte ch209data[] = {
0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28,
};

static  BitmapCharRec ch209 = {7,11,-1,0,9,ch209data};

/* char: 0xd0 */

static  GLubyte ch208data[] = {
0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc,
};

static  BitmapCharRec ch208 = {7,10,-1,0,9,ch208data};

/* char: 0xcf */

static  GLubyte ch207data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
};

static  BitmapCharRec ch207 = {5,11,-2,0,9,ch207data};

/* char: 0xce */

static  GLubyte ch206data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70,
};

static  BitmapCharRec ch206 = {5,11,-2,0,9,ch206data};

/* char: 0xcd */

static  GLubyte ch205data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10,
};

static  BitmapCharRec ch205 = {5,11,-2,0,9,ch205data};

/* char: 0xcc */

static  GLubyte ch204data[] = {
0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40,
};

static  BitmapCharRec ch204 = {5,11,-2,0,9,ch204data};

/* char: 0xcb */

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