📄 global.h
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/*************************************************************************** * Copyright (C) 2004 - 2006 by ZJUBase *
* National Lab of Industrial Control Tech. * * Zhejiang University, China * * * * Achievements of ZJUBase in RoboCup Soccer 3D Simulation League: *
* In RoboCup championship, *
* - June 2006 - 3rd place in RoboCup 2006, Bremen, Germany (lost * * the semi-final with a coin toss) *
* - July 2005 - 3rd place in RoboCup 2005, Osaka, Japan (share the * * 3rd place with team Caspian) *
* In RoboCup local events, *
* - April 2006 - 2nd place in RoboCup Iran Open 2006, Tehran, Iran * * (lost the final with a coin toss) *
* - December 2005 - 2nd place in AI Games 2005, Isfahan, Iran *
* - July 2005 - champion in China Robot Competition 2005, Changzhou, * * China *
* - October 2004 - champion in China Soccer Robot Competition 2004, * * Guangzhou, China *
* * * Team members: *
* Currently the team leader is, * * Hao JIANG (jianghao@iipc.zju.edu.cn; riveria@gmail.com) *
* In the next season, the leader will be * * Yifeng ZHANG (yfzhang@iipc.zju.edu.cn) *
* ZJUBase 3D agent is created by * * Dijun LUO (djluo@iipc.zju.edu.cn) *
* All the members who has ever contributed: * * Jun JIANG *
* Xinfeng DU (xfdu@iipc.zju.edu.cn) *
* Yang ZHOU (yzhou@iipc.zju.edu.cn) *
* Zhipeng YANG *
* Xiang FAN *
* *
* Team Manager: *
* Ms. Rong XIONG (rxiong@iipc.zju.edu.cn) *
* *
* If you met any problems or you have something to discuss about * * ZJUBase. Please feel free to contact us through EMails given below. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/#ifndef GLOBAL_H
#define GLOBAL_H
#pragma warning (disable :4786)
#include "soccertypes.h"
#include "Utils.h"
#include "SoccerCommand.h"
#include <string>
#include <vector>
#define X(x) (Situation::SS->mFieldLength*(x)/200.0)
#define Y(y) (Situation::SS->mFieldWidth*(y)/200.0)
using namespace std;
typedef struct tagPlayerInfo{
Vector3 pos;
Vector3 vel;
Dist dist2ball;
Angle ang2ball;
Dist dist2me;
Angle ang2me;
int number;
}PlayerInfo;
class HearMsg
{
public:
bool isBallSeen;
Vector3 ballPos;
Vector3 ballVel;
double our[11][3], opp[11][3];
int action[3];
};
typedef struct tagWM{
//======================
int myNumber;
Vector3 myPos;
Vector3 myVel;
Vector3 nextPos;
Vector3 nextVel;
//=======================
Vector3 ballPos;
Vector3 ballVel;
Vector3 nextBallPos;
double myPanAngle;
double myTiltAngle;
//=======================
Vector3 ourPos[11];
Vector3 oppPos[11];
Vector3 ourVel[11];
Vector3 oppVel[11];
//=======================
TPlayMode pm;
int mSensationCount;
Cycle subCycle;
_Time currentTime;
int simTime;
int notifyTime;
int noball;
int noour[11];
int noopp[11];
int noflag[8];
//=======================
int collisionFlag;
//=======================
HearMsg hearMsg;
}WM;
typedef vector<SoccerCommand> CommandList;
typedef vector<CommandList> CommandQueue;
typedef struct tagGlobal{
char strTeamName[20];
WM wm;
//========================
PlayerInfo our[11];
PlayerInfo opp[11];
//========================
CommandList commands[COMMAND_MAX];
int nCommand;
//========================
Vector3 driveF;
} Global;
extern void ShowLine(double x1,double y1,double z1,double x2,double y2,double z2,char *str, ...);
extern void ShowLine(Vector3 p1,Vector3 p2,char *str, ...);
extern void ShowLine(Vector3 p0,double dist,double ang,char *str, ...);
extern void ShowCircle(double x,double y,double r,char *str, ...);
extern void ShowCircle(Vector3 p0,double r,char *str, ...);
extern void ShowSphere(double x,double y,double z,double r,char *str, ...);
extern void ShowRect(double x1,double y1,double x2,double y2,char *str, ...);
extern void ShowPie(double x,double y,double r,double ang1,double ang2,char *str, ...);
extern void ShowMessage(char* str,...);
extern void ShowWM();
extern void Paint();
extern Global global;
extern Global global_previous[POINT_MAX];
extern vector<string> strDebug;
extern vector<string> geoDebug;
#endif
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